Player Matchup

Baron Samedi
Baron Samedi
Athedros
Baron Samedi
Level 22
God Stats
10W - 1L
1,853 SR
Queue Stats
20W - 14L
1,513 Elo+
Party 1
Fenrir
Fenrir
EliasGeee
Fenrir
Level 146
God Stats
1W - 0L
1,788 SR
Queue Stats
8W - 2L
1,738 Elo+
Party 1
Kukulkan
Kukulkan
Fleminem
Kukulkan
Level 139
God Stats
1W - 0L
1,198 SR
Queue Stats
5W - 2L
1,557 Elo+
Party 1
Neith
Neith
KandiiWaifu
Neith
Level 122
God Stats
1W - 1L
1,293 SR
Queue Stats
15W - 12L
1,442 Elo+
Party 1
Odin
Odin
wonjina
Odin
Level 136
God Stats
1W - 0L
1,701 SR
Queue Stats
9W - 1L
1,916 Elo+
Party 1
Team Averages
Level 113
1,567 SR
1,633 Elo+

VS

Team Averages
Level 91
1,534 SR
1,549 Elo+
Nut
Nut
 
Nut
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Chilay
Yu Huang
Level 104
God Stats
5W - 3L
1,686 SR
Queue Stats
42W - 39L
1,606 Elo+
Party 2
Ao Kuang
Ao Kuang
DresdenFighter
Ao Kuang
Level 97
God Stats
10W - 19L
1,375 SR
Queue Stats
165W - 189L
1,424 Elo+
Solo
Fenrir
Fenrir
Typical Envy
Fenrir
Level 120
God Stats
1W - 3L
1,316 SR
Queue Stats
20W - 24L
1,452 Elo+
Party 2
Guan Yu
Guan Yu
madepossible
Guan Yu
Level 50
God Stats
3W - 3L
1,795 SR
Queue Stats
7W - 4L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Athedros
Baron Samedi
13
0 / 0 / 11
7,591
1,084
6,770
4,601
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
EliasGeee
Fenrir
13
6 / 0 / 7
8,855
1,265
11,546
9,206
4,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Fleminem
Kukulkan
14
6 / 2 / 7
9,153
1,308
10,370
5,612
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 0 / 6
7,621
1,089
4,461
3,549
1,271
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
wonjina
Odin
13
2 / 0 / 11
7,982
1,140
9,133
10,302
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

366

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 2 / 0
6,476
925
516
1,957
589
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yu Huang
Chilay
Yu Huang
12
0 / 1 / 0
7,115
1,016
10,501
4,839
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
12
1 / 8 / 0
7,387
1,055
4,554
15,367
6,797
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
13
0 / 2 / 1
7,492
1,070
7,890
12,882
5,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Guan Yu
madepossible
Guan Yu
12
1 / 2 / 0
7,260
1,037
6,209
12,763
12,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
15
Kills
2
2
Deaths
15
42
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
0
0
W
Baron Samedi
Athedros
Baron Samedi
0
0
11
5.5
L
Yu Huang
Chilay
Yu Huang
0
1
0
0
L
Ao Kuang
1
8
0
0.13
W
Fenrir
EliasGeee
Fenrir
6
0
7
9.5
W
Kukulkan
Fleminem
Kukulkan
6
2
7
4.75
W
1
0
6
4
L
Fenrir
0
2
1
0.25
L
Guan Yu
madepossible
Guan Yu
1
2
0
0.5
W
Odin
wonjina
Odin
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,280
Damage
29,670
33,270
Taken
47,808
18,038
Mitigated
28,036
9,012
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
516
326
0
21
1,957
589
0
519
1,329
0
702
W
Baron Samedi
Athedros
Baron Samedi
6,770
957
1,287
1,508
4,601
2,026
0
2,476
2,125
16,635
0
L
Yu Huang
Chilay
Yu Huang
10,501
217
0
294
4,839
2,077
0
1,825
2,921
18,938
0
L
Ao Kuang
4,554
961
29
409
15,367
6,797
0
5,017
9,798
17,816
445
W
Fenrir
EliasGeee
Fenrir
11,546
3,514
0
1,983
9,206
4,984
0
3,866
5,340
0
15,006
W
Kukulkan
Fleminem
Kukulkan
10,370
1,089
0
760
5,612
2,364
0
1,789
3,823
22,959
0
W
4,461
1,543
0
346
3,549
1,271
0
1,273
2,276
0
16,939
L
Fenrir
7,890
1,308
0
1,416
12,882
5,962
0
4,366
8,029
0
23,224
L
Guan Yu
madepossible
Guan Yu
6,209
548
670
1,578
12,763
12,611
0
5,413
6,872
0
18,078
W
Odin
wonjina
Odin
9,133
1,519
0
3,128
10,302
7,393
0
5,484
4,818
0
13,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,202
Gold Earned
35,730
110
Minions Killed
112
5
Camps Cleared
2
736,297
Distance Traveled
574,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,476
925
0
0
0
16,550
0
W
Baron Samedi
7,591
1,084
25
4
1
134,638
0
L
Yu Huang
7,115
1,016
17
2
0
143,001
0
L
Ao Kuang
7,387
1,055
31
4
2
137,651
0
W
Fenrir
8,855
1,265
7
1
1
159,210
0
W
Kukulkan
9,153
1,308
41
6
0
142,919
0
W
Neith
7,621
1,089
30
4
2
143,882
0
L
Fenrir
7,492
1,070
47
7
0
131,424
0
L
Guan Yu
7,260
1,037
17
2
0
145,969
0
W
Odin
7,982
1,140
7
1
1
155,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role