Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ZakkMontana
Baron Samedi
Level 160
God Stats
2W - 1L
1,463 SR
Queue Stats
39W - 28L
1,546 Elo+
Party 1
Vulcan
Vulcan
dermitdemWolf888
Vulcan
Level 66
God Stats
211W - 173L
1,518 SR
Queue Stats
331W - 289L
1,456 Elo+
Solo
Janus
Janus
xSkoll94
Janus
Level 142
God Stats
2W - 3L
1,321 SR
Queue Stats
55W - 54L
1,463 Elo+
Party 1
Team Averages
Level 119
1,460 SR
1,493 Elo+

VS

Team Averages
Level 117
1,376 SR
1,478 Elo+
Geb
Geb
Catsalot
Geb
Level 153
God Stats
0W - 2L
1,281 SR
Queue Stats
38W - 37L
1,360 Elo+
Solo
Awilix
Awilix
LeadingLady
Awilix
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 73L
1,515 Elo+
Solo
Scylla
Scylla
comapuma
Scylla
Level 147
God Stats
3W - 7L
1,422 SR
Queue Stats
82W - 73L
1,585 Elo+
Solo
Ullr
Ullr
lIDarkIl
Ullr
Level 61
God Stats
0W - 3L
1,177 SR
Queue Stats
16W - 19L
1,430 Elo+
Solo
Hercules
Hercules
lIRuka
Hercules
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 58L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 0 / 1
3,942
657
3,123
3,067
873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
 
Hun Batz
7
1 / 1 / 0
3,845
641
1,364
6,278
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ZakkMontana
Baron Samedi
7
0 / 0 / 3
4,227
705
2,383
3,957
2,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 0
4,769
795
1,744
545
195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
xSkoll94
Janus
9
1 / 0 / 1
4,617
770
1,311
3,030
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,645
608
988
4,980
3,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
8
1 / 1 / 0
4,065
678
4,714
5,663
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
comapuma
Scylla
2
0 / 0 / 0
2,810
468
150
17
2
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
6
0 / 1 / 0
3,258
543
1,576
3,469
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
lIRuka
Hercules
8
0 / 1 / 0
4,138
690
16
4,246
2,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
1
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
W
Hun Batz
 
Hun Batz
1
1
0
1
L
0
1
0
0
L
Awilix
1
1
0
1
W
Baron Samedi
ZakkMontana
Baron Samedi
0
0
3
1.5
L
Scylla
comapuma
Scylla
0
0
0
0
W
1
0
0
1
L
Ullr
0
1
0
0
L
Hercules
lIRuka
Hercules
0
1
0
0
W
Janus
xSkoll94
Janus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,925
Damage
7,444
16,877
Taken
18,375
6,851
Mitigated
8,618
7,984
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,123
1,300
0
1,093
3,067
873
84
339
2,728
0
21,437
W
Hun Batz
 
Hun Batz
1,364
508
0
3,518
6,278
1,997
0
0
6,278
0
24,104
L
988
0
0
1,324
4,980
3,421
0
1,080
3,900
11,799
0
L
Awilix
4,714
1,986
0
2,291
5,663
1,913
0
1,605
3,898
0
24,879
W
Baron Samedi
ZakkMontana
Baron Samedi
2,383
318
252
1,837
3,957
2,942
0
759
3,158
12,933
1,169
L
Scylla
comapuma
Scylla
150
32
0
0
17
2
0
0
17
1,798
0
W
1,744
984
0
0
545
195
0
0
545
25,818
0
L
Ullr
1,576
489
0
826
3,469
1,090
0
599
2,870
0
12,875
L
Hercules
lIRuka
Hercules
16
0
0
1,885
4,246
2,192
0
1,744
2,502
0
22,708
W
Janus
xSkoll94
Janus
1,311
175
0
1,284
3,030
844
0
0
3,030
29,007
1,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,400
Gold Earned
17,916
215
Minions Killed
128
0
Camps Cleared
0
637,452
Distance Traveled
554,725
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,942
657
40
7
0
120,586
0
W
Hun Batz
3,845
641
54
9
0
145,896
0
L
Geb
3,645
608
11
2
0
133,453
2
L
Awilix
4,065
678
46
8
0
164,060
0
W
Baron Samedi
4,227
705
8
1
0
115,158
0
L
Scylla
2,810
468
1
0
0
21,114
0
W
Vulcan
4,769
795
53
9
0
130,600
2
L
Ullr
3,258
543
22
4
0
111,213
0
L
Hercules
4,138
690
48
8
0
124,885
0
W
Janus
4,617
770
60
10
0
125,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role