Player Matchup

Ullr
Ullr
AnEvilShrimp
Ullr
Level 119
God Stats
1W - 2L
1,273 SR
Queue Stats
146W - 179L
1,492 Elo+
Party 1
Yemoja
Yemoja
RodThaGod100
Yemoja
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 96L
1,599 Elo+
Solo
Geb
Geb
XxMyPoseidonxX
Geb
Level 109
God Stats
2W - 1L
1,850 SR
Queue Stats
130W - 130L
1,602 Elo+
Solo
Nox
Nox
YoshinoEo
Nox
Level 121
God Stats
1W - 2L
1,280 SR
Queue Stats
135W - 157L
1,508 Elo+
Party 1
Sobek
Sobek
online_name40
Sobek
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
224W - 204L
1,543 Elo+
Solo
Team Averages
Level 130
1,481 SR
1,549 Elo+

VS

Team Averages
Level 115
1,502 SR
1,545 Elo+
Vamana
Vamana
Blinko0519
Vamana
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
352W - 374L
1,550 Elo+
Solo
Hel
Hel
HoonsHouse7386
Hel
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 249L
1,496 Elo+
Solo
Xbalanque
Xbalanque
LlavateLasManos
Xbalanque
Level 159
God Stats
3W - 3L
1,612 SR
Queue Stats
407W - 402L
1,590 Elo+
Solo
Ravana
Ravana
Redeyes1281
Ravana
Level 140
God Stats
3W - 1L
1,613 SR
Queue Stats
42W - 39L
1,528 Elo+
Solo
Persephone
Persephone
Willy Will 90
Persephone
Level 158
God Stats
3W - 4L
1,286 SR
Queue Stats
166W - 139L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 5
10,369
741
14,406
23,480
11,446
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
1
0 / 2 / 0
3,848
275
0
1,824
426
5
0 / 2 / 0
6,848
489
0
2,669
1,001
20
3 / 5 / 10
11,475
820
13,406
11,494
5,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
5 / 6 / 6
10,756
768
8,911
19,862
23,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Blinko0519
Vamana
16
1 / 4 / 7
10,078
720
9,982
20,024
24,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
3 / 3 / 7
11,784
842
7,889
14,837
9,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
LlavateLasManos
Xbalanque
20
7 / 4 / 10
11,887
849
15,965
18,824
10,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
7
0 / 0 / 1
7,567
541
0
175
71
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Persephone
Willy Will 90
Persephone
20
7 / 3 / 4
12,782
913
21,295
14,763
7,124
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
12
Kills
18
18
Deaths
14
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
Vamana
Blinko0519
Vamana
1
4
7
1.13
W
3
3
7
2.17
W
Xbalanque
LlavateLasManos
Xbalanque
7
4
10
3
W
Ravana
0
0
1
0.5
L
Yemoja
0
2
0
0
W
Persephone
Willy Will 90
Persephone
7
3
4
3
L
0
2
0
0
L
3
5
10
1.6
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,723
Damage
55,131
59,329
Taken
68,623
41,698
Mitigated
51,751
16,666
Healing
28,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,406
5,731
1,656
9,096
23,480
11,446
1,157
11,978
11,016
0
32,872
W
Vamana
Blinko0519
Vamana
9,982
3,102
629
3,959
20,024
24,680
581
5,415
14,056
0
15,851
W
7,889
707
11,667
6,024
14,837
9,058
1,754
7,313
7,278
22,679
1,989
W
Xbalanque
LlavateLasManos
Xbalanque
15,965
9,019
134
2,776
18,824
10,818
4,433
3,842
14,822
0
36,756
W
Ravana
0
0
0
12
175
71
0
0
175
0
0
L
Yemoja
0
0
0
0
1,824
426
0
0
1,824
0
0
W
Persephone
Willy Will 90
Persephone
21,295
1,209
376
2,491
14,763
7,124
1,527
4,141
10,384
55,622
687
L
0
0
0
0
2,669
1,001
0
0
2,615
0
0
L
13,406
286
889
938
11,494
5,614
350
6,206
5,109
36,173
640
L
8,911
304
1,179
2,908
19,862
23,211
281
10,219
9,198
21,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,296
Gold Earned
54,098
115
Minions Killed
161
0
Camps Cleared
0
700,112
Distance Traveled
1,061,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,369
741
32
2
0
293,766
0
W
Vamana
10,078
720
17
1
0
267,170
0
W
Hel
11,784
842
35
3
0
274,428
0
W
Xbalanque
11,887
849
44
3
0
222,083
0
W
Ravana
7,567
541
0
0
0
46,796
0
L
Yemoja
3,848
275
0
0
0
0
0
W
Persephone
12,782
913
65
5
0
251,434
0
L
Geb
6,848
489
0
0
0
0
0
L
Nox
11,475
820
62
4
0
222,534
0
L
Sobek
10,756
768
21
2
0
183,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role