Player Matchup

Jing Wei
Jing Wei
IV x Wolf
Jing Wei
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 155L
1,516 Elo+
Party 2
Bellona
Bellona
KingXGatsby
Bellona
Level 117
God Stats
7W - 6L
1,684 SR
Queue Stats
130W - 122L
1,450 Elo+
Party 2
Chang'e
Chang'e
Rainnii
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
Rello2Swish
Sylvanus
Level 119
God Stats
4W - 1L
1,516 SR
Queue Stats
63W - 68L
1,411 Elo+
Party 2
Ullr
Ullr
Strykur
Ullr
Level 154
God Stats
4W - 2L
1,754 SR
Queue Stats
82W - 74L
1,519 Elo+
Party 1
Team Averages
Level 113
1,591 SR
1,459 Elo+

VS

Team Averages
Level 79
1,473 SR
1,459 Elo+
Hercules
Hercules
KillsDntMatter
Hercules
Level 126
God Stats
5W - 6L
1,471 SR
Queue Stats
46W - 49L
1,471 Elo+
Solo
Thanatos
Thanatos
Superplayer2023
Thanatos
Level 67
God Stats
20W - 16L
1,363 SR
Queue Stats
157W - 158L
1,515 Elo+
Solo
Anhur
Anhur
eqwate
Anhur
Level 31
God Stats
3W - 7L
1,290 SR
Queue Stats
106W - 106L
1,269 Elo+
Party 3
Nu Wa
Nu Wa
maxx2us
Nu Wa
Level 144
God Stats
2W - 3L
1,742 SR
Queue Stats
114W - 107L
1,542 Elo+
Solo
Mulan
Mulan
zerosiege
Mulan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 26L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IV x Wolf
Jing Wei
14
2 / 1 / 1
8,062
620
7,933
8,630
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
KingXGatsby
Bellona
12
1 / 6 / 1
7,149
550
8,189
14,499
9,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Rainnii
Chang'e
12
0 / 3 / 2
6,530
502
3,173
8,785
2,963
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Rello2Swish
Sylvanus
12
1 / 0 / 3
7,495
577
5,031
11,854
7,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Strykur
Ullr
14
4 / 1 / 0
7,686
591
4,747
10,545
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 0 / 1
6,313
486
4,476
11,863
9,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
12
2 / 1 / 0
6,476
498
3,770
10,093
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
eqwate
Anhur
12
1 / 3 / 0
6,316
486
5,859
10,216
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
maxx2us
Nu Wa
12
2 / 1 / 1
6,854
527
9,141
4,581
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
zerosiege
Mulan
12
6 / 3 / 1
7,768
598
10,248
16,029
13,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
11
11
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
IV x Wolf
Jing Wei
2
1
1
2.5
L
Hercules
0
0
1
0.5
W
Bellona
KingXGatsby
Bellona
1
6
1
0.25
W
Chang'e
Rainnii
Chang'e
0
3
2
0.33
W
Sylvanus
Rello2Swish
Sylvanus
1
0
3
2.5
W
Ullr
Strykur
Ullr
4
1
0
4
L
Thanatos
2
1
0
2
L
Anhur
eqwate
Anhur
1
3
0
0.33
L
Nu Wa
maxx2us
Nu Wa
2
1
1
2.5
L
Mulan
zerosiege
Mulan
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,073
Damage
33,494
54,313
Taken
52,782
26,980
Mitigated
32,975
24,652
Healing
19,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
IV x Wolf
Jing Wei
7,933
5,674
0
3,460
8,630
2,624
0
636
7,994
0
74,236
L
Hercules
4,476
1,505
0
5,461
11,863
9,708
0
4,280
7,583
0
25,745
W
Bellona
KingXGatsby
Bellona
8,189
3,116
0
4,883
14,499
9,932
69
762
13,737
0
51,133
W
Chang'e
Rainnii
Chang'e
3,173
583
422
1,683
8,785
2,963
138
3,350
5,435
39,397
2,185
W
Sylvanus
Rello2Swish
Sylvanus
5,031
1,540
3,167
5,866
11,854
7,674
150
2,224
9,630
28,363
1,437
W
Ullr
Strykur
Ullr
4,747
1,931
0
5,171
10,545
3,787
629
2,523
8,022
0
54,081
L
Thanatos
3,770
528
0
7,481
10,093
4,727
0
1,060
9,033
0
63,877
L
Anhur
eqwate
Anhur
5,859
2,925
0
1,659
10,216
3,693
0
576
9,640
0
40,490
L
Nu Wa
maxx2us
Nu Wa
9,141
3,100
0
750
4,581
1,619
126
1,593
2,988
55,732
0
L
Mulan
zerosiege
Mulan
10,248
1,952
0
4,503
16,029
13,228
0
208
15,821
354
44,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,922
Gold Earned
33,727
385
Minions Killed
373
0
Camps Cleared
0
1,207,023
Distance Traveled
1,257,063
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,062
620
120
9
0
227,592
0
L
Hercules
6,313
486
20
2
0
282,609
0
W
Bellona
7,149
550
63
5
0
223,598
0
W
Chang'e
6,530
502
72
6
0
226,920
0
W
Sylvanus
7,495
577
51
4
0
224,976
0
W
Ullr
7,686
591
79
6
0
303,937
2
L
Thanatos
6,476
498
86
7
0
286,873
0
L
Anhur
6,316
486
84
6
0
238,080
0
L
Nu Wa
6,854
527
101
8
0
215,016
2
L
Mulan
7,768
598
82
6
0
234,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role