Player Matchup

Chiron
Chiron
Bochi_Joestar
Chiron
Level 28
God Stats
1W - 2L
1,529 SR
Queue Stats
23W - 40L
1,297 Elo+
Party 2
Thor
Thor
FLYCY_QUTEVS-_-
Thor
Level 62
God Stats
0W - 2L
1,275 SR
Queue Stats
32W - 43L
1,396 Elo+
Party 2
Zhong Kui
Zhong Kui
NikkoKoS
Zhong Kui
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 34L
1,432 Elo+
Party 3
Hercules
Hercules
Quikkylol
Hercules
Level 104
God Stats
1W - 1L
1,701 SR
Queue Stats
57W - 64L
1,422 Elo+
Party 3
Anubis
Anubis
aASSASIN-PR0
Anubis
Level 89
God Stats
26W - 31L
1,565 SR
Queue Stats
41W - 58L
1,394 Elo+
Party 2
Team Averages
Level 62
1,514 SR
1,388 Elo+

VS

Team Averages
Level 76
1,556 SR
1,449 Elo+
Bacchus
Bacchus
Philly Wonka728
Bacchus
Level 65
God Stats
33W - 24L
1,606 SR
Queue Stats
137W - 145L
1,434 Elo+
Party 1
Zeus
Zeus
Vayline
Zeus
Level 105
God Stats
5W - 6L
1,648 SR
Queue Stats
100W - 101L
1,456 Elo+
Solo
Da Ji
Da Ji
WestIronSmith
Da Ji
Level 68
God Stats
20W - 21L
1,515 SR
Queue Stats
806W - 788L
1,481 Elo+
Solo
Artemis
Artemis
xMizZzShizZzox
Artemis
Level 81
God Stats
74W - 55L
1,511 SR
Queue Stats
182W - 175L
1,440 Elo+
Party 1
Tyr
Tyr
ynggold
Tyr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 38L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 3
4,607
419
3,304
8,802
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 4 / 1
4,616
420
2,512
7,664
2,464
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
NikkoKoS
Zhong Kui
10
2 / 1 / 2
5,872
534
7,216
6,678
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Quikkylol
Hercules
8
2 / 1 / 3
5,772
525
3,658
11,285
7,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
10
1 / 4 / 0
5,517
502
3,466
8,530
3,456
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,825
530
7,192
9,308
9,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
Vayline
Zeus
11
5 / 2 / 0
7,131
648
5,681
6,042
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 1 / 3
6,711
610
5,171
9,386
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,196
472
5,633
4,966
1,881
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
10
1 / 1 / 4
6,371
579
4,628
9,293
4,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
7
Kills
12
12
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
1
4
1
0.38
L
Zhong Kui
NikkoKoS
Zhong Kui
2
1
2
3
W
0
1
2
1
L
Hercules
Quikkylol
Hercules
2
1
3
3.5
W
Zeus
Vayline
Zeus
5
2
0
2.5
W
5
1
3
6.5
L
Anubis
1
4
0
0.25
W
1
3
0
0.33
W
Tyr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,156
Damage
28,305
42,959
Taken
38,995
21,333
Mitigated
21,835
9,427
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,304
1,168
383
1,849
8,802
2,477
0
3,380
5,422
0
16,040
L
2,512
367
0
493
7,664
2,464
0
2,664
5,000
0
16,059
L
Zhong Kui
NikkoKoS
Zhong Kui
7,216
635
0
779
6,678
5,004
0
2,411
4,267
32,921
3,724
W
7,192
236
0
1,818
9,308
9,630
0
1,433
7,875
24,599
0
L
Hercules
Quikkylol
Hercules
3,658
1,219
0
3,365
11,285
7,932
0
4,418
6,867
0
11,874
W
Zeus
Vayline
Zeus
5,681
881
0
1,873
6,042
1,961
449
1,742
4,300
45,789
0
W
5,171
1,106
0
1,294
9,386
3,930
366
2,736
6,650
0
33,589
L
Anubis
3,466
231
0
2,558
8,530
3,456
0
0
8,530
36,018
0
W
5,633
1,581
0
650
4,966
1,881
651
1,015
3,951
0
23,952
W
Tyr
4,628
1,049
0
1,504
9,293
4,433
184
3,441
5,852
0
34,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,384
Gold Earned
31,234
165
Minions Killed
231
0
Camps Cleared
0
1,112,221
Distance Traveled
1,171,973
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,607
419
11
1
0
207,784
0
L
Thor
4,616
420
22
2
0
244,297
0
L
Zhong Kui
5,872
534
64
6
0
239,722
0
W
Bacchus
5,825
530
15
1
0
251,410
0
L
Hercules
5,772
525
17
2
0
234,615
0
W
Zeus
7,131
648
79
7
0
214,413
6
W
Da Ji
6,711
610
57
5
0
244,891
0
L
Anubis
5,517
502
51
5
0
185,803
4
W
Artemis
5,196
472
29
3
0
223,601
0
W
Tyr
6,371
579
51
5
0
237,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role