Player Matchup

Ix Chel
Ix Chel
CarlosLara93
Ix Chel
Level 145
God Stats
3W - 8L
1,186 SR
Queue Stats
163W - 151L
1,477 Elo+
Solo
Cernunnos
Cernunnos
DaintyJimbo
Cernunnos
Level 143
God Stats
19W - 28L
1,535 SR
Queue Stats
50W - 66L
1,468 Elo+
Party 2
Mercury
Mercury
Keyter180
Mercury
Level 155
God Stats
0W - 2L
1,297 SR
Queue Stats
16W - 33L
1,414 Elo+
Party 2
Sobek
Sobek
OldFashionedTMD
Sobek
Level 158
God Stats
0W - 3L
1,418 SR
Queue Stats
13W - 30L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
sharinkarin
Cthulhu
Level 81
God Stats
2W - 4L
1,417 SR
Queue Stats
26W - 37L
1,429 Elo+
Party 2
Team Averages
Level 136
1,370 SR
1,436 Elo+

VS

Team Averages
Level 130
1,511 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
JarryDrulz
Tsukuyomi
Level 155
God Stats
8W - 5L
1,518 SR
Queue Stats
140W - 133L
1,467 Elo+
Party 1
Chang'e
Chang'e
XSwordeaterX
Chang'e
Level 125
God Stats
25W - 18L
1,430 SR
Queue Stats
180W - 169L
1,481 Elo+
Solo
Bacchus
Bacchus
agustinpietra
Bacchus
Level 54
God Stats
13W - 9L
1,633 SR
Queue Stats
28W - 36L
1,405 Elo+
Solo
Ra
Ra
demonking321
Ra
Level 157
God Stats
7W - 4L
1,653 SR
Queue Stats
137W - 131L
1,517 Elo+
Party 1
Martichoras
Martichoras
sir_dr_professor
Martichoras
Level 161
God Stats
3W - 5L
1,319 SR
Queue Stats
17W - 29L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CarlosLara93
Ix Chel
15
0 / 3 / 0
8,405
525
3,221
8,922
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
DaintyJimbo
Cernunnos
12
1 / 4 / 0
6,692
418
4,891
11,289
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Keyter180
Mercury
13
0 / 4 / 0
6,965
435
3,381
15,874
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 0
6,932
433
4,694
15,518
15,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
sharinkarin
Cthulhu
15
0 / 2 / 0
7,687
480
9,588
13,400
11,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JarryDrulz
Tsukuyomi
15
7 / 0 / 5
8,793
550
7,805
12,596
5,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
XSwordeaterX
Chang'e
15
0 / 1 / 0
8,737
546
8,013
14,424
5,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
13
1 / 1 / 6
8,577
536
5,739
11,458
13,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 0 / 5
10,187
637
9,127
8,730
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
sir_dr_professor
Martichoras
15
1 / 0 / 4
8,375
523
8,983
8,322
4,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
15
15
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
CarlosLara93
Ix Chel
0
3
0
0
L
Cernunnos
DaintyJimbo
Cernunnos
1
4
0
0.25
W
Tsukuyomi
JarryDrulz
Tsukuyomi
7
0
5
9.5
L
Mercury
Keyter180
Mercury
0
4
0
0
L
0
2
0
0
W
Chang'e
XSwordeaterX
Chang'e
0
1
0
0
W
Bacchus
1
1
6
4
W
6
0
5
8.5
L
Cthulhu
sharinkarin
Cthulhu
0
2
0
0
W
Martichoras
sir_dr_professor
Martichoras
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,775
Damage
39,667
65,003
Taken
55,530
41,373
Mitigated
34,344
20,044
Healing
30,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
CarlosLara93
Ix Chel
3,221
85
150
2,004
8,922
4,039
0
4,206
4,716
76,851
1,771
L
Cernunnos
DaintyJimbo
Cernunnos
4,891
2,034
0
2,275
11,289
4,367
0
4,221
7,004
0
50,754
W
Tsukuyomi
JarryDrulz
Tsukuyomi
7,805
2,127
0
4,479
12,596
5,487
58
2,256
10,298
0
57,459
L
Mercury
Keyter180
Mercury
3,381
849
0
6,700
15,874
5,695
0
2,772
13,102
0
60,072
L
4,694
153
61
5,395
15,518
15,765
0
2,917
12,601
27,396
0
W
Chang'e
XSwordeaterX
Chang'e
8,013
605
240
9,097
14,424
5,664
240
7,236
6,136
60,815
2,525
W
Bacchus
5,739
256
0
3,665
11,458
13,668
37
1,917
9,541
22,904
2,036
W
9,127
581
2,136
5,806
8,730
4,640
552
3,072
5,658
93,444
574
L
Cthulhu
sharinkarin
Cthulhu
9,588
745
0
3,459
13,400
11,507
0
7,150
5,223
56,994
2,503
W
Martichoras
sir_dr_professor
Martichoras
8,983
2,893
0
4,829
8,322
4,885
329
1,134
7,188
0
91,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,681
Gold Earned
44,669
472
Minions Killed
515
0
Camps Cleared
0
1,553,196
Distance Traveled
1,687,436
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,405
525
152
10
0
291,134
5
L
Cernunnos
6,692
418
100
6
0
287,791
1
W
Tsukuyomi
8,793
550
75
5
0
395,846
0
L
Mercury
6,965
435
96
6
0
347,671
0
L
Sobek
6,932
433
30
2
0
312,410
5
W
Chang'e
8,737
546
111
7
0
273,483
0
W
Bacchus
8,577
536
42
3
0
338,541
3
W
Ra
10,187
637
156
10
0
380,928
0
L
Cthulhu
7,687
480
94
6
0
314,190
0
W
Martichoras
8,375
523
131
8
0
298,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role