Player Matchup

Scylla
Scylla
 
Scylla
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DankYeeterr
Anubis
Level 117
God Stats
5W - 3L
1,766 SR
Queue Stats
109W - 104L
1,445 Elo+
Solo
Nut
Nut
Naringer420
Nut
Level 92
God Stats
6W - 6L
1,531 SR
Queue Stats
56W - 60L
1,455 Elo+
Solo
Achilles
Achilles
Rockyy_1704
Achilles
Level 128
God Stats
3W - 3L
1,586 SR
Queue Stats
119W - 165L
1,446 Elo+
Party 2
Kuzenbo
Kuzenbo
majorpayne369
Kuzenbo
Level 126
God Stats
4W - 6L
1,602 SR
Queue Stats
495W - 459L
1,468 Elo+
Solo
Team Averages
Level 104
1,597 SR
1,463 Elo+

VS

Team Averages
Level 129
1,493 SR
1,534 Elo+
Bacchus
Bacchus
BanishedYeti
Bacchus
Level 105
God Stats
28W - 22L
1,343 SR
Queue Stats
444W - 404L
1,451 Elo+
Party 1
Ra
Ra
GodOfSell
Ra
Level 33
God Stats
2W - 1L
1,715 SR
Queue Stats
209W - 196L
1,676 Elo+
Party 1
Neith
Neith
SC_SUPER_COSTAL_
Neith
Level 227
God Stats
4W - 2L
1,471 SR
Queue Stats
45W - 47L
1,467 Elo+
Solo
Loki
Loki
UsedSocks--
Loki
Level 128
God Stats
8W - 5L
1,433 SR
Queue Stats
49W - 44L
1,504 Elo+
Solo
Chernobog
Chernobog
masum95
Chernobog
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 133L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 3 / 0
6,481
589
6,106
5,632
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
10
1 / 4 / 0
5,257
478
2,593
7,900
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 1
5,129
466
2,365
6,046
1,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Rockyy_1704
Achilles
11
0 / 1 / 0
5,659
514
5,723
9,948
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
8
1 / 2 / 0
4,661
424
1,494
8,043
7,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BanishedYeti
Bacchus
11
3 / 1 / 4
6,980
635
3,951
8,133
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 4 / 1
6,189
563
3,010
7,501
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 4
6,963
633
5,699
9,612
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
6 / 0 / 0
6,926
630
5,063
7,214
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chernobog
masum95
Chernobog
13
1 / 1 / 1
7,397
672
4,320
5,088
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
6
Kills
11
11
Deaths
6
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
3
0
1.33
W
Bacchus
BanishedYeti
Bacchus
3
1
4
5
L
Anubis
1
4
0
0.25
W
1
4
1
0.38
L
0
1
1
0.5
L
Achilles
Rockyy_1704
Achilles
0
1
0
0
W
0
0
4
2
W
6
0
0
6
L
Kuzenbo
1
2
0
0.5
W
Chernobog
masum95
Chernobog
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,281
Damage
22,043
37,569
Taken
37,548
22,353
Mitigated
17,382
9,101
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,106
764
0
750
5,632
2,218
0
3,357
2,215
39,698
0
W
Bacchus
BanishedYeti
Bacchus
3,951
914
0
1,873
8,133
6,912
186
2,226
5,834
26,491
697
L
Anubis
2,593
24
0
2,851
7,900
3,397
0
1,550
6,350
34,910
303
W
3,010
718
343
914
7,501
2,785
273
4,478
2,738
37,722
314
L
2,365
1,040
0
230
6,046
1,943
0
856
5,190
0
32,759
L
Achilles
Rockyy_1704
Achilles
5,723
886
0
3,828
9,948
7,102
0
0
9,948
0
41,514
W
5,699
1,365
0
5,712
9,612
3,099
0
585
8,269
0
47,678
W
5,063
699
0
3,750
7,214
2,350
0
1,748
5,421
0
50,140
L
Kuzenbo
1,494
640
0
1,442
8,043
7,693
0
1,062
6,981
17,073
49
W
Chernobog
masum95
Chernobog
4,320
2,862
0
1,962
5,088
2,236
914
739
4,349
0
64,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,187
Gold Earned
34,455
263
Minions Killed
374
0
Camps Cleared
0
996,168
Distance Traveled
1,080,740
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,481
589
68
6
0
173,300
1
W
Bacchus
6,980
635
25
2
0
222,829
2
L
Anubis
5,257
478
55
5
0
251,230
0
W
Ra
6,189
563
61
6
0
211,534
0
L
Nut
5,129
466
56
5
0
176,838
1
L
Achilles
5,659
514
66
6
0
191,965
0
W
Neith
6,963
633
72
7
0
162,796
0
W
Loki
6,926
630
92
8
0
279,427
0
L
Kuzenbo
4,661
424
18
2
0
202,835
0
W
Chernobog
7,397
672
124
11
0
204,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role