Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
XxguillegpxX
Hades
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,523 Elo+
Party 2
Chiron
Chiron
iamdrZhlong
Chiron
Level 145
God Stats
2W - 1L
1,736 SR
Queue Stats
75W - 86L
1,484 Elo+
Party 1
Fenrir
Fenrir
track_MatiCalvo9
Fenrir
Level 105
God Stats
4W - 3L
1,406 SR
Queue Stats
61W - 62L
1,447 Elo+
Party 2
Odin
Odin
xDeemonZ
Odin
Level 117
God Stats
3W - 3L
1,273 SR
Queue Stats
70W - 65L
1,421 Elo+
Party 2
Team Averages
Level 123
1,483 SR
1,475 Elo+

VS

Team Averages
Level 119
1,612 SR
1,411 Elo+
Erlang Shen
Erlang Shen
Bóka
Erlang Shen
Level 128
God Stats
0W - 1L
1,695 SR
Queue Stats
104W - 79L
1,297 Elo+
Party 4
Chang'e
Chang'e
IceMint78
Chang'e
Level 174
God Stats
8W - 16L
1,468 SR
Queue Stats
424W - 422L
1,496 Elo+
Solo
Arachne
Arachne
Tupák
Arachne
Level 124
God Stats
15W - 9L
1,744 SR
Queue Stats
106W - 80L
1,297 Elo+
Party 4
Xbalanque
Xbalanque
emzyyy
Xbalanque
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,512 Elo+
Party 3
Janus
Janus
reîgN
Janus
Level 63
God Stats
3W - 3L
1,651 SR
Queue Stats
38W - 54L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 0 / 3
8,719
623
6,945
11,557
12,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 1 / 4
7,833
560
4,036
9,169
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
15
4 / 0 / 1
8,643
617
10,853
8,885
3,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 2 / 3
7,696
550
7,835
11,464
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
12
2 / 1 / 2
6,402
457
2,853
10,139
8,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bóka
Erlang Shen
11
0 / 3 / 0
5,971
427
4,838
11,502
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
IceMint78
Chang'e
11
2 / 2 / 2
6,726
480
7,392
8,721
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Tupák
Arachne
13
1 / 1 / 3
6,797
486
6,121
13,153
5,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Xbalanque
emzyyy
Xbalanque
11
0 / 4 / 0
6,976
498
5,184
11,223
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
reîgN
Janus
12
1 / 4 / 2
6,594
471
4,019
7,770
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
4
4
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
3
3.5
L
Erlang Shen
Bóka
Erlang Shen
0
3
0
0
L
Chang'e
IceMint78
Chang'e
2
2
2
1.5
L
Arachne
Tupák
Arachne
1
1
3
2.5
W
0
1
4
2
L
Xbalanque
emzyyy
Xbalanque
0
4
0
0
W
Chiron
4
0
1
4.5
L
Janus
reîgN
Janus
1
4
2
0.5
W
6
2
3
3.75
W
Odin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,522
Damage
27,554
51,214
Taken
52,369
35,103
Mitigated
24,083
16,239
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,945
901
0
969
11,557
12,181
23
309
11,248
48,388
3,577
L
Erlang Shen
Bóka
Erlang Shen
4,838
2,789
0
3,184
11,502
7,825
0
5,208
5,624
0
37,279
L
Chang'e
IceMint78
Chang'e
7,392
237
1,233
3,021
8,721
4,015
0
725
7,940
36,440
0
L
Arachne
Tupák
Arachne
6,121
4,638
0
4,854
13,153
5,429
0
1,573
11,530
0
52,888
W
4,036
569
976
5,519
9,169
4,517
0
3,442
5,563
67,626
1,281
L
Xbalanque
emzyyy
Xbalanque
5,184
2,172
0
1,954
11,223
3,653
368
0
11,223
0
53,126
W
Chiron
10,853
3,562
297
4,752
8,885
3,879
780
1,065
7,820
0
81,951
L
Janus
reîgN
Janus
4,019
100
0
0
7,770
3,161
0
1,923
5,791
43,520
435
W
7,835
1,503
0
1,682
11,464
6,257
54
1,733
9,651
0
62,907
W
Odin
2,853
517
101
1,943
10,139
8,269
0
4,341
5,638
0
26,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
33,064
494
Minions Killed
401
0
Camps Cleared
0
1,393,568
Distance Traveled
1,353,043
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,719
623
106
8
0
260,505
0
L
Erlang Shen
5,971
427
56
4
0
221,054
0
L
Chang'e
6,726
480
45
3
0
312,149
2
L
Arachne
6,797
486
82
6
0
298,476
0
W
Hades
7,833
560
135
10
0
260,598
0
L
Xbalanque
6,976
498
112
8
0
256,531
0
W
Chiron
8,643
617
118
8
0
265,671
0
L
Janus
6,594
471
106
8
0
264,833
0
W
Fenrir
7,696
550
94
7
0
308,843
0
W
Odin
6,402
457
41
3
0
297,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role