Player Matchup

Rama
Rama
Ghostah
Rama
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,643 Elo+
Solo
Ares
Ares
I8IMisfit
Ares
Level 128
God Stats
1W - 0L
1,184 SR
Queue Stats
44W - 28L
1,637 Elo+
Party 3
Kukulkan
Kukulkan
OmenOfBaphomet
Kukulkan
Level 148
God Stats
1W - 0L
1,648 SR
Queue Stats
8W - 2L
1,689 Elo+
Party 3
Hel
Hel
X2 0v3r d053
Hel
Level 123
God Stats
10W - 7L
1,564 SR
Queue Stats
331W - 330L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
icyboss13
Danzaburou
Level 106
God Stats
18W - 12L
1,592 SR
Queue Stats
296W - 310L
1,463 Elo+
Party 2
Team Averages
Level 117
1,498 SR
1,579 Elo+

VS

Team Averages
Level 87
1,365 SR
1,412 Elo+
Shiva
Shiva
Absura
Shiva
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ChvckJones
Jormungandr
Level 135
God Stats
3W - 2L
1,285 SR
Queue Stats
167W - 160L
1,527 Elo+
Solo
Hel
Hel
Cupid6996
Hel
Level 109
God Stats
0W - 1L
1,291 SR
Queue Stats
4W - 13L
1,305 Elo+
Solo
Susano
Susano
Erueeque
Susano
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,312 Elo+
Party 1
Athena
Athena
slushhbabe
Athena
Level 117
God Stats
0W - 2L
1,249 SR
Queue Stats
13W - 13L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ghostah
Rama
14
2 / 4 / 13
8,225
823
9,800
12,275
6,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
15
5 / 4 / 9
8,642
864
9,218
12,784
13,867
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
14
2 / 2 / 12
8,166
817
14,674
6,889
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 0 / 13
8,649
865
7,415
9,814
7,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Danzaburou
icyboss13
Danzaburou
16
7 / 1 / 10
9,436
944
18,019
11,183
7,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Absura
Shiva
14
2 / 3 / 5
7,826
783
8,435
12,954
14,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
ChvckJones
Jormungandr
14
2 / 4 / 7
7,911
791
12,721
14,020
18,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 7
8,294
829
9,327
10,966
6,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Erueeque
Susano
13
3 / 6 / 4
8,059
806
10,450
13,003
6,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
slushhbabe
Athena
15
2 / 2 / 7
8,465
847
6,565
18,944
18,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
41
18
Kills
11
11
Deaths
18
57
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Shiva
Absura
Shiva
2
3
5
1.5
L
Jormungandr
ChvckJones
Jormungandr
2
4
7
1.38
L
2
3
7
1.83
L
Susano
Erueeque
Susano
3
6
4
0.83
W
Rama
Ghostah
Rama
2
4
13
2.13
W
Ares
5
4
9
2.38
W
Kukulkan
2
2
12
4
W
2
0
13
8.5
W
Danzaburou
icyboss13
Danzaburou
7
1
10
12
L
Athena
slushhbabe
Athena
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,126
Damage
47,498
52,945
Taken
69,887
38,684
Mitigated
65,036
25,406
Healing
28,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Absura
Shiva
8,435
1,027
2,486
2,046
12,954
14,001
0
7,259
5,695
0
11,709
L
Jormungandr
ChvckJones
Jormungandr
12,721
1,182
769
2,045
14,020
18,490
0
5,610
8,410
27,425
548
L
9,327
162
9,120
5,377
10,966
6,868
61
4,574
6,392
24,875
0
L
Susano
Erueeque
Susano
10,450
2,618
420
78
13,003
6,765
0
4,709
8,294
0
14,961
W
Rama
Ghostah
Rama
9,800
5,370
0
2,152
12,275
6,533
0
7,213
4,620
0
18,193
W
Ares
9,218
1,318
0
0
12,784
13,867
665
6,154
6,029
11,882
0
W
Kukulkan
14,674
1,310
623
1,286
6,889
3,702
0
2,926
3,736
22,870
0
W
7,415
288
10,076
6,942
9,814
7,201
200
5,490
3,956
16,146
527
W
Danzaburou
icyboss13
Danzaburou
18,019
7,532
662
3,665
11,183
7,381
852
4,966
5,573
0
35,303
L
Athena
slushhbabe
Athena
6,565
965
1,661
4,082
18,944
18,912
0
8,788
10,156
12,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,118
Gold Earned
40,555
109
Minions Killed
122
0
Camps Cleared
0
940,161
Distance Traveled
961,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,826
783
10
1
0
165,744
0
L
Jormungandr
7,911
791
38
4
0
176,347
0
L
Hel
8,294
829
37
4
0
207,998
0
L
Susano
8,059
806
15
2
0
182,660
0
W
Rama
8,225
823
31
3
0
165,224
0
W
Ares
8,642
864
4
0
0
184,009
0
W
Kukulkan
8,166
817
24
2
0
194,639
0
W
Hel
8,649
865
17
2
0
213,874
0
W
Danzaburou
9,436
944
33
3
0
182,415
0
L
Athena
8,465
847
22
2
0
229,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role