Player Matchup

Thor
Thor
Annezcua
Thor
Level 155
God Stats
3W - 6L
1,297 SR
Queue Stats
275W - 273L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
FinSheperd
Baron Samedi
Level 129
God Stats
39W - 41L
1,544 SR
Queue Stats
158W - 154L
1,580 Elo+
Party 1
Horus
Horus
GpaShake
Horus
Level 158
God Stats
2W - 1L
1,814 SR
Queue Stats
124W - 124L
1,568 Elo+
Party 1
Bellona
Bellona
SinKorra
Bellona
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 79L
1,598 Elo+
Solo
Zhong Kui
Zhong Kui
davisdavis7983
Zhong Kui
Level 148
God Stats
2W - 2L
1,607 SR
Queue Stats
65W - 75L
1,532 Elo+
Party 1
Team Averages
Level 138
1,552 SR
1,572 Elo+

VS

Team Averages
Level 131
1,477 SR
1,684 Elo+
Scylla
Scylla
Addeem
Scylla
Level 120
God Stats
1W - 0L
1,302 SR
Queue Stats
30W - 13L
1,775 Elo+
Party 3
Hun Batz
Hun Batz
FadedChunk
Hun Batz
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 68L
1,554 Elo+
Party 2
Charon
Charon
FusedGoonie
Charon
Level 110
God Stats
1W - 1L
1,444 SR
Queue Stats
203W - 178L
1,717 Elo+
Party 3
Danzaburou
Danzaburou
Ultimaaaate
Danzaburou
Level 124
God Stats
1W - 0L
1,640 SR
Queue Stats
93W - 59L
1,787 Elo+
Party 3
Ullr
Ullr
WileyBoxx
Ullr
Level 147
God Stats
6W - 8L
1,500 SR
Queue Stats
96W - 79L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 2 / 1
4,758
397
2,427
6,220
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
FinSheperd
Baron Samedi
13
2 / 2 / 0
6,906
576
4,898
8,220
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
GpaShake
Horus
12
2 / 0 / 1
6,699
558
4,665
8,640
7,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
SinKorra
Bellona
12
1 / 3 / 0
6,968
581
7,963
14,722
17,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
davisdavis7983
Zhong Kui
13
2 / 0 / 2
7,225
602
7,346
7,097
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Addeem
Scylla
12
1 / 2 / 1
6,673
556
5,271
4,683
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
FadedChunk
Hun Batz
12
1 / 1 / 1
6,475
540
2,895
9,426
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
10
0 / 2 / 3
5,946
496
3,989
10,739
7,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Ultimaaaate
Danzaburou
11
1 / 1 / 0
6,497
541
4,988
8,383
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
14
4 / 1 / 0
8,374
698
10,568
12,737
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
7
7
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Addeem
Scylla
1
2
1
0.75
L
Thor
0
2
1
0.25
W
Hun Batz
FadedChunk
Hun Batz
1
1
1
1.5
L
Baron Samedi
FinSheperd
Baron Samedi
2
2
0
1
W
Charon
0
2
3
0.75
L
Horus
GpaShake
Horus
2
0
1
2.5
L
Bellona
SinKorra
Bellona
1
3
0
0.33
W
Danzaburou
Ultimaaaate
Danzaburou
1
1
0
1
W
Ullr
4
1
0
4
L
Zhong Kui
davisdavis7983
Zhong Kui
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,299
Damage
27,711
44,899
Taken
45,968
38,450
Mitigated
21,094
17,182
Healing
17,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Addeem
Scylla
5,271
943
0
750
4,683
1,577
0
2,583
2,100
49,205
0
L
Thor
2,427
1,161
0
2,607
6,220
2,011
0
674
5,546
0
18,909
W
Hun Batz
FadedChunk
Hun Batz
2,895
775
0
5,223
9,426
3,400
0
1,674
7,752
0
54,302
L
Baron Samedi
FinSheperd
Baron Samedi
4,898
275
121
2,217
8,220
5,335
0
4,394
3,826
52,047
1,144
W
Charon
3,989
1,079
0
2,129
10,739
7,527
0
3,659
7,080
22,261
0
L
Horus
GpaShake
Horus
4,665
2,339
400
3,772
8,640
7,567
0
3,269
5,371
0
30,244
L
Bellona
SinKorra
Bellona
7,963
2,407
0
3,740
14,722
17,083
0
0
14,722
0
52,801
W
Danzaburou
Ultimaaaate
Danzaburou
4,988
2,680
0
2,525
8,383
3,262
0
3,893
4,490
0
49,392
W
Ullr
10,568
4,617
0
6,826
12,737
5,328
0
0
11,835
0
69,316
L
Zhong Kui
davisdavis7983
Zhong Kui
7,346
2,513
0
4,325
7,097
6,454
39
923
6,174
54,079
8,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
33,965
391
Minions Killed
412
0
Camps Cleared
0
1,124,469
Distance Traveled
1,194,413
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,673
556
91
8
0
215,644
0
L
Thor
4,758
397
37
3
0
128,009
2
W
Hun Batz
6,475
540
85
7
0
277,290
2
L
Baron Samedi
6,906
576
104
9
0
231,330
3
W
Charon
5,946
496
23
2
0
234,489
1
L
Horus
6,699
558
31
3
0
277,329
4
L
Bellona
6,968
581
99
8
0
241,986
0
W
Danzaburou
6,497
541
92
8
0
231,252
0
W
Ullr
8,374
698
121
10
0
235,738
2
L
Zhong Kui
7,225
602
120
10
0
245,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role