Player Matchup

Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
MrCheesyDelight
Merlin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 74L
1,375 Elo+
Party 2
Lancelot
Lancelot
Redhood599-TTV
Lancelot
Level 100
God Stats
29W - 25L
1,900 SR
Queue Stats
258W - 272L
1,474 Elo+
Party 3
Xing Tian
Xing Tian
Samoarai
Xing Tian
Level 148
God Stats
2W - 1L
1,642 SR
Queue Stats
121W - 144L
1,423 Elo+
Party 2
King Arthur
King Arthur
dinonuggies373TV
King Arthur
Level 125
God Stats
2W - 5L
1,535 SR
Queue Stats
150W - 185L
1,436 Elo+
Party 3
Team Averages
Level 135
1,615 SR
1,442 Elo+

VS

Team Averages
Level 114
1,584 SR
1,514 Elo+
Mulan
Mulan
Bordeaux HD
Mulan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 61L
1,572 Elo+
Party 1
Ishtar
Ishtar
InsanityAwaits-
Ishtar
Level 129
God Stats
3W - 1L
1,498 SR
Queue Stats
304W - 302L
1,504 Elo+
Solo
Nut
Nut
Klutzymage420
Nut
Level 159
God Stats
153W - 111L
1,583 SR
Queue Stats
378W - 343L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
SebastianSlimey
Tsukuyomi
Level 67
God Stats
6W - 3L
1,771 SR
Queue Stats
93W - 95L
1,497 Elo+
Party 1
Surtr
Surtr
SirRocko90
Surtr
Level 108
God Stats
8W - 4L
1,569 SR
Queue Stats
139W - 135L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
0 / 3 / 0
3,812
545
1,722
5,180
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
4,271
610
1,583
2,842
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
7
0 / 2 / 0
3,825
546
2,136
5,275
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Samoarai
Xing Tian
3
0 / 1 / 0
3,197
457
612
4,058
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
dinonuggies373TV
King Arthur
7
0 / 0 / 0
4,394
628
2,368
5,087
2,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,512
502
1,399
4,056
2,575
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 1
4,756
679
3,823
2,518
878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 1
3,921
560
994
2,659
1,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
SebastianSlimey
Tsukuyomi
8
1 / 0 / 0
4,110
587
2,311
4,573
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
8
5 / 0 / 0
4,602
657
3,984
5,977
3,054
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
7
7
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
0
0
W
0
0
0
0
W
1
0
1
1.5
W
0
1
1
0.5
L
1
1
0
1
L
Lancelot
0
2
0
0
L
Xing Tian
Samoarai
Xing Tian
0
1
0
0
W
Tsukuyomi
SebastianSlimey
Tsukuyomi
1
0
0
1
W
Surtr
5
0
0
5
L
King Arthur
dinonuggies373TV
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,421
Damage
12,511
22,442
Taken
19,783
8,869
Mitigated
9,349
7,113
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,722
1,547
0
1,227
5,180
1,487
0
52
5,128
0
19,419
W
1,399
98
0
108
4,056
2,575
0
0
3,689
0
11,996
W
3,823
2,648
0
1,094
2,518
878
0
157
2,361
0
37,191
W
994
648
106
418
2,659
1,311
0
1,135
1,524
0
21,839
L
1,583
77
0
609
2,842
846
0
32
2,810
23,604
435
L
Lancelot
2,136
612
0
1,914
5,275
1,797
0
0
5,275
0
17,488
L
Xing Tian
Samoarai
Xing Tian
612
130
0
1,457
4,058
2,125
0
0
4,058
3,524
0
W
Tsukuyomi
SebastianSlimey
Tsukuyomi
2,311
590
0
2,642
4,573
1,531
0
255
4,286
0
18,424
W
Surtr
3,984
2,264
0
1,365
5,977
3,054
6
455
5,522
155
16,685
L
King Arthur
dinonuggies373TV
King Arthur
2,368
361
0
1,906
5,087
2,614
0
0
5,087
0
24,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,499
Gold Earned
20,901
155
Minions Killed
159
0
Camps Cleared
0
637,738
Distance Traveled
695,566
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,812
545
35
5
0
139,451
0
W
Mulan
3,512
502
15
2
0
136,612
0
W
Ishtar
4,756
679
69
10
0
117,096
0
W
Nut
3,921
560
29
4
0
128,035
0
L
Merlin
4,271
610
42
6
0
133,987
0
L
Lancelot
3,825
546
34
5
0
159,960
1
L
Xing Tian
3,197
457
4
1
0
52,232
0
W
Tsukuyomi
4,110
587
31
4
0
168,101
0
W
Surtr
4,602
657
15
2
0
145,722
1
L
King Arthur
4,394
628
40
6
0
152,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role