Player Matchup

Danzaburou
Danzaburou
Dismal Doll
Danzaburou
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,345 Elo+
Solo
Nu Wa
Nu Wa
Houstalorian
Nu Wa
Level 32
God Stats
6W - 1L
1,500 SR
Queue Stats
131W - 128L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
Im_Yendor
Cu Chulainn
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,462 Elo+
Solo
Bake Kujira
Bake Kujira
Saint-Eric-13
Bake Kujira
Level 49
God Stats
6W - 2L
1,759 SR
Queue Stats
67W - 49L
1,658 Elo+
Solo
Fenrir
Fenrir
SlyderG1998
Fenrir
Level 63
God Stats
3W - 6L
1,115 SR
Queue Stats
338W - 367L
1,389 Elo+
Solo
Team Averages
Level 89
1,475 SR
1,462 Elo+

VS

Team Averages
Level 111
1,541 SR
1,408 Elo+
Baron Samedi
Baron Samedi
Ornoku
Baron Samedi
Level 125
God Stats
5W - 3L
1,386 SR
Queue Stats
91W - 88L
1,381 Elo+
Party 1
Janus
Janus
SQUIDxSLAP
Janus
Level 81
God Stats
2W - 4L
1,461 SR
Queue Stats
55W - 55L
1,313 Elo+
Party 1
Bacchus
Bacchus
ThaRichestPotna
Bacchus
Level 69
God Stats
10W - 8L
1,653 SR
Queue Stats
186W - 164L
1,468 Elo+
Solo
Guan Yu
Guan Yu
Trapublican JOE
Guan Yu
Level 157
God Stats
2W - 1L
1,807 SR
Queue Stats
86W - 79L
1,456 Elo+
Solo
Chiron
Chiron
jgalaniz87
Chiron
Level 121
God Stats
125W - 127L
1,398 SR
Queue Stats
341W - 359L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dismal Doll
Danzaburou
14
2 / 2 / 3
7,964
468
6,720
8,801
4,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 2
9,177
540
9,931
7,414
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Im_Yendor
Cu Chulainn
16
3 / 1 / 3
10,280
605
8,470
16,051
12,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bake Kujira
Saint-Eric-13
Bake Kujira
12
2 / 0 / 5
8,493
500
5,917
15,077
15,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
15
3 / 1 / 1
8,470
498
4,479
14,076
6,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ornoku
Baron Samedi
14
1 / 4 / 0
8,162
480
8,712
12,484
7,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
14
1 / 1 / 0
8,024
472
5,251
8,679
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 0
7,491
441
7,441
13,948
14,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
1 / 1 / 0
7,313
430
5,637
11,677
7,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
jgalaniz87
Chiron
13
1 / 3 / 1
7,455
439
10,197
12,931
4,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
11
Kills
6
6
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dismal Doll
Danzaburou
2
2
3
1.75
W
1
2
2
1
W
Cu Chulainn
Im_Yendor
Cu Chulainn
3
1
3
4.5
L
Baron Samedi
Ornoku
Baron Samedi
1
4
0
0.25
L
Janus
1
1
0
1
W
Bake Kujira
Saint-Eric-13
Bake Kujira
2
0
5
4.5
W
Fenrir
3
1
1
3.5
L
2
2
0
1
L
1
1
0
1
L
Chiron
jgalaniz87
Chiron
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,517
Damage
37,238
61,419
Taken
59,719
41,328
Mitigated
36,793
19,684
Healing
16,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dismal Doll
Danzaburou
6,720
2,363
0
3,031
8,801
4,079
798
2,480
6,305
0
49,305
W
9,931
2,280
0
1,246
7,414
3,064
0
3,653
3,443
74,104
1,435
W
Cu Chulainn
Im_Yendor
Cu Chulainn
8,470
1,047
0
3,042
16,051
12,373
227
9,009
7,042
0
83,126
L
Baron Samedi
Ornoku
Baron Samedi
8,712
1,479
0
5,133
12,484
7,200
0
550
11,934
60,145
1,223
L
Janus
5,251
35
0
3,107
8,679
3,142
47
5,067
3,612
77,117
0
W
Bake Kujira
Saint-Eric-13
Bake Kujira
5,917
2,784
0
3,436
15,077
15,334
1,121
4,384
10,657
34,873
0
W
Fenrir
4,479
953
0
8,929
14,076
6,478
0
967
13,071
0
64,576
L
7,441
923
0
2,149
13,948
14,462
549
4,323
9,625
32,555
3,041
L
5,637
723
416
2,029
11,677
7,353
0
1,162
10,515
0
63,868
L
Chiron
jgalaniz87
Chiron
10,197
3,419
418
3,314
12,931
4,636
120
4,596
8,335
0
54,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,384
Gold Earned
38,445
498
Minions Killed
488
0
Camps Cleared
0
1,550,818
Distance Traveled
1,471,688
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,964
468
91
5
0
282,779
0
W
Nu Wa
9,177
540
134
8
0
300,055
0
W
Cu Chulainn
10,280
605
131
8
0
280,086
0
L
Baron Samedi
8,162
480
101
6
0
236,846
0
L
Janus
8,024
472
151
9
0
309,777
0
W
Bake Kujira
8,493
500
41
2
0
363,452
0
W
Fenrir
8,470
498
101
6
0
324,446
0
L
Bacchus
7,491
441
63
4
0
312,099
0
L
Guan Yu
7,313
430
100
6
0
308,018
4
L
Chiron
7,455
439
73
4
0
304,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role