Player Matchup

Janus
Janus
BigGlassBigBoy6
Janus
Level 143
God Stats
1W - 0L
1,285 SR
Queue Stats
24W - 16L
1,646 Elo+
Party 1
Achilles
Achilles
DRUNKENBUM91
Achilles
Level 65
God Stats
1W - 0L
1,717 SR
Queue Stats
19W - 27L
1,441 Elo+
Party 1
Vamana
Vamana
ShrekSwamp6420
Vamana
Level 46
God Stats
2W - 3L
1,387 SR
Queue Stats
109W - 114L
1,505 Elo+
Party 1
Yemoja
Yemoja
XTitanX DragoNz
Yemoja
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,454 Elo+
Solo
Charybdis
Charybdis
jaygreenspot
Charybdis
Level 232
God Stats
4W - 6L
1,514 SR
Queue Stats
643W - 649L
1,545 Elo+
Party 1
Team Averages
Level 127
1,481 SR
1,518 Elo+

VS

Team Averages
Level 119
1,507 SR
1,441 Elo+
Aphrodite
Aphrodite
Docta89
Aphrodite
Level 141
God Stats
0W - 3L
1,291 SR
Queue Stats
220W - 247L
1,459 Elo+
Solo
Camazotz
Camazotz
Gavin234567
Camazotz
Level 139
God Stats
4W - 4L
1,592 SR
Queue Stats
326W - 345L
1,443 Elo+
Party 2
Ishtar
Ishtar
Speed_Demon0001
Ishtar
Level 80
God Stats
0W - 2L
1,258 SR
Queue Stats
77W - 75L
1,464 Elo+
Solo
Bellona
Bellona
WobblyDionysus0
Bellona
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
297W - 295L
1,417 Elo+
Party 2
Shiva
Shiva
woaka-
Shiva
Level 107
God Stats
3W - 1L
1,897 SR
Queue Stats
64W - 61L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
5,857
1,171
8,594
3,949
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
DRUNKENBUM91
Achilles
9
1 / 1 / 4
5,293
1,059
2,153
4,482
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 6
5,065
1,013
4,523
4,688
4,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 5
5,231
1,046
1,498
3,137
1,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
jaygreenspot
Charybdis
11
2 / 0 / 3
5,650
1,130
5,423
4,698
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Docta89
Aphrodite
10
0 / 0 / 2
5,019
1,004
2,729
3,692
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
Gavin234567
Camazotz
9
1 / 1 / 2
5,110
1,022
3,459
6,293
4,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 1 / 1
5,239
1,048
2,323
2,761
1,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
1 / 2 / 0
5,100
1,020
3,936
6,292
6,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
woaka-
Shiva
9
0 / 2 / 2
5,050
1,010
4,868
5,834
5,428
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
6
Kills
3
3
Deaths
6
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Achilles
DRUNKENBUM91
Achilles
1
1
4
3
L
Aphrodite
Docta89
Aphrodite
0
0
2
1
L
Camazotz
Gavin234567
Camazotz
1
1
2
2
W
0
1
6
3
L
1
1
1
1.5
L
1
2
0
0.5
W
0
0
5
2.5
W
Charybdis
jaygreenspot
Charybdis
2
0
3
3.5
L
Shiva
woaka-
Shiva
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,191
Damage
17,315
20,954
Taken
24,872
14,919
Mitigated
18,559
11,007
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,594
614
201
527
3,949
1,662
140
1,000
2,949
13,945
0
W
Achilles
DRUNKENBUM91
Achilles
2,153
206
943
1,112
4,482
4,698
69
431
3,933
0
3,044
L
Aphrodite
Docta89
Aphrodite
2,729
46
2,283
2,160
3,692
1,884
0
1,750
1,666
8,202
0
L
Camazotz
Gavin234567
Camazotz
3,459
814
507
1,572
6,293
4,016
0
3,388
2,340
0
5,613
W
4,523
699
694
1,054
4,688
4,572
0
1,230
3,340
1,427
4,868
L
2,323
1,257
218
757
2,761
1,017
0
1,263
1,231
0
7,278
L
3,936
386
181
716
6,292
6,214
0
1,340
4,594
829
4,589
W
1,498
417
3,770
1,222
3,137
1,830
132
923
2,095
3,817
0
W
Charybdis
jaygreenspot
Charybdis
5,423
2,741
0
1,484
4,698
2,157
1,167
751
3,742
0
15,135
L
Shiva
woaka-
Shiva
4,868
419
222
766
5,834
5,428
0
2,454
2,751
1,565
6,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,096
Gold Earned
25,518
53
Minions Killed
40
0
Camps Cleared
0
500,976
Distance Traveled
469,402
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,857
1,171
19
4
0
98,128
0
W
Achilles
5,293
1,059
6
1
0
126,754
0
L
Aphrodite
5,019
1,004
17
3
0
97,570
0
L
Camazotz
5,110
1,022
3
1
0
98,499
0
W
Vamana
5,065
1,013
1
0
0
123,640
0
L
Ishtar
5,239
1,048
15
3
0
65,233
0
L
Bellona
5,100
1,020
2
0
0
109,679
0
W
Yemoja
5,231
1,046
1
0
0
79,515
1
W
Charybdis
5,650
1,130
26
5
0
72,939
0
L
Shiva
5,050
1,010
3
1
0
98,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role