Player Matchup

Thor
Thor
GutsTBSwordsman
Thor
Level 42
God Stats
10W - 17L
1,359 SR
Queue Stats
150W - 145L
1,433 Elo+
Solo
Kukulkan
Kukulkan
JoKeR699648
Kukulkan
Level 47
God Stats
27W - 16L
1,545 SR
Queue Stats
76W - 65L
1,485 Elo+
Party 2
Neith
Neith
Mashedputaters
Neith
Level 59
God Stats
4W - 2L
1,702 SR
Queue Stats
63W - 60L
1,441 Elo+
Party 2
Team Averages
Level 49
1,535 SR
1,453 Elo+

VS

Team Averages
Level 95
1,545 SR
1,546 Elo+
Skadi
Skadi
HayBob07
Skadi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,634 Elo+
Party 1
Maui
Maui
Mairic
Maui
Level 127
God Stats
0W - 1L
1,731 SR
Queue Stats
15W - 13L
1,489 Elo+
Party 1
Janus
Janus
Mistaoblinger
Janus
Level 101
God Stats
0W - 3L
1,404 SR
Queue Stats
15W - 12L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 9
10,578
661
8,893
11,283
8,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
JoKeR699648
Kukulkan
18
2 / 3 / 6
11,324
708
11,053
10,213
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 2 / 2
12,053
753
11,646
13,991
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HayBob07
Skadi
17
1 / 2 / 4
10,375
648
13,381
14,117
6,227
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
Mairic
Maui
16
3 / 5 / 2
10,907
682
6,778
15,317
11,623
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 4 / 2
9,945
622
9,367
11,528
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
5
5
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
Skadi
HayBob07
Skadi
1
2
4
1.5
W
Kukulkan
JoKeR699648
Kukulkan
2
3
6
1.67
L
Maui
Mairic
Maui
3
5
2
0.8
W
8
2
2
4.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,592
Damage
29,526
35,487
Taken
40,962
19,754
Mitigated
22,677
6,930
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,893
1,377
0
0
11,283
8,515
614
5,249
5,647
437
37,710
L
Skadi
HayBob07
Skadi
13,381
3,408
0
1,573
14,117
6,227
1,112
4,112
10,005
0
38,335
W
Kukulkan
JoKeR699648
Kukulkan
11,053
663
0
970
10,213
4,778
514
3,960
5,990
57,259
855
L
Maui
Mairic
Maui
6,778
430
377
1,701
15,317
11,623
312
4,350
10,955
26,236
0
W
11,646
4,880
0
5,960
13,991
6,461
1,433
6,343
7,362
0
51,102
L
9,367
525
103
1,388
11,528
4,827
567
2,872
8,572
27,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,955
Gold Earned
31,227
214
Minions Killed
125
0
Camps Cleared
0
834,098
Distance Traveled
751,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,578
661
52
3
0
272,878
0
L
Skadi
10,375
648
40
3
0
290,794
0
W
Kukulkan
11,324
708
93
6
0
299,801
0
L
Maui
10,907
682
32
2
0
253,427
0
W
Neith
12,053
753
69
4
0
261,419
0
L
Janus
9,945
622
53
3
0
207,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role