Player Matchup

Kukulkan
Kukulkan
Silver III
DemaaZz
Kukulkan
Silver III
Level 138
God Stats
5W - 6L
1,473 SR
Queue Stats
95W - 103L
1,155 MMR
Solo
Loki
Loki
Silver II
FTWMessI
Loki
Silver II
Level 153
God Stats
51W - 39L
1,534 SR
Queue Stats
449W - 463L
1,040 MMR
Party 1
Bellona
Bellona
Silver I
Jeppaz
Bellona
Silver I
Level 110
God Stats
54W - 45L
1,503 SR
Queue Stats
119W - 123L
1,140 MMR
Solo
Chiron
Chiron
Silver II
JxvxxrQxxnzx
Chiron
Silver II
Level 160
God Stats
5W - 3L
1,503 SR
Queue Stats
429W - 459L
1,102 MMR
Solo
Geb
Geb
Silver III
co2o
Geb
Silver III
Level 108
God Stats
23W - 22L
1,507 SR
Queue Stats
32W - 41L
1,055 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,504 SR
1,098 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,567 SR
1,164 MMR
Terra
Terra
Silver I
 
Terra
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver II
Da3afto
Xing Tian
Silver II
Level 105
God Stats
24W - 17L
1,600 SR
Queue Stats
90W - 110L
1,010 MMR
Solo
Heimdallr
Heimdallr
Silver I
Doug Is A Goat
Heimdallr
Silver I
Level 155
God Stats
6W - 3L
1,695 SR
Queue Stats
88W - 90L
1,147 MMR
Solo
Fenrir
Fenrir
Silver I
Roap
Fenrir
Silver I
Level 149
God Stats
18W - 21L
1,518 SR
Queue Stats
150W - 165L
1,164 MMR
Solo
Hera
Hera
Silver II
xWirran
Hera
Silver II
Level 107
God Stats
160W - 153L
1,522 SR
Queue Stats
190W - 208L
1,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DemaaZz
Kukulkan
14
3 / 0 / 5
8,852
590
6,994
4,816
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
15
5 / 2 / 4
8,679
579
7,405
10,666
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Jeppaz
Bellona
14
2 / 0 / 6
9,047
603
7,948
11,106
8,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
14
2 / 2 / 2
8,358
557
7,794
11,174
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Geb
co2o
Geb
13
2 / 1 / 5
8,149
543
5,052
8,441
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
King ArthurAwilixThanatos

VS

Bans
Ao KuangBake KujiraRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 3 / 4
6,757
450
4,734
14,129
8,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xing Tian
Da3afto
Xing Tian
10
0 / 4 / 0
6,367
424
4,914
11,634
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Doug Is A Goat
Heimdallr
12
1 / 3 / 2
7,075
472
4,483
9,682
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Roap
Fenrir
12
3 / 2 / 0
7,038
469
4,104
11,112
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hera
xWirran
Hera
14
1 / 3 / 1
7,553
504
5,509
7,914
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
5
5
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
4
0.67
L
Xing Tian
Da3afto
Xing Tian
0
4
0
0
W
Kukulkan
DemaaZz
Kukulkan
3
0
5
5.5
L
Heimdallr
Doug Is A Goat
Heimdallr
1
3
2
0.67
W
Loki
5
2
4
3.5
W
Bellona
Jeppaz
Bellona
2
0
6
5
W
Chiron
2
2
2
1.5
L
Fenrir
Roap
Fenrir
3
2
0
1.5
W
Geb
co2o
Geb
2
1
5
4.5
L
Hera
xWirran
Hera
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,193
Damage
23,744
46,203
Taken
54,471
24,856
Mitigated
27,450
18,622
Healing
14,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,734
610
1,901
2,262
14,129
8,930
0
2,701
11,428
21,321
0
L
Xing Tian
Da3afto
Xing Tian
4,914
393
0
1,465
11,634
5,998
0
488
11,146
30,598
0
W
Kukulkan
DemaaZz
Kukulkan
6,994
894
0
625
4,816
1,821
152
3,525
1,291
60,514
1,321
L
Heimdallr
Doug Is A Goat
Heimdallr
4,483
2,678
0
2,819
9,682
4,514
0
2,251
7,431
0
58,803
W
Loki
7,405
2,136
0
5,972
10,666
4,160
287
1,749
8,917
0
66,027
W
Bellona
Jeppaz
Bellona
7,948
2,857
0
5,701
11,106
8,195
0
6,066
4,439
0
60,675
W
Chiron
7,794
3,645
545
3,642
11,174
4,617
494
2,158
9,016
0
68,618
L
Fenrir
Roap
Fenrir
4,104
549
0
3,454
11,112
4,958
0
2,417
8,695
0
39,803
W
Geb
co2o
Geb
5,052
373
0
2,137
8,441
6,063
87
1,641
6,776
25,851
4,117
L
Hera
xWirran
Hera
5,509
2,100
0
2,421
7,914
3,050
0
3,039
4,875
69,731
1,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,085
Gold Earned
34,790
467
Minions Killed
373
0
Camps Cleared
0
1,554,442
Distance Traveled
1,395,407
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,757
450
25
2
0
333,237
7
L
Xing Tian
6,367
424
68
5
0
174,068
0
W
Kukulkan
8,852
590
108
7
0
313,165
4
L
Heimdallr
7,075
472
86
6
0
256,771
2
W
Loki
8,679
579
89
6
0
334,357
0
W
Bellona
9,047
603
110
7
0
287,279
2
W
Chiron
8,358
557
119
8
0
275,156
0
L
Fenrir
7,038
469
62
4
0
317,524
0
W
Geb
8,149
543
41
3
0
344,485
3
L
Hera
7,553
504
132
9
0
313,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role