Player Matchup

Hou Yi
Hou Yi
Gold V
BuffArthur
Hou Yi
Gold V
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 7L
1,714 MMR
Party 2
Scylla
Scylla
Gold V
InfiniteGz
Scylla
Gold V
Level 85
God Stats
2W - 0L
1,779 SR
Queue Stats
75W - 29L
1,714 MMR
Party 2
Bacchus
Bacchus
Gold V
vBlas
Bacchus
Gold V
Level 77
God Stats
4W - 1L
1,940 SR
Queue Stats
22W - 9L
1,709 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,740 SR
1,712 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,511 SR
1,652 MMR
Nut
Nut
Gold I
Genetic862
Nut
Gold I
Level 146
God Stats
2W - 3L
1,430 SR
Queue Stats
175W - 137L
1,696 MMR
Party 1
Guan Yu
Guan Yu
Gold I
JHouse10
Guan Yu
Gold I
Level 120
God Stats
2W - 3L
1,546 SR
Queue Stats
225W - 200L
1,723 MMR
Party 1
Ra
Ra
Gold III
fluffyswag9
Ra
Gold III
Level 129
God Stats
5W - 4L
1,558 SR
Queue Stats
230W - 205L
1,536 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BuffArthur
Hou Yi
17
15 / 3 / 6
12,486
960
20,095
14,556
6,507
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
InfiniteGz
Scylla
17
4 / 2 / 13
11,342
872
12,929
10,559
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
vBlas
Bacchus
16
3 / 2 / 18
10,771
829
11,020
17,539
20,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
CharonAthenaNe ZhaAchillesThoth

VS

Bans
KuzenboAresAnhurSobekHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 2
9,835
757
13,352
16,154
7,135
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
JHouse10
Guan Yu
12
0 / 8 / 3
8,241
634
5,691
19,328
20,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 8 / 3
10,166
782
7,771
12,468
5,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
22
Kills
7
7
Deaths
22
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BuffArthur
Hou Yi
15
3
6
6
L
4
6
2
0.83
W
Scylla
InfiniteGz
Scylla
4
2
13
5.25
L
Guan Yu
JHouse10
Guan Yu
0
8
3
0.19
L
3
8
3
0.56
W
Bacchus
vBlas
Bacchus
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,044
Damage
26,814
42,654
Taken
47,950
31,672
Mitigated
32,841
10,498
Healing
6,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BuffArthur
Hou Yi
20,095
12,511
0
2,568
14,556
6,507
45
2,408
11,826
0
58,536
L
13,352
8,731
0
2,707
16,154
7,135
0
7,238
8,315
0
43,483
W
Scylla
InfiniteGz
Scylla
12,929
1,573
0
2,377
10,559
4,253
1,701
1,129
9,201
54,480
938
L
Guan Yu
JHouse10
Guan Yu
5,691
1,465
614
2,118
19,328
20,177
0
7,415
10,829
0
14,040
L
7,771
541
511
1,044
12,468
5,529
0
6,639
5,135
25,223
624
W
Bacchus
vBlas
Bacchus
11,020
1,309
0
5,553
17,539
20,912
158
2,926
13,984
24,620
912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
28,242
177
Minions Killed
131
0
Camps Cleared
0
729,259
Distance Traveled
666,418
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,486
960
61
5
0
238,904
0
L
Nut
9,835
757
59
5
0
213,309
0
W
Scylla
11,342
872
96
7
0
236,719
0
L
Guan Yu
8,241
634
24
2
0
232,981
0
L
Ra
10,166
782
48
4
0
220,128
2
W
Bacchus
10,771
829
20
2
0
253,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role