Player Matchup

Eset
Eset
 
Eset
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShaunSlays
Ah Muzen Cab
Level 69
God Stats
0W - 2L
1,491 SR
Queue Stats
19W - 32L
1,396 Elo+
Solo
Surtr
Surtr
Volhrim
Surtr
Level 139
God Stats
22W - 24L
1,546 SR
Queue Stats
116W - 127L
1,484 Elo+
Solo
Ah Puch
Ah Puch
cucabeludo2901
Ah Puch
Level 38
God Stats
3W - 7L
1,331 SR
Queue Stats
130W - 166L
1,384 Elo+
Solo
Nut
Nut
xNAFx
Nut
Level 128
God Stats
64W - 80L
1,518 SR
Queue Stats
299W - 298L
1,527 Elo+
Solo
Team Averages
Level 117
1,477 SR
1,458 Elo+

VS

Team Averages
Level 112
1,549 SR
1,573 Elo+
Poseidon
Poseidon
CuutePanties
Poseidon
Level 182
God Stats
21W - 16L
1,313 SR
Queue Stats
421W - 421L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
Zin1X
Gilgamesh
Level 105
God Stats
5W - 9L
1,640 SR
Queue Stats
143W - 114L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
climatic_drain1
Sun Wukong
Level 44
God Stats
2W - 1L
1,349 SR
Queue Stats
20W - 25L
1,455 Elo+
Solo
Mulan
Mulan
tanman_x
Mulan
Level 123
God Stats
54W - 28L
1,577 SR
Queue Stats
121W - 107L
1,533 Elo+
Solo
Bastet
Bastet
НищийБездарь
Bastet
Level 107
God Stats
5W - 2L
1,866 SR
Queue Stats
35W - 22L
1,841 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 0 / 5
6,798
1,360
4,009
1,676
725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ah Muzen Cab
ShaunSlays
Ah Muzen Cab
9
0 / 0 / 0
4,956
991
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Volhrim
Surtr
12
3 / 2 / 4
7,194
1,439
7,879
6,764
3,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 5 / 5
5,831
1,166
3,236
6,611
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
xNAFx
Nut
11
3 / 7 / 3
6,317
1,263
5,600
10,369
3,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

317

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CuutePanties
Poseidon
11
4 / 2 / 10
6,580
1,316
6,187
4,681
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Zin1X
Gilgamesh
11
0 / 1 / 12
5,674
1,135
3,397
4,767
3,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
climatic_drain1
Sun Wukong
11
0 / 3 / 10
5,513
1,103
2,136
4,636
2,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
tanman_x
Mulan
11
5 / 1 / 9
7,575
1,515
4,403
5,163
3,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
5 / 1 / 9
7,054
1,411
8,209
3,559
1,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
8
Kills
14
14
Deaths
8
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
0
5
4.5
W
Poseidon
CuutePanties
Poseidon
4
2
10
4.5
L
Ah Muzen Cab
ShaunSlays
Ah Muzen Cab
0
0
0
0
L
Surtr
Volhrim
Surtr
3
2
4
2.5
W
Gilgamesh
Zin1X
Gilgamesh
0
1
12
6
W
Sun Wukong
climatic_drain1
Sun Wukong
0
3
10
1.67
L
0
5
5
0.5
W
Mulan
tanman_x
Mulan
5
1
9
9.5
L
Nut
xNAFx
Nut
3
7
3
0.64
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,724
Damage
24,332
25,420
Taken
22,806
9,918
Mitigated
12,855
1,966
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,009
506
110
937
1,676
725
0
376
1,300
8,400
0
W
Poseidon
CuutePanties
Poseidon
6,187
1,381
0
282
4,681
1,540
0
692
3,989
22,649
0
L
Ah Muzen Cab
ShaunSlays
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
Volhrim
Surtr
7,879
2,668
0
462
6,764
3,412
0
1,747
4,783
352
15,747
W
Gilgamesh
Zin1X
Gilgamesh
3,397
724
0
387
4,767
3,665
0
2,058
2,709
0
6,067
W
Sun Wukong
climatic_drain1
Sun Wukong
2,136
313
0
54
4,636
2,485
0
1,368
3,268
0
6,213
L
3,236
75
0
250
6,611
2,057
0
1,676
4,894
23,273
0
W
Mulan
tanman_x
Mulan
4,403
725
0
1,206
5,163
3,600
0
2,003
3,160
0
14,133
L
Nut
xNAFx
Nut
5,600
4,062
0
207
10,369
3,724
0
2,388
7,819
0
11,931
W
8,209
2,611
0
678
3,559
1,565
0
1,397
2,162
0
13,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
32,396
96
Minions Killed
93
6
Camps Cleared
3
366,267
Distance Traveled
515,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,798
1,360
13
3
2
104,712
0
W
Poseidon
6,580
1,316
29
6
2
99,230
0
L
Ah Muzen Cab
4,956
991
0
0
0
0
0
L
Surtr
7,194
1,439
19
4
1
95,943
0
W
Gilgamesh
5,674
1,135
7
1
0
111,443
0
W
Sun Wukong
5,513
1,103
13
3
0
91,624
0
L
Ah Puch
5,831
1,166
55
11
1
84,218
0
W
Mulan
7,575
1,515
27
5
0
109,376
0
L
Nut
6,317
1,263
9
2
2
81,394
0
W
Bastet
7,054
1,411
17
3
1
104,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role