Player Matchup

Ix Chel
Ix Chel
Damaster747
Ix Chel
Level 46
God Stats
2W - 2L
1,306 SR
Queue Stats
67W - 87L
1,436 Elo+
Solo
Chaac
Chaac
Furry Man2040
Chaac
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 22L
1,269 Elo+
Party 3
Skadi
Skadi
JAPOSTROFE
Skadi
Level 35
God Stats
2W - 3L
1,719 SR
Queue Stats
7W - 11L
1,367 Elo+
Solo
Ymir
Ymir
Pyronexus
Ymir
Level 75
God Stats
9W - 5L
1,845 SR
Queue Stats
330W - 322L
1,495 Elo+
Solo
Pele
Pele
RagingB3ast226
Pele
Level 69
God Stats
4W - 2L
1,549 SR
Queue Stats
19W - 30L
1,351 Elo+
Party 3
Team Averages
Level 49
1,584 SR
1,384 Elo+

VS

Team Averages
Level 45
1,455 SR
1,290 Elo+
Loki
Loki
MisterKiite
Loki
Level 81
God Stats
4W - 14L
1,525 SR
Queue Stats
302W - 343L
1,442 Elo+
Solo
Ishtar
Ishtar
OMAROLI7
Ishtar
Level 54
God Stats
0W - 4L
1,245 SR
Queue Stats
99W - 98L
1,330 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TopGojoSan
Ah Muzen Cab
Level 26
God Stats
5W - 8L
1,493 SR
Queue Stats
113W - 143L
1,040 Elo+
Party 2
Maman Brigitte
Maman Brigitte
XxJakDemonxX
Maman Brigitte
Level 42
God Stats
2W - 5L
1,514 SR
Queue Stats
334W - 362L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
vikthekiller246
Cthulhu
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 33L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Damaster747
Ix Chel
13
0 / 2 / 3
8,058
504
6,472
9,294
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 1 / 0
8,538
534
6,302
14,934
7,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Skadi
14
6 / 3 / 0
8,552
535
7,760
9,443
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
12
0 / 1 / 2
7,832
490
3,601
9,930
8,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 2 / 4
8,568
536
9,193
14,157
6,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
7,710
482
2,981
11,278
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
OMAROLI7
Ishtar
13
2 / 2 / 2
7,401
463
7,105
10,778
4,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
TopGojoSan
Ah Muzen Cab
14
3 / 2 / 0
8,087
505
9,091
11,266
4,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
XxJakDemonxX
Maman Brigitte
11
0 / 2 / 3
6,254
391
4,493
10,641
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 3 / 3
7,942
496
9,548
13,172
12,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
11
Kills
9
9
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Damaster747
Ix Chel
0
2
3
0.75
W
2
1
0
2
W
Skadi
6
3
0
2
L
1
2
0
0.5
L
Ishtar
OMAROLI7
Ishtar
2
2
2
1.5
W
Ymir
0
1
2
1
W
3
2
4
2.5
L
Ah Muzen Cab
TopGojoSan
Ah Muzen Cab
3
2
0
1.5
L
Maman Brigitte
XxJakDemonxX
Maman Brigitte
0
2
3
0.75
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
33,218
57,758
Taken
57,135
30,425
Mitigated
30,313
13,835
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Damaster747
Ix Chel
6,472
668
169
3,105
9,294
3,983
1,634
3,407
5,887
48,446
0
W
6,302
1,431
0
4,901
14,934
7,770
2
0
14,934
0
44,870
W
Skadi
7,760
2,970
320
878
9,443
3,675
1,366
3,757
5,686
0
43,129
L
2,981
601
0
3,138
11,278
4,412
0
522
10,698
0
84,326
L
Ishtar
OMAROLI7
Ishtar
7,105
4,658
0
3,004
10,778
4,739
0
3,123
7,575
0
59,436
W
Ymir
3,601
176
112
1,720
9,930
8,685
542
3,763
6,167
37,079
0
W
9,193
2,610
0
2,630
14,157
6,312
0
2,816
11,341
0
64,383
L
Ah Muzen Cab
TopGojoSan
Ah Muzen Cab
9,091
5,317
0
737
11,266
4,428
138
900
10,264
0
57,196
L
Maman Brigitte
XxJakDemonxX
Maman Brigitte
4,493
0
0
340
10,641
3,886
0
2,921
7,221
34,602
1,287
L
9,548
582
83
2,220
13,172
12,848
0
1,811
11,304
42,208
1,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,548
Gold Earned
37,394
370
Minions Killed
397
0
Camps Cleared
0
1,520,411
Distance Traveled
1,453,934
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,058
504
72
5
0
292,358
2
W
Chaac
8,538
534
96
6
0
335,348
4
W
Skadi
8,552
535
75
5
0
260,065
0
L
Loki
7,710
482
120
8
0
312,585
0
L
Ishtar
7,401
463
92
6
0
263,617
0
W
Ymir
7,832
490
43
3
0
278,708
0
W
Pele
8,568
536
84
5
0
353,932
4
L
Ah Muzen Cab
8,087
505
89
6
0
273,318
0
L
Maman Brigitte
6,254
391
41
3
0
341,723
0
L
Cthulhu
7,942
496
55
3
0
262,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role