Player Matchup

Ares
Ares
 
Ares
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AI Gayduh
Cernunnos
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,719 Elo+
Solo
Nemesis
Nemesis
Desidirata
Nemesis
Level 47
God Stats
5W - 4L
1,765 SR
Queue Stats
37W - 47L
1,425 Elo+
Solo
Agni
Agni
ODT_Delta
Agni
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 182L
1,491 Elo+
Solo
King Arthur
King Arthur
lawman92
King Arthur
Level 83
God Stats
55W - 56L
1,576 SR
Queue Stats
200W - 190L
1,491 Elo+
Solo
Team Averages
Level 71
1,568 SR
1,525 Elo+

VS

Team Averages
Level 82
1,618 SR
1,429 Elo+
Bacchus
Bacchus
AphroditeMilkers
Bacchus
Level 49
God Stats
2W - 1L
1,892 SR
Queue Stats
12W - 21L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
DirtyDanDen1
Cthulhu
Level 85
God Stats
14W - 9L
1,745 SR
Queue Stats
70W - 70L
1,587 Elo+
Party 1
Martichoras
Martichoras
LimpWeeWee
Martichoras
Level 62
God Stats
1W - 1L
1,482 SR
Queue Stats
4W - 13L
1,185 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ZeusFister
Maman Brigitte
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 39L
1,528 Elo+
Party 1
Zeus
Zeus
awesomepanda100
Zeus
Level 83
God Stats
6W - 8L
1,472 SR
Queue Stats
104W - 85L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 3 / 0
5,935
396
2,994
8,426
5,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
AI Gayduh
Cernunnos
11
2 / 5 / 1
6,999
467
8,091
11,612
5,295
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Desidirata
Nemesis
16
5 / 3 / 2
8,745
583
8,598
14,358
6,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Agni
12
1 / 4 / 4
7,266
484
4,673
8,746
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
lawman92
King Arthur
12
0 / 3 / 2
7,366
491
7,840
14,562
12,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 9
7,767
518
7,945
12,304
13,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
DirtyDanDen1
Cthulhu
13
2 / 1 / 1
8,126
542
9,466
10,027
10,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
LimpWeeWee
Martichoras
12
2 / 2 / 2
7,085
472
7,980
9,843
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
ZeusFister
Maman Brigitte
16
7 / 1 / 5
8,953
597
9,556
15,676
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 1
8,722
581
4,837
7,328
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
18
18
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
0
0.33
L
Cernunnos
AI Gayduh
Cernunnos
2
5
1
0.5
W
2
3
9
2.17
L
Nemesis
Desidirata
Nemesis
5
3
2
2
W
Cthulhu
DirtyDanDen1
Cthulhu
2
1
1
2.5
W
Martichoras
LimpWeeWee
Martichoras
2
2
2
1.5
L
Agni
1
4
4
0.75
W
Maman Brigitte
ZeusFister
Maman Brigitte
7
1
5
9.5
W
5
2
1
2.75
L
King Arthur
lawman92
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,196
Damage
39,784
57,704
Taken
55,178
33,431
Mitigated
38,366
11,220
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,994
857
0
1,096
8,426
5,939
0
3,902
4,524
7,547
724
L
Cernunnos
AI Gayduh
Cernunnos
8,091
5,129
0
3,724
11,612
5,295
0
6,942
4,670
0
47,156
W
7,945
1,032
0
1,999
12,304
13,570
0
2,172
10,015
21,679
0
L
Nemesis
Desidirata
Nemesis
8,598
4,292
0
2,384
14,358
6,691
0
6,054
7,872
0
68,823
W
Cthulhu
DirtyDanDen1
Cthulhu
9,466
271
259
2,400
10,027
10,623
0
1,397
8,465
50,602
145
W
Martichoras
LimpWeeWee
Martichoras
7,980
2,668
0
1,445
9,843
4,436
0
1,420
8,367
0
51,234
L
Agni
4,673
460
0
730
8,746
3,384
0
5,676
2,696
39,025
0
W
Maman Brigitte
ZeusFister
Maman Brigitte
9,556
590
0
6,767
15,676
7,110
0
1,152
14,356
82,427
521
W
4,837
642
0
620
7,328
2,627
508
444
6,720
61,569
1,179
L
King Arthur
lawman92
King Arthur
7,840
1,123
0
3,286
14,562
12,122
0
7,195
6,493
0
56,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,311
Gold Earned
40,653
357
Minions Killed
465
0
Camps Cleared
0
1,304,957
Distance Traveled
1,504,995
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,935
396
9
1
0
169,941
2
L
Cernunnos
6,999
467
69
5
0
248,821
0
W
Bacchus
7,767
518
26
2
0
309,733
0
L
Nemesis
8,745
583
109
7
0
318,482
0
W
Cthulhu
8,126
542
115
8
0
301,485
1
W
Martichoras
7,085
472
78
5
0
284,228
1
L
Agni
7,266
484
74
5
0
299,286
1
W
Maman Brigitte
8,953
597
120
8
0
332,584
1
W
Zeus
8,722
581
126
8
0
276,965
3
L
King Arthur
7,366
491
96
6
0
268,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role