Player Matchup

Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
FamZzBlood4901
Ix Chel
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
540W - 536L
1,461 Elo+
Solo
Ares
Ares
FlashAngel
Ares
Level 103
God Stats
4W - 2L
1,533 SR
Queue Stats
62W - 62L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
furial5
Cu Chulainn
Level 108
God Stats
6W - 2L
1,488 SR
Queue Stats
189W - 185L
1,536 Elo+
Solo
Scylla
Scylla
mne13let
Scylla
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 204L
1,482 Elo+
Solo
Team Averages
Level 118
1,504 SR
1,479 Elo+

VS

Team Averages
Level 98
1,706 SR
1,461 Elo+
Agni
Agni
AsyaFay
Agni
Level 157
God Stats
15W - 7L
1,922 SR
Queue Stats
424W - 421L
1,564 Elo+
Solo
Guan Yu
Guan Yu
Dragonheart753
Guan Yu
Level 100
God Stats
13W - 3L
1,715 SR
Queue Stats
454W - 435L
1,470 Elo+
Solo
Ne Zha
Ne Zha
Ershvlad
Ne Zha
Level 106
God Stats
3W - 2L
1,625 SR
Queue Stats
79W - 83L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
Kingspade011
Sun Wukong
Level 98
God Stats
1W - 2L
1,768 SR
Queue Stats
79W - 83L
1,554 Elo+
Party 1
Freya
Freya
nikoletruscenko
Freya
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
483W - 575L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
6 / 3 / 7
8,396
840
8,290
12,428
9,504
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 1 / 12
7,978
798
5,911
10,105
5,302
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 8
7,297
730
5,738
11,352
10,655
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
furial5
Cu Chulainn
15
5 / 3 / 8
8,850
885
21,941
14,725
17,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
mne13let
Scylla
16
6 / 0 / 7
9,061
906
11,110
4,608
2,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AsyaFay
Agni
15
4 / 3 / 3
8,285
829
10,984
7,956
3,907
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 4
7,124
712
3,225
13,497
13,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
Ershvlad
Ne Zha
14
2 / 3 / 3
6,985
699
10,901
12,442
6,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Sun Wukong
Kingspade011
Sun Wukong
12
0 / 6 / 3
6,717
672
8,088
13,607
13,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 6
7,079
708
3,578
8,802
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
18
Kills
8
9
Deaths
18
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
3
7
3.17
L
Agni
AsyaFay
Agni
4
3
3
1.83
L
2
2
4
2
L
Ne Zha
Ershvlad
Ne Zha
2
3
3
1.17
W
1
1
12
7
W
0
2
8
2
L
Sun Wukong
Kingspade011
Sun Wukong
0
6
3
0.25
W
Cu Chulainn
furial5
Cu Chulainn
5
3
8
3
W
Scylla
mne13let
Scylla
6
0
7
9.5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,990
Damage
36,776
53,218
Taken
56,304
44,855
Mitigated
41,680
22,033
Healing
19,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,290
2,836
1,977
2,129
12,428
9,504
0
2,877
9,551
0
16,753
L
Agni
AsyaFay
Agni
10,984
899
928
877
7,956
3,907
0
2,703
5,065
26,399
0
L
3,225
328
5,701
4,609
13,497
13,206
0
6,586
6,770
0
4,200
L
Ne Zha
Ershvlad
Ne Zha
10,901
860
861
3,520
12,442
6,559
0
5,946
6,278
0
22,588
W
5,911
699
5,925
5,570
10,105
5,302
191
1,661
8,444
13,223
0
W
5,738
162
0
500
11,352
10,655
592
3,130
8,222
9,252
1,087
L
Sun Wukong
Kingspade011
Sun Wukong
8,088
962
722
1,020
13,607
13,390
0
5,008
8,240
0
17,918
W
Cu Chulainn
furial5
Cu Chulainn
21,941
1,755
969
2,652
14,725
17,291
149
5,374
9,351
0
28,866
W
Scylla
mne13let
Scylla
11,110
1,479
1,530
781
4,608
2,103
463
1,520
3,088
30,841
291
L
3,578
1,163
0
816
8,802
4,618
0
1,964
6,492
8,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,582
Gold Earned
36,190
124
Minions Killed
91
0
Camps Cleared
0
964,203
Distance Traveled
921,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,396
840
16
2
0
197,913
0
L
Agni
8,285
829
37
4
0
170,071
0
L
Guan Yu
7,124
712
1
0
0
190,267
0
L
Ne Zha
6,985
699
16
2
0
197,234
0
W
Ix Chel
7,978
798
23
2
0
187,064
0
W
Ares
7,297
730
12
1
0
175,432
0
L
Sun Wukong
6,717
672
21
2
0
181,891
0
W
Cu Chulainn
8,850
885
24
2
0
211,856
0
W
Scylla
9,061
906
49
5
0
191,938
0
L
Freya
7,079
708
16
2
0
182,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role