Player Matchup

Hera
Hera
Silver I
D4veelBarbar0
Hera
Silver I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,547 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 157
1,500 SR
1,547 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 158
1,214 SR
1,500 MMR
Nut
Nut
Bronze III
justinthesquare
Nut
Bronze III
Level 158
God Stats
0W - 1L
1,214 SR
Queue Stats
2W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 0
10,163
1,129
6,519
4,949
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ThothBellonaSkadiBaron SamediHou Yi

VS

Bans
TsukuyomiMartichorasIzanamiHeimdallrErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,839
982
3,262
10,196
5,335
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,519
Damage
3,262
4,949
Taken
10,196
2,865
Mitigated
5,335
250
Healing
500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,519
1,965
0
250
4,949
2,865
258
465
4,484
53,808
2,104
L
3,262
1,731
0
500
10,196
5,335
0
6,699
3,497
0
45,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,163
Gold Earned
8,839
121
Minions Killed
100
5
Camps Cleared
4
173,546
Distance Traveled
177,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,163
1,129
121
13
5
173,546
0
L
Nut
8,839
982
100
11
4
177,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role