Player Matchup

Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver I
JermaineLettuce
Zeus
Silver I
Level 62
God Stats
14W - 21L
1,492 SR
Queue Stats
176W - 189L
1,156 MMR
Solo
Nike
Nike
Silver IV
SpicyDice563
Nike
Silver IV
Level 120
God Stats
0W - 1L
1,703 SR
Queue Stats
29W - 46L
1,169 MMR
Solo
Sylvanus
Sylvanus
Silver I
YoungXanax
Sylvanus
Silver I
Level 62
God Stats
13W - 8L
1,418 SR
Queue Stats
266W - 273L
1,155 MMR
Solo
Lancelot
Lancelot
Silver I
iTz_-ScorpionKL
Lancelot
Silver I
Level 152
God Stats
0W - 4L
1,292 SR
Queue Stats
194W - 214L
1,230 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,481 SR
1,242 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,549 SR
1,191 MMR
Loki
Loki
Silver II
Ahstx
Loki
Silver II
Level 140
God Stats
10W - 7L
1,636 SR
Queue Stats
196W - 204L
1,165 MMR
Solo
Ullr
Ullr
Silver III
Avhel
Ullr
Silver III
Level 136
God Stats
3W - 8L
1,378 SR
Queue Stats
20W - 32L
1,166 MMR
Solo
Janus
Janus
Silver I
Hugo_Al24
Janus
Silver I
Level 121
God Stats
7W - 5L
1,507 SR
Queue Stats
118W - 135L
1,244 MMR
Solo
Atlas
Atlas
Gold V
SBT02
Atlas
Gold V
Level 143
God Stats
4W - 4L
1,564 SR
Queue Stats
92W - 117L
1,151 MMR
Solo
Awilix
Awilix
Silver IV
WeEd_ReApEr17
Awilix
Silver IV
Level 129
God Stats
38W - 39L
1,661 SR
Queue Stats
357W - 370L
1,230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 3 / 0
5,624
625
3,652
6,644
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 3 / 0
5,273
586
3,901
4,190
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
5,047
561
3,504
8,447
3,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
YoungXanax
Sylvanus
8
0 / 0 / 1
4,753
528
2,439
6,150
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
8
1 / 2 / 1
4,740
527
3,794
8,639
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AgniCthulhuKuzenbo

VS

Bans
ThanatosAnhurAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ahstx
Loki
10
2 / 1 / 1
6,062
674
5,495
7,959
2,261
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
Avhel
Ullr
9
0 / 1 / 2
4,688
521
4,249
4,961
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
Hugo_Al24
Janus
11
2 / 0 / 1
6,114
679
2,169
4,400
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
SBT02
Atlas
8
1 / 1 / 2
5,209
579
2,866
6,698
4,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
6 / 1 / 2
6,477
720
6,145
7,746
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
0
0.67
W
Loki
Ahstx
Loki
2
1
1
2.5
W
Ullr
Avhel
Ullr
0
1
2
1
W
Janus
Hugo_Al24
Janus
2
0
1
2.5
L
1
3
0
0.33
W
Atlas
SBT02
Atlas
1
1
2
2
L
0
3
1
0.17
W
6
1
2
7
L
Sylvanus
YoungXanax
Sylvanus
0
0
1
0.5
L
Lancelot
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,290
Damage
20,924
34,070
Taken
31,764
14,821
Mitigated
12,976
9,644
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,652
1,878
34
2,060
6,644
2,404
600
1,015
5,629
0
45,046
W
Loki
Ahstx
Loki
5,495
1,830
0
2,170
7,959
2,261
0
0
7,566
0
40,030
W
Ullr
Avhel
Ullr
4,249
1,748
0
675
4,961
1,693
0
806
4,155
0
28,200
W
Janus
Hugo_Al24
Janus
2,169
147
0
1,000
4,400
1,500
141
2,555
1,845
40,829
1,821
L
3,901
605
0
360
4,190
1,194
0
123
4,067
37,700
0
W
Atlas
SBT02
Atlas
2,866
1,032
0
2,205
6,698
4,538
0
1,338
5,360
15,898
1,603
L
3,504
793
0
1,428
8,447
3,597
0
0
8,447
0
27,640
W
6,145
2,813
0
3,563
7,746
2,984
0
1,641
6,105
0
38,557
L
Sylvanus
YoungXanax
Sylvanus
2,439
779
684
1,939
6,150
4,478
0
1,520
4,548
20,139
0
L
Lancelot
3,794
1,361
0
3,139
8,639
3,148
0
1,872
6,673
0
26,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,437
Gold Earned
28,550
276
Minions Killed
308
0
Camps Cleared
0
848,299
Distance Traveled
1,018,652
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,624
625
75
8
0
164,788
0
W
Loki
6,062
674
72
8
0
188,783
0
W
Ullr
4,688
521
44
5
0
190,651
2
W
Janus
6,114
679
106
12
0
197,348
0
L
Zeus
5,273
586
70
8
0
129,513
0
W
Atlas
5,209
579
27
3
0
199,348
2
L
Nike
5,047
561
57
6
0
182,497
2
W
Awilix
6,477
720
59
7
0
242,522
2
L
Sylvanus
4,753
528
25
3
0
180,949
1
L
Lancelot
4,740
527
49
5
0
190,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role