Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CoopKush21
Neith
Level 173
God Stats
1W - 3L
1,484 SR
Queue Stats
356W - 382L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DxD_Akeno58
Morgan Le Fay
Level 104
God Stats
2W - 2L
1,492 SR
Queue Stats
46W - 46L
1,509 Elo+
Party 1
Geb
Geb
DxD_Koneko21
Geb
Level 63
God Stats
2W - 5L
1,249 SR
Queue Stats
47W - 52L
1,487 Elo+
Party 1
Vulcan
Vulcan
alejandro42099
Vulcan
Level 44
God Stats
2W - 1L
1,826 SR
Queue Stats
47W - 69L
1,428 Elo+
Solo
Team Averages
Level 100
1,510 SR
1,481 Elo+

VS

Team Averages
Level 142
1,505 SR
1,439 Elo+
Atlas
Atlas
 
Atlas
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Alocs
Hun Batz
Level 236
God Stats
2W - 1L
1,739 SR
Queue Stats
469W - 471L
1,376 Elo+
Solo
Bastet
Bastet
Pelangonchas
Bastet
Level 68
God Stats
1W - 1L
1,285 SR
Queue Stats
59W - 61L
1,487 Elo+
Solo
Bacchus
Bacchus
ayepick
Bacchus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 196L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
xMacster
Tsukuyomi
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 81L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 3 / 5
8,004
800
4,090
8,567
3,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
1
0 / 0 / 0
2,560
256
0
0
0
Morgan Le Fay
DxD_Akeno58
Morgan Le Fay
16
4 / 3 / 3
8,509
851
7,641
7,424
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 5
8,688
869
5,095
12,138
13,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 3
7,610
761
7,149
7,484
4,005
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
3 / 3 / 9
9,215
922
9,387
11,289
12,825
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Alocs
Hun Batz
18
4 / 1 / 4
9,752
975
7,252
6,614
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bastet
15
2 / 2 / 7
8,667
867
6,192
11,077
9,728
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
ayepick
Bacchus
9
0 / 2 / 2
6,895
690
2,178
4,348
3,873
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
xMacster
Tsukuyomi
14
4 / 3 / 4
8,548
855
8,009
9,129
4,258
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
13
13
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
5
1.17
W
Atlas
 
Atlas
3
3
9
2.5
W
Hun Batz
Alocs
Hun Batz
4
1
4
6
L
Neith
0
0
0
0
L
Morgan Le Fay
DxD_Akeno58
Morgan Le Fay
4
3
3
1.83
L
4
4
5
1.63
W
Bastet
2
2
7
2.75
L
1
3
3
0.83
W
Bacchus
ayepick
Bacchus
0
2
2
0.5
W
Tsukuyomi
xMacster
Tsukuyomi
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,975
Damage
33,018
35,613
Taken
42,457
24,837
Mitigated
34,265
8,682
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,090
2,394
1,324
1,782
8,567
3,847
0
3,713
4,854
0
12,847
W
Atlas
 
Atlas
9,387
3,520
309
743
11,289
12,825
0
5,479
5,810
21,006
0
W
Hun Batz
Alocs
Hun Batz
7,252
1,132
1,291
1,710
6,614
3,581
1,486
3,116
3,498
0
23,710
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
DxD_Akeno58
Morgan Le Fay
7,641
382
157
527
7,424
3,704
0
2,643
4,685
17,827
434
L
5,095
204
1,484
1,198
12,138
13,281
0
2,905
8,991
8,647
166
W
Bastet
6,192
1,732
1,014
2,768
11,077
9,728
662
4,181
6,896
0
14,352
L
7,149
1,833
747
1,463
7,484
4,005
0
2,304
5,133
19,702
572
W
Bacchus
ayepick
Bacchus
2,178
182
374
762
4,348
3,873
0
2,486
1,862
6,497
0
W
Tsukuyomi
xMacster
Tsukuyomi
8,009
2,012
376
2,772
9,129
4,258
1,563
3,895
5,234
0
14,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,371
Gold Earned
43,077
87
Minions Killed
102
0
Camps Cleared
0
733,038
Distance Traveled
827,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,004
800
24
2
0
185,194
0
W
Atlas
9,215
922
16
2
0
206,020
0
W
Hun Batz
9,752
975
48
5
0
173,196
0
L
Neith
2,560
256
0
0
0
0
0
L
Morgan Le Fay
8,509
851
30
3
0
155,007
0
L
Geb
8,688
869
10
1
0
180,200
0
W
Bastet
8,667
867
16
2
0
195,497
0
L
Vulcan
7,610
761
23
2
0
212,637
0
W
Bacchus
6,895
690
11
1
0
74,911
0
W
Tsukuyomi
8,548
855
11
1
0
178,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role