Player Matchup

Baron Samedi
Baron Samedi
Deniedraindrop4
Baron Samedi
Level 129
God Stats
2W - 1L
1,474 SR
Queue Stats
10W - 9L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
MinosChronos
Gilgamesh
Level 129
God Stats
16W - 9L
1,653 SR
Queue Stats
91W - 95L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Senor BooT
Sun Wukong
Level 159
God Stats
3W - 0L
2,101 SR
Queue Stats
201W - 215L
1,517 Elo+
Solo
Team Averages
Level 139
1,743 SR
1,515 Elo+

VS

Team Averages
Level 104
1,489 SR
1,520 Elo+
Ymir
Ymir
IllRoyalArmy
Ymir
Level 66
God Stats
0W - 1L
1,318 SR
Queue Stats
9W - 17L
1,386 Elo+
Party 1
Medusa
Medusa
Music3848
Medusa
Level 124
God Stats
8W - 11L
1,434 SR
Queue Stats
106W - 110L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
Skylighteclipse
Baron Samedi
Level 121
God Stats
4W - 4L
1,713 SR
Queue Stats
111W - 102L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deniedraindrop4
Baron Samedi
18
4 / 2 / 7
11,509
767
20,057
11,167
6,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
MinosChronos
Gilgamesh
17
3 / 3 / 6
10,733
716
12,260
22,273
26,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Senor BooT
Sun Wukong
15
4 / 2 / 4
10,758
717
15,363
14,507
9,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
9,702
647
6,530
22,238
24,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Music3848
Medusa
16
3 / 4 / 3
10,430
695
11,939
17,239
8,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Skylighteclipse
Baron Samedi
15
2 / 6 / 5
9,667
644
13,618
15,532
8,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
11
Kills
7
7
Deaths
11
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Deniedraindrop4
Baron Samedi
4
2
7
3.75
L
2
1
4
4
W
Gilgamesh
MinosChronos
Gilgamesh
3
3
6
2
L
Medusa
Music3848
Medusa
3
4
3
1.13
W
Sun Wukong
Senor BooT
Sun Wukong
4
2
4
3
L
Baron Samedi
Skylighteclipse
Baron Samedi
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,680
Damage
32,087
47,947
Taken
55,009
42,080
Mitigated
41,306
9,273
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Deniedraindrop4
Baron Samedi
20,057
892
2,189
4,070
11,167
6,523
688
6,003
5,164
56,870
86
L
6,530
817
0
1,324
22,238
24,636
0
7,647
13,098
18,726
0
W
Gilgamesh
MinosChronos
Gilgamesh
12,260
2,492
0
888
22,273
26,365
321
8,679
13,594
0
31,150
L
Medusa
Music3848
Medusa
11,939
4,540
0
1,386
17,239
8,429
1,272
5,702
10,619
0
52,077
W
Sun Wukong
Senor BooT
Sun Wukong
15,363
1,369
0
2,126
14,507
9,192
414
5,492
9,015
0
49,457
L
Baron Samedi
Skylighteclipse
Baron Samedi
13,618
887
1,745
4,403
15,532
8,241
205
4,689
10,059
39,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,000
Gold Earned
29,799
191
Minions Killed
154
0
Camps Cleared
0
800,526
Distance Traveled
762,644
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,509
767
88
6
0
253,304
1
L
Ymir
9,702
647
21
1
0
243,880
0
W
Gilgamesh
10,733
716
43
3
0
261,807
1
L
Medusa
10,430
695
79
5
0
272,278
0
W
Sun Wukong
10,758
717
60
4
0
285,415
0
L
Baron Samedi
9,667
644
54
4
0
246,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role