Player Matchup

Odin
Odin
Bronze III
MANTIS KING 597
Odin
Bronze III
Level 126
God Stats
0W - 2L
1,620 SR
Queue Stats
1W - 4L
1,500 MMR
Party 1
Thor
Thor
Gold III
MrrMilkkMann
Thor
Gold III
Level 172
God Stats
4W - 6L
1,498 SR
Queue Stats
299W - 299L
1,494 MMR
Solo
Ah Puch
Ah Puch
Bronze III
Myrtis
Ah Puch
Bronze III
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 32L
1,502 MMR
Solo
Hachiman
Hachiman
Bronze III
RG3 VIPER
Hachiman
Bronze III
Level 69
God Stats
0W - 2L
1,599 SR
Queue Stats
6W - 25L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
noble stinks
Bacchus
Bronze III
Level 65
God Stats
0W - 2L
1,070 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,457 SR
1,499 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,452 SR
1,361 MMR
Mulan
Mulan
Silver I
Flavio2433
Mulan
Silver I
Level 128
God Stats
13W - 6L
1,494 SR
Queue Stats
42W - 39L
1,482 MMR
Party 2
Fenrir
Fenrir
Bronze I
FranGlez10
Fenrir
Bronze I
Level 108
God Stats
5W - 0L
1,188 SR
Queue Stats
96W - 108L
523 MMR
Solo
Maui
Maui
Gold III
GhostyIAmTTV
Maui
Gold III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 77L
1,576 MMR
Solo
Rama
Rama
Gold III
Screaming4
Rama
Gold III
Level 144
God Stats
3W - 3L
1,613 SR
Queue Stats
12W - 9L
1,629 MMR
Party 2
Ra
Ra
Gold V
Welsdragon14
Ra
Gold V
Level 123
God Stats
1W - 0L
1,467 SR
Queue Stats
16W - 16L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,692
517
4,360
12,674
8,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 0
6,352
577
4,212
7,830
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Myrtis
Ah Puch
11
4 / 3 / 2
6,493
590
11,272
7,568
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
RG3 VIPER
Hachiman
11
0 / 3 / 0
5,729
521
1,524
6,948
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
noble stinks
Bacchus
9
0 / 2 / 2
5,686
517
3,157
8,782
8,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
KukulkanAthenaXing TianBake Kujira

VS

Bans
AgniSusanoArachneFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
3 / 1 / 1
7,671
697
10,084
9,591
9,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
FranGlez10
Fenrir
12
3 / 2 / 3
6,457
587
3,679
10,952
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 6
6,537
594
4,010
7,666
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 2
7,764
706
4,948
5,407
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
6,303
573
3,295
8,153
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
12
13
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
3
1
1
3.5
W
Fenrir
FranGlez10
Fenrir
3
2
3
2.25
W
1
1
6
4
L
0
4
0
0
L
3
1
0
3
L
Ah Puch
Myrtis
Ah Puch
4
3
2
1.67
L
Hachiman
RG3 VIPER
Hachiman
0
3
0
0
W
4
0
2
5
W
1
3
2
0.67
L
Bacchus
noble stinks
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,525
Damage
26,016
43,802
Taken
41,769
25,300
Mitigated
25,602
9,524
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
10,084
1,481
0
5,034
9,591
9,568
0
934
8,657
0
60,273
W
Fenrir
FranGlez10
Fenrir
3,679
383
0
1,081
10,952
5,200
0
3,601
7,101
0
43,144
W
4,010
839
0
2,063
7,666
5,649
0
3,495
3,883
14,371
0
L
4,360
1,018
0
1,920
12,674
8,644
0
246
11,540
4,697
31,538
L
4,212
395
0
3,439
7,830
3,040
0
907
6,785
0
43,984
L
Ah Puch
Myrtis
Ah Puch
11,272
268
0
337
7,568
2,810
0
3,187
4,129
41,817
1,705
L
Hachiman
RG3 VIPER
Hachiman
1,524
1,059
0
1,758
6,948
2,496
0
873
6,075
0
44,106
W
4,948
4,016
0
3,113
5,407
2,418
596
768
4,639
0
64,223
W
3,295
289
252
2,767
8,153
2,767
0
5,218
2,419
45,713
765
L
Bacchus
noble stinks
Bacchus
3,157
190
119
1,951
8,782
8,310
0
1,561
7,100
18,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,952
Gold Earned
34,732
334
Minions Killed
408
0
Camps Cleared
0
1,149,574
Distance Traveled
1,156,111
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,671
697
94
9
0
196,655
3
W
Fenrir
6,457
587
68
6
0
263,734
0
W
Maui
6,537
594
22
2
0
232,173
7
L
Odin
5,692
517
70
6
0
211,219
0
L
Thor
6,352
577
76
7
0
250,381
2
L
Ah Puch
6,493
590
77
7
0
218,339
4
L
Hachiman
5,729
521
79
7
0
209,946
3
W
Rama
7,764
706
124
11
0
221,522
4
W
Ra
6,303
573
100
9
0
242,027
2
L
Bacchus
5,686
517
32
3
0
259,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role