Player Matchup

Olorun
Olorun
Baanj3162
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 73L
1,477 Elo+
Party 1
Loki
Loki
Rosethorn3040
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,415 Elo+
Party 1
Awilix
Awilix
chickengrip
Awilix
Level 128
God Stats
9W - 12L
1,448 SR
Queue Stats
108W - 96L
1,473 Elo+
Party 1
Team Averages
Level 46
1,483 SR
1,455 Elo+

VS

Team Averages
Level 105
1,712 SR
1,552 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
ShaggingUrMouth
Hun Batz
Level 125
God Stats
53W - 16L
1,774 SR
Queue Stats
162W - 150L
1,618 Elo+
Party 2
Nu Wa
Nu Wa
emmxsq
Nu Wa
Level 29
God Stats
19W - 7L
1,860 SR
Queue Stats
147W - 138L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Baanj3162
Olorun
10
0 / 5 / 2
6,433
643
3,060
7,627
2,836
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 2
6,937
694
3,204
7,716
2,648
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
12
2 / 2 / 1
7,048
705
6,438
10,431
9,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 1 / 6
7,974
797
13,099
12,162
10,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
12
5 / 1 / 6
8,301
830
5,481
7,576
4,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
emmxsq
Nu Wa
14
4 / 1 / 7
8,336
834
4,022
2,817
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
6
5
L
Olorun
Baanj3162
Olorun
0
5
2
0.2
L
1
4
2
0.5
W
Hun Batz
5
1
6
8
L
Awilix
2
2
1
1.25
W
Nu Wa
emmxsq
Nu Wa
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,702
Damage
22,602
25,774
Taken
22,555
14,706
Mitigated
16,246
2,457
Healing
5,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,099
3,096
0
3,333
12,162
10,569
63
1,963
10,199
4,524
35,160
L
Olorun
Baanj3162
Olorun
3,060
1,948
120
750
7,627
2,836
0
1,217
6,210
16,318
0
L
3,204
839
0
140
7,716
2,648
0
1,458
5,944
0
13,774
W
Hun Batz
5,481
1,631
0
1,938
7,576
4,672
0
1,108
6,468
0
30,630
L
Awilix
6,438
1,872
0
1,447
10,431
9,222
0
2,153
7,742
0
22,084
W
Nu Wa
emmxsq
Nu Wa
4,022
1,296
0
265
2,817
1,005
215
274
2,543
20,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,418
Gold Earned
24,611
71
Minions Killed
141
0
Camps Cleared
0
564,688
Distance Traveled
594,665
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,974
797
60
6
0
207,560
0
L
Olorun
6,433
643
27
3
0
170,455
0
L
Loki
6,937
694
22
2
0
201,527
0
W
Hun Batz
8,301
830
40
4
0
201,839
0
L
Awilix
7,048
705
22
2
0
192,706
2
W
Nu Wa
8,336
834
41
4
0
185,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role