Player Matchup

Morgan Le Fay
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
Level 129
God Stats
282W - 301L
1,471 SR
Queue Stats
659W - 639L
1,427 Elo+
Solo
Chaac
Chaac
Fatman9030
Chaac
Level 84
God Stats
19W - 18L
1,524 SR
Queue Stats
469W - 477L
1,470 Elo+
Solo
Cerberus
Cerberus
GAW HYPN0TIC
Cerberus
Level 42
God Stats
5W - 6L
1,750 SR
Queue Stats
171W - 191L
1,441 Elo+
Solo
Cupid
Cupid
Monster Wizar
Cupid
Level 99
God Stats
1W - 0L
1,280 SR
Queue Stats
158W - 127L
1,430 Elo+
Solo
Achilles
Achilles
Skorpizon
Achilles
Level 105
God Stats
34W - 22L
1,609 SR
Queue Stats
201W - 161L
1,488 Elo+
Solo
Team Averages
Level 92
1,527 SR
1,451 Elo+

VS

Team Averages
Level 80
1,479 SR
1,488 Elo+
Surtr
Surtr
B1z3nb1nt gh05t
Surtr
Level 84
God Stats
1W - 2L
1,744 SR
Queue Stats
13W - 15L
1,801 Elo+
Solo
Aphrodite
Aphrodite
Dismal Doll
Aphrodite
Level 143
God Stats
1W - 4L
1,564 SR
Queue Stats
10W - 8L
1,462 Elo+
Solo
Da Ji
Da Ji
Maurice Wade869
Da Ji
Level 66
God Stats
3W - 7L
1,386 SR
Queue Stats
142W - 383L
1,289 Elo+
Solo
Ne Zha
Ne Zha
N8v3388
Ne Zha
Level 38
God Stats
0W - 3L
1,238 SR
Queue Stats
65W - 74L
1,424 Elo+
Solo
Chronos
Chronos
Nirzaku
Chronos
Level 69
God Stats
4W - 6L
1,461 SR
Queue Stats
142W - 139L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
9
2 / 0 / 0
4,524
646
3,011
2,617
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
8
5 / 0 / 0
5,235
748
5,617
5,631
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
GAW HYPN0TIC
Cerberus
7
0 / 1 / 1
4,217
602
1,352
6,612
4,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
4,045
578
1,410
2,506
800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Skorpizon
Achilles
8
0 / 0 / 2
4,398
628
2,672
4,986
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,837
548
3,143
7,046
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Dismal Doll
Aphrodite
8
1 / 0 / 0
4,499
643
2,091
4,064
1,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 5 / 0
3,619
517
655
5,093
2,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
N8v3388
Ne Zha
6
0 / 1 / 0
3,630
519
2,677
5,728
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Nirzaku
Chronos
8
0 / 0 / 0
4,146
592
1,741
4,018
1,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
8
Kills
1
1
Deaths
8
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
2
0
0
2
L
Aphrodite
Dismal Doll
Aphrodite
1
0
0
1
W
Chaac
5
0
0
5
W
Cerberus
GAW HYPN0TIC
Cerberus
0
1
1
0.5
L
0
5
0
0
W
1
0
0
1
L
Ne Zha
N8v3388
Ne Zha
0
1
0
0
L
Chronos
Nirzaku
Chronos
0
0
0
0
W
Achilles
Skorpizon
Achilles
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,062
Damage
10,307
22,352
Taken
25,949
12,291
Mitigated
12,053
9,061
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,143
1,003
0
1,599
7,046
5,402
0
691
6,355
210
18,085
W
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
3,011
41
0
780
2,617
956
0
1,188
1,429
23,502
0
L
Aphrodite
Dismal Doll
Aphrodite
2,091
566
637
2,752
4,064
1,645
0
927
3,137
17,562
1,433
W
Chaac
5,617
1,387
0
2,735
5,631
4,022
0
78
5,155
4,141
24,552
W
Cerberus
GAW HYPN0TIC
Cerberus
1,352
92
89
2,669
6,612
4,245
135
1,521
5,091
15,746
0
L
655
217
0
199
5,093
2,046
40
1,023
3,978
0
8,139
W
1,410
896
174
1,083
2,506
800
88
353
2,153
0
23,775
L
Ne Zha
N8v3388
Ne Zha
2,677
1,293
0
1,957
5,728
1,770
0
526
5,202
0
16,195
L
Chronos
Nirzaku
Chronos
1,741
880
0
1,749
4,018
1,190
0
1,915
1,757
21,427
6,523
W
Achilles
Skorpizon
Achilles
2,672
1,138
0
1,531
4,986
2,268
0
458
4,450
0
29,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,419
Gold Earned
19,731
219
Minions Killed
148
0
Camps Cleared
0
729,547
Distance Traveled
673,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,837
548
34
5
0
145,065
0
W
Morgan Le Fay
4,524
646
45
6
0
149,394
0
L
Aphrodite
4,499
643
26
4
0
100,669
0
W
Chaac
5,235
748
39
6
0
154,086
0
W
Cerberus
4,217
602
39
6
0
136,376
0
L
Da Ji
3,619
517
18
3
0
125,203
0
W
Cupid
4,045
578
30
4
0
127,402
0
L
Ne Zha
3,630
519
25
4
0
164,297
0
L
Chronos
4,146
592
45
6
0
138,694
0
W
Achilles
4,398
628
66
9
0
162,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role