Player Matchup

Awilix
Awilix
 
Awilix
Level 296
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
wukong20
Janus
Level 127
God Stats
38W - 44L
1,557 SR
Queue Stats
419W - 432L
1,626 Elo+
Solo
Team Averages
Level 193
1,519 SR
1,542 Elo+

VS

Team Averages
Level 113
1,623 SR
1,643 Elo+
Gilgamesh
Gilgamesh
C4nS3rB3ro
Gilgamesh
Level 175
God Stats
13W - 13L
1,707 SR
Queue Stats
507W - 532L
1,619 Elo+
Solo
Hades
Hades
TimeMuffinGaming
Hades
Level 37
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 2L
1,810 Elo+
Solo
Medusa
Medusa
tackofire47
Medusa
Level 126
God Stats
0W - 1L
1,899 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
6 / 0 / 6
8,101
900
10,916
7,047
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
 
Maui
13
4 / 1 / 8
7,505
834
4,061
9,059
8,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
wukong20
Janus
13
2 / 1 / 9
7,628
848
6,953
4,855
1,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C4nS3rB3ro
Gilgamesh
9
0 / 4 / 1
5,716
635
7,288
9,738
5,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 5 / 0
6,099
678
4,192
9,458
4,065
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
8
0 / 3 / 1
5,630
626
3,048
6,041
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
0
6
9
W
Maui
 
Maui
4
1
8
8
L
Gilgamesh
C4nS3rB3ro
Gilgamesh
0
4
1
0.13
L
1
5
0
0.2
L
Medusa
0
3
1
0.17
W
Janus
wukong20
Janus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,930
Damage
14,528
20,961
Taken
25,237
13,953
Mitigated
12,020
2,233
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,916
4,343
0
983
7,047
3,076
1,423
1,496
5,551
0
31,824
W
Maui
 
Maui
4,061
1,025
0
750
9,059
8,952
503
1,359
7,700
9,345
0
L
Gilgamesh
C4nS3rB3ro
Gilgamesh
7,288
1,647
0
754
9,738
5,868
0
3,407
5,893
0
21,434
L
4,192
139
417
1,547
9,458
4,065
0
3,321
5,813
14,349
458
L
Medusa
3,048
1,125
0
1,868
6,041
2,087
0
3,329
2,293
0
15,588
W
Janus
wukong20
Janus
6,953
1,130
0
500
4,855
1,925
684
987
3,868
38,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,234
Gold Earned
17,445
121
Minions Killed
80
0
Camps Cleared
0
524,526
Distance Traveled
419,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,101
900
31
3
0
184,334
0
W
Maui
7,505
834
8
1
0
174,101
0
L
Gilgamesh
5,716
635
16
2
0
159,412
0
L
Hades
6,099
678
37
4
0
129,960
0
L
Medusa
5,630
626
27
3
0
129,885
0
W
Janus
7,628
848
82
9
0
166,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role