Player Matchup

Medusa
Medusa
HayBob07
Medusa
Level 57
God Stats
3W - 0L
1,780 SR
Queue Stats
8W - 3L
1,619 Elo+
Party 1
Zeus
Zeus
Mairic
Zeus
Level 127
God Stats
1W - 0L
1,332 SR
Queue Stats
15W - 13L
1,509 Elo+
Party 1
Athena
Athena
Mistaoblinger
Athena
Level 101
God Stats
5W - 0L
1,688 SR
Queue Stats
15W - 12L
1,530 Elo+
Party 1
Team Averages
Level 95
1,600 SR
1,553 Elo+

VS

Team Averages
Level 100
1,429 SR
1,484 Elo+
Artemis
Artemis
KamuiX3983
Artemis
Level 89
God Stats
0W - 2L
1,266 SR
Queue Stats
114W - 115L
1,448 Elo+
Solo
Horus
Horus
KingAce-AFG
Horus
Level 109
God Stats
19W - 12L
1,708 SR
Queue Stats
121W - 114L
1,453 Elo+
Solo
Thor
Thor
acosta15
Thor
Level 103
God Stats
0W - 1L
1,313 SR
Queue Stats
28W - 33L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HayBob07
Medusa
13
7 / 1 / 1
8,512
851
7,971
7,332
2,664
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zeus
Mairic
Zeus
11
2 / 2 / 5
7,287
729
6,690
5,647
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 8
7,827
783
10,217
10,587
11,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KamuiX3983
Artemis
11
1 / 6 / 2
6,803
680
6,302
9,534
3,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 2 / 0
6,565
657
3,590
10,815
7,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
10
1 / 4 / 2
6,598
660
5,389
9,576
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
3
3
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
HayBob07
Medusa
7
1
1
7.5
L
Artemis
KamuiX3983
Artemis
1
6
2
0.33
L
1
2
0
0.5
W
Zeus
Mairic
Zeus
2
2
5
2.25
W
3
0
8
7
L
Thor
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,878
Damage
15,281
23,566
Taken
29,925
15,950
Mitigated
15,038
4,946
Healing
3,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
HayBob07
Medusa
7,971
3,481
0
1,631
7,332
2,664
588
24
7,186
0
33,233
L
Artemis
KamuiX3983
Artemis
6,302
2,825
0
1,044
9,534
3,872
0
4,928
4,233
0
18,013
L
3,590
1,116
340
1,940
10,815
7,374
0
5,592
4,821
0
15,017
W
Zeus
Mairic
Zeus
6,690
140
297
338
5,647
1,731
652
35
5,603
29,870
0
W
10,217
1,359
442
2,238
10,587
11,555
270
0
10,138
17,376
538
L
Thor
5,389
779
0
264
9,576
3,792
0
4,749
4,496
0
18,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,626
Gold Earned
19,966
103
Minions Killed
81
0
Camps Cleared
0
553,492
Distance Traveled
514,814
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,512
851
58
6
0
192,280
0
L
Artemis
6,803
680
30
3
0
157,158
0
L
Horus
6,565
657
24
2
0
182,023
0
W
Zeus
7,287
729
36
4
0
157,101
0
W
Athena
7,827
783
9
1
0
204,111
0
L
Thor
6,598
660
27
3
0
175,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role