Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DestructordeDIOS
Nox
Level 111
God Stats
3W - 3L
1,464 SR
Queue Stats
80W - 69L
1,544 Elo+
Solo
Ullr
Ullr
PEÑAAROL1891
Ullr
Level 156
God Stats
4W - 0L
1,500 SR
Queue Stats
81W - 49L
1,179 Elo+
Party 1
Maui
Maui
ZetaKa
Maui
Level 149
God Stats
10W - 8L
1,583 SR
Queue Stats
79W - 75L
1,459 Elo+
Party 1
Team Averages
Level 157
1,509 SR
1,436 Elo+

VS

Team Averages
Level 134
1,479 SR
1,463 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
HelgarMartel
Cerberus
Level 67
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Chronos
Chronos
MaestroPiero
Chronos
Level 154
God Stats
10W - 14L
1,443 SR
Queue Stats
302W - 278L
1,450 Elo+
Solo
Medusa
Medusa
Salas00
Medusa
Level 151
God Stats
7W - 8L
1,714 SR
Queue Stats
58W - 65L
1,477 Elo+
Solo
Zeus
Zeus
SargentWood
Zeus
Level 170
God Stats
1W - 4L
1,500 SR
Queue Stats
199W - 197L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
5 / 0 / 1
6,087
553
3,450
7,143
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
 
Loki
10
0 / 1 / 0
5,351
486
1,146
6,344
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 3
5,652
514
3,810
6,708
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 2
6,083
553
5,873
7,827
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
ZetaKa
Maui
10
1 / 0 / 4
5,254
478
3,080
6,534
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 0 / 0
7,152
650
4,212
6,895
4,663
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
HelgarMartel
Cerberus
8
0 / 2 / 0
4,944
449
1,960
6,334
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
MaestroPiero
Chronos
11
0 / 1 / 0
5,671
516
2,387
8,999
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Salas00
Medusa
10
0 / 1 / 0
5,249
477
3,468
7,258
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 5 / 0
5,639
513
3,817
6,266
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
2
2
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
0
1
5.5
W
Loki
 
Loki
0
1
0
0
L
Zhong Kui
 
Zhong Kui
1
0
0
1
W
1
1
3
2.5
L
Cerberus
HelgarMartel
Cerberus
0
2
0
0
L
Chronos
MaestroPiero
Chronos
0
1
0
0
W
2
0
2
3
L
Medusa
Salas00
Medusa
0
1
0
0
L
1
5
0
0.2
W
Maui
ZetaKa
Maui
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,359
Damage
15,844
34,556
Taken
35,752
13,940
Mitigated
16,155
9,465
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,450
874
0
912
7,143
3,118
0
2,299
4,795
0
42,202
W
Loki
 
Loki
1,146
0
0
436
6,344
1,958
0
3,469
2,553
0
39,736
L
Zhong Kui
 
Zhong Kui
4,212
564
0
3,894
6,895
4,663
0
0
6,895
47,175
4,759
W
3,810
214
0
3,094
6,708
2,540
0
2,972
3,736
29,922
357
L
Cerberus
HelgarMartel
Cerberus
1,960
235
0
1,749
6,334
3,446
0
1,276
5,058
12,195
0
L
Chronos
MaestroPiero
Chronos
2,387
428
0
5,398
8,999
3,177
0
1,546
7,453
46,668
910
W
5,873
2,633
0
2,017
7,827
2,820
56
1,454
6,373
0
48,428
L
Medusa
Salas00
Medusa
3,468
1,279
0
3,495
7,258
2,761
0
548
6,710
0
46,017
L
3,817
844
0
600
6,266
2,108
0
3,066
3,200
29,484
0
W
Maui
ZetaKa
Maui
3,080
792
0
3,006
6,534
3,504
0
1,487
5,047
15,621
9,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,427
Gold Earned
28,655
304
Minions Killed
336
0
Camps Cleared
0
1,111,318
Distance Traveled
977,951
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,087
553
75
7
0
239,894
0
W
Loki
5,351
486
63
6
0
207,737
2
L
Zhong Kui
7,152
650
108
10
0
180,506
2
W
Nox
5,652
514
61
6
0
209,810
3
L
Cerberus
4,944
449
14
1
0
188,810
0
L
Chronos
5,671
516
92
8
0
218,022
5
W
Ullr
6,083
553
70
6
0
212,203
2
L
Medusa
5,249
477
66
6
0
189,837
0
L
Zeus
5,639
513
56
5
0
200,776
1
W
Maui
5,254
478
35
3
0
241,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role