Player Matchup

Skadi
Skadi
EnVUprise
Skadi
Level 81
God Stats
14W - 11L
1,581 SR
Queue Stats
54W - 42L
1,574 Elo+
Party 2
Cerberus
Cerberus
Nekflame646
Cerberus
Level 64
God Stats
7W - 8L
1,474 SR
Queue Stats
28W - 23L
1,552 Elo+
Party 2
Cabrakan
Cabrakan
ProblemKid_Ace
Cabrakan
Level 126
God Stats
3W - 3L
1,464 SR
Queue Stats
59W - 54L
1,499 Elo+
Solo
Discordia
Discordia
nekonic
Discordia
Level 141
God Stats
4W - 1L
1,846 SR
Queue Stats
111W - 99L
1,548 Elo+
Party 2
Set
Set
tOp10mOnkEy1852
Set
Level 107
God Stats
2W - 7L
1,466 SR
Queue Stats
45W - 36L
1,506 Elo+
Solo
Team Averages
Level 104
1,566 SR
1,536 Elo+

VS

Team Averages
Level 99
1,506 SR
1,491 Elo+
Anubis
Anubis
BERZERK HALO
Anubis
Level 61
God Stats
3W - 4L
1,660 SR
Queue Stats
15W - 14L
1,356 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BZKMIST
Ah Muzen Cab
Level 97
God Stats
6W - 6L
1,514 SR
Queue Stats
253W - 212L
1,560 Elo+
Party 1
Maui
Maui
DoctorNiffler
Maui
Level 150
God Stats
6W - 10L
1,525 SR
Queue Stats
112W - 117L
1,515 Elo+
Party 3
Arachne
Arachne
MorchPunkey
Arachne
Level 27
God Stats
4W - 5L
1,332 SR
Queue Stats
132W - 117L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
RELLScv
Cthulhu
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 44L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
EnVUprise
Skadi
15
4 / 1 / 3
9,071
567
15,293
11,240
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Nekflame646
Cerberus
14
2 / 2 / 7
8,155
510
6,130
13,229
8,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
13
0 / 4 / 1
7,800
488
6,995
12,528
10,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
nekonic
Discordia
15
6 / 0 / 5
9,074
567
10,719
7,431
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 3
8,662
541
11,868
14,154
7,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
0 / 5 / 0
7,403
463
4,175
11,292
4,651
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
BZKMIST
Ah Muzen Cab
11
3 / 7 / 0
7,003
438
9,391
16,805
6,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 2
7,713
482
6,251
13,533
10,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
MorchPunkey
Arachne
12
0 / 4 / 1
6,666
417
3,918
16,736
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cthulhu
RELLScv
Cthulhu
16
4 / 1 / 0
9,954
622
10,308
14,539
14,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
8
8
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
5
0
0
L
Ah Muzen Cab
BZKMIST
Ah Muzen Cab
3
7
0
0.43
L
1
2
2
1
W
Skadi
EnVUprise
Skadi
4
1
3
5.5
L
Arachne
MorchPunkey
Arachne
0
4
1
0.13
W
Cerberus
Nekflame646
Cerberus
2
2
7
2.75
W
Cabrakan
0
4
1
0.13
L
Cthulhu
RELLScv
Cthulhu
4
1
0
4
W
Discordia
nekonic
Discordia
6
0
5
8.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,005
Damage
34,043
58,582
Taken
72,905
33,118
Mitigated
41,617
17,590
Healing
17,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,175
197
0
4,290
11,292
4,651
413
5,255
6,037
55,477
241
L
Ah Muzen Cab
BZKMIST
Ah Muzen Cab
9,391
3,961
0
1,616
16,805
6,150
0
3,447
13,358
0
49,351
L
6,251
1,465
1,201
1,587
13,533
10,322
0
2,571
10,962
41,524
0
W
Skadi
EnVUprise
Skadi
15,293
7,172
0
2,130
11,240
4,584
597
4,334
6,842
0
77,439
L
Arachne
MorchPunkey
Arachne
3,918
2,636
0
5,581
16,736
5,586
0
5,489
11,196
0
50,085
W
Cerberus
Nekflame646
Cerberus
6,130
603
2,259
4,841
13,229
8,477
0
3,106
10,123
27,550
1,328
W
Cabrakan
6,995
1,082
60
3,179
12,528
10,302
0
6,993
4,623
48,831
2,312
L
Cthulhu
RELLScv
Cthulhu
10,308
546
57
3,480
14,539
14,908
0
5,163
8,510
69,149
0
W
Discordia
nekonic
Discordia
10,719
945
0
720
7,431
2,412
0
2,726
4,705
73,692
1,668
W
11,868
5,441
0
4,401
14,154
7,343
0
2,502
11,555
0
66,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,762
Gold Earned
38,739
548
Minions Killed
458
0
Camps Cleared
0
1,445,706
Distance Traveled
1,412,585
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,403
463
89
6
0
249,172
2
L
Ah Muzen Cab
7,003
438
67
4
0
285,638
0
L
Maui
7,713
482
66
4
0
324,744
2
W
Skadi
9,071
567
132
8
0
293,285
0
L
Arachne
6,666
417
76
5
0
269,595
0
W
Cerberus
8,155
510
52
3
0
341,701
4
W
Cabrakan
7,800
488
122
8
0
183,327
0
L
Cthulhu
9,954
622
160
10
0
283,436
2
W
Discordia
9,074
567
137
9
0
286,211
3
W
Set
8,662
541
105
7
0
341,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role