Player Matchup

Pele
Pele
ErosJas44
Pele
Level 64
God Stats
0W - 1L
1,590 SR
Queue Stats
5W - 5L
1,602 Elo+
Party 1
Mulan
Mulan
GafaO
Mulan
Level 106
God Stats
0W - 1L
1,626 SR
Queue Stats
13W - 11L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
Juanx123
Danzaburou
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
MaukeD
Sylvanus
Level 97
God Stats
0W - 1L
1,302 SR
Queue Stats
14W - 12L
1,503 Elo+
Party 1
Bastet
Bastet
SGA-Ing-Angel
Bastet
Level 140
God Stats
4W - 5L
1,577 SR
Queue Stats
246W - 264L
1,406 Elo+
Solo
Team Averages
Level 103
1,519 SR
1,503 Elo+

VS

Team Averages
Level 115
1,398 SR
1,520 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HoriZonVoID
Cthulhu
Level 86
God Stats
1W - 2L
1,193 SR
Queue Stats
97W - 89L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
Mrsprite10
Zhong Kui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,618 Elo+
Solo
Tyr
Tyr
OddLookinFella69
Tyr
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 344L
1,531 Elo+
Solo
Fenrir
Fenrir
Totulus
Fenrir
Level 107
God Stats
2W - 4L
1,296 SR
Queue Stats
163W - 152L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
4 / 4 / 4
8,097
810
12,417
13,228
7,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
GafaO
Mulan
12
1 / 7 / 6
7,041
704
12,134
15,100
11,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Juanx123
Danzaburou
14
2 / 6 / 6
7,791
779
9,438
12,818
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
MaukeD
Sylvanus
11
0 / 5 / 7
6,961
696
10,262
16,163
14,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 0 / 4
7,874
787
11,228
10,607
5,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
4 / 2 / 13
7,973
797
9,541
16,727
13,992
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
HoriZonVoID
Cthulhu
17
5 / 0 / 17
9,283
928
17,625
15,655
16,530
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Mrsprite10
Zhong Kui
15
5 / 3 / 13
8,644
864
17,377
14,622
14,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 2 / 14
8,584
858
8,283
13,356
18,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Totulus
Fenrir
14
2 / 4 / 10
7,916
792
7,445
12,171
10,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
11
Kills
22
22
Deaths
11
27
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
2
13
5.25
L
Pele
4
4
4
1.5
L
Mulan
GafaO
Mulan
1
7
6
0.57
W
Cthulhu
HoriZonVoID
Cthulhu
5
0
17
13.5
L
Danzaburou
Juanx123
Danzaburou
2
6
6
0.83
L
Sylvanus
MaukeD
Sylvanus
0
5
7
0.7
W
Zhong Kui
Mrsprite10
Zhong Kui
5
3
13
3.83
W
6
2
14
6.5
L
4
0
4
6
W
Fenrir
Totulus
Fenrir
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,479
Damage
60,271
67,916
Taken
72,531
43,839
Mitigated
73,434
21,203
Healing
40,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,541
681
12,707
8,897
16,727
13,992
120
2,554
14,173
0
12,827
L
Pele
12,417
2,027
650
3,136
13,228
7,184
0
7,025
6,203
0
26,137
L
Mulan
GafaO
Mulan
12,134
1,382
356
1,484
15,100
11,225
0
7,731
7,369
0
18,753
W
Cthulhu
HoriZonVoID
Cthulhu
17,625
817
2,772
2,162
15,655
16,530
17
1,821
13,834
35,361
0
L
Danzaburou
Juanx123
Danzaburou
9,438
4,311
407
1,952
12,818
6,176
20
6,038
6,780
0
21,876
L
Sylvanus
MaukeD
Sylvanus
10,262
2,372
3,212
4,428
16,163
14,062
0
8,238
7,925
13,881
0
W
Zhong Kui
Mrsprite10
Zhong Kui
17,377
2,731
2,339
5,873
14,622
14,622
1,333
1,772
12,850
30,134
1,681
W
8,283
1,634
1,517
1,714
13,356
18,159
388
2,013
11,343
0
15,915
L
11,228
1,327
846
4,732
10,607
5,192
0
5,111
5,496
0
17,322
W
Fenrir
Totulus
Fenrir
7,445
1,504
808
2,173
12,171
10,131
180
2,102
10,069
0
10,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,764
Gold Earned
42,400
93
Minions Killed
141
0
Camps Cleared
0
846,033
Distance Traveled
958,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,973
797
5
1
0
158,119
0
L
Pele
8,097
810
28
3
0
151,365
0
L
Mulan
7,041
704
9
1
0
155,092
0
W
Cthulhu
9,283
928
65
7
0
226,690
0
L
Danzaburou
7,791
779
40
4
0
158,001
0
L
Sylvanus
6,961
696
4
0
0
162,330
0
W
Zhong Kui
8,644
864
42
4
0
174,584
0
W
Tyr
8,584
858
21
2
0
210,835
0
L
Bastet
7,874
787
12
1
0
219,245
0
W
Fenrir
7,916
792
8
1
0
188,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role