Player Matchup

Arachne
Arachne
HepcatsS22champs
Arachne
Level 69
God Stats
4W - 3L
1,594 SR
Queue Stats
101W - 86L
1,572 Elo+
Solo
Chaac
Chaac
IDK2196
Chaac
Level 116
God Stats
4W - 5L
1,447 SR
Queue Stats
103W - 124L
1,420 Elo+
Party 3
Apollo
Apollo
KCDunmyre45
Apollo
Level 73
God Stats
2W - 0L
1,768 SR
Queue Stats
83W - 96L
1,438 Elo+
Party 3
Kuzenbo
Kuzenbo
KCfootball7
Kuzenbo
Level 48
God Stats
6W - 6L
1,540 SR
Queue Stats
48W - 56L
1,441 Elo+
Party 3
Janus
Janus
MitchConner350
Janus
Level 122
God Stats
12W - 13L
1,390 SR
Queue Stats
223W - 223L
1,424 Elo+
Party 3
Team Averages
Level 86
1,548 SR
1,459 Elo+

VS

Team Averages
Level 80
1,474 SR
1,508 Elo+
Bellona
Bellona
BriceTheRice69
Bellona
Level 85
God Stats
3W - 8L
1,739 SR
Queue Stats
171W - 161L
1,484 Elo+
Party 1
Ares
Ares
Drew1425
Ares
Level 23
God Stats
1W - 5L
1,174 SR
Queue Stats
17W - 22L
1,319 Elo+
Party 1
Ne Zha
Ne Zha
ShrekSixonFlix
Ne Zha
Level 23
God Stats
1W - 3L
1,304 SR
Queue Stats
45W - 34L
1,601 Elo+
Party 2
Nu Wa
Nu Wa
TheXenovia
Nu Wa
Level 126
God Stats
170W - 115L
1,692 SR
Queue Stats
173W - 124L
1,633 Elo+
Party 2
Kukulkan
Kukulkan
coldaddyy
Kukulkan
Level 145
God Stats
8W - 10L
1,459 SR
Queue Stats
244W - 223L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,445
689
1,267
4,507
1,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chaac
IDK2196
Chaac
7
1 / 0 / 0
4,139
828
1,052
3,529
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
6
1 / 1 / 0
3,386
677
1,159
2,535
777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
KCfootball7
Kuzenbo
6
0 / 1 / 0
3,546
709
834
3,404
2,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 2 / 1
4,235
847
1,540
3,007
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,696
539
306
2,144
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
5
0 / 0 / 1
3,228
646
281
2,342
1,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 5
3,247
649
1,807
3,710
1,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
8
3 / 0 / 1
4,063
813
2,653
2,020
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
coldaddyy
Kukulkan
8
2 / 0 / 3
4,275
855
1,842
1,957
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
5
5
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Ares
0
0
1
0.5
W
0
1
2
1
W
Chaac
IDK2196
Chaac
1
0
0
1
W
Apollo
1
1
0
1
W
Kuzenbo
KCfootball7
Kuzenbo
0
1
0
0
W
1
2
1
0.75
L
0
2
5
1.25
L
Nu Wa
3
0
1
3.5
L
Kukulkan
coldaddyy
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,852
Damage
6,889
16,982
Taken
12,173
7,239
Mitigated
4,675
6,289
Healing
3,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
306
120
0
893
2,144
1,254
0
0
2,144
0
4,036
L
Ares
281
28
0
651
2,342
1,079
0
132
2,210
8,247
0
W
1,267
721
0
2,201
4,507
1,350
0
960
3,547
0
17,069
W
Chaac
IDK2196
Chaac
1,052
311
0
1,384
3,529
1,665
0
65
3,464
0
22,138
W
Apollo
1,159
900
0
936
2,535
777
0
1,022
1,513
0
17,704
W
Kuzenbo
KCfootball7
Kuzenbo
834
284
0
955
3,404
2,655
0
1,704
1,700
8,428
455
W
1,540
212
0
813
3,007
792
0
1,025
1,982
21,962
0
L
1,807
933
0
694
3,710
1,157
0
921
2,641
0
11,199
L
Nu Wa
2,653
1,193
0
674
2,020
529
0
511
1,493
23,723
0
L
Kukulkan
coldaddyy
Kukulkan
1,842
213
0
547
1,957
656
0
301
1,616
21,589
1,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,751
Gold Earned
17,509
179
Minions Killed
135
0
Camps Cleared
0
557,273
Distance Traveled
480,795
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,696
539
7
1
0
39,154
0
L
Ares
3,228
646
16
3
0
117,351
0
W
Arachne
3,445
689
34
7
0
114,679
0
W
Chaac
4,139
828
41
8
0
119,739
0
W
Apollo
3,386
677
45
9
0
96,020
0
W
Kuzenbo
3,546
709
9
2
0
106,624
0
W
Janus
4,235
847
50
10
0
120,211
2
L
Ne Zha
3,247
649
19
4
0
112,951
0
L
Nu Wa
4,063
813
40
8
0
100,172
0
L
Kukulkan
4,275
855
53
11
0
111,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role