Player Matchup

Ne Zha
Ne Zha
Gold IV
Crouchlieber
Ne Zha
Gold IV
Level 153
God Stats
2W - 3L
1,547 SR
Queue Stats
60W - 64L
1,525 MMR
Solo
Bacchus
Bacchus
Bronze III
ModeIoEspeciaI
Bacchus
Bronze III
Level 123
God Stats
2W - 6L
1,700 SR
Queue Stats
2W - 7L
1,500 MMR
Party 2
Hachiman
Hachiman
Bronze III
oV Shady
Hachiman
Bronze III
Level 109
God Stats
2W - 3L
1,132 SR
Queue Stats
13W - 21L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,460 SR
1,508 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,500 SR
1,476 MMR
Mulan
Mulan
Gold V
Herogxsm
Mulan
Gold V
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,476 MMR
Party 1
Ra
Ra
Gold V
TeamDiffed
Ra
Gold V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,476 MMR
Party 1
Cabrakan
Cabrakan
Gold V
UseMoreSpit
Cabrakan
Gold V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,476 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
6 / 2 / 7
10,838
834
14,183
16,006
12,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 9
10,284
791
8,537
13,923
15,116
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
oV Shady
Hachiman
16
4 / 2 / 8
10,528
810
13,963
9,104
3,878
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesAresCharonAthenaVulcan

VS

Bans
CthulhuBastetKukulkanHorusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Herogxsm
Mulan
14
3 / 5 / 3
8,873
683
9,783
14,509
10,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 5 / 4
9,980
768
10,266
11,916
5,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cabrakan
UseMoreSpit
Cabrakan
12
1 / 4 / 4
8,287
637
6,378
14,320
18,223
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
6
6
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
6
2
7
4.75
L
Mulan
Herogxsm
Mulan
3
5
3
0.9
W
4
2
9
4.25
L
2
5
4
0.8
L
Cabrakan
UseMoreSpit
Cabrakan
1
4
4
0.75
W
Hachiman
oV Shady
Hachiman
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,683
Damage
26,427
39,033
Taken
40,745
31,349
Mitigated
34,522
17,987
Healing
9,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
14,183
2,016
0
9,227
16,006
12,355
351
6,086
9,464
0
53,661
L
Mulan
Herogxsm
Mulan
9,783
1,407
0
2,751
14,509
10,799
0
2,312
11,850
0
24,440
W
8,537
154
97
5,397
13,923
15,116
304
5,956
7,485
25,907
869
L
10,266
714
1,978
3,178
11,916
5,500
0
2,342
9,079
44,079
213
L
Cabrakan
UseMoreSpit
Cabrakan
6,378
966
0
1,416
14,320
18,223
0
3,876
9,889
16,344
0
W
Hachiman
oV Shady
Hachiman
13,963
9,492
0
3,266
9,104
3,878
1,638
3,384
5,368
0
55,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,650
Gold Earned
27,140
181
Minions Killed
149
0
Camps Cleared
0
775,663
Distance Traveled
600,249
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,838
834
70
5
0
275,541
0
L
Mulan
8,873
683
32
2
0
219,452
0
W
Bacchus
10,284
791
24
2
0
266,443
6
L
Ra
9,980
768
97
7
0
204,404
0
L
Cabrakan
8,287
637
20
2
0
176,393
0
W
Hachiman
10,528
810
87
7
0
233,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role