Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
ALEXmster
Surtr
Level 129
God Stats
25W - 15L
1,395 SR
Queue Stats
234W - 227L
1,463 Elo+
Solo
Hachiman
Hachiman
Ace_Umbra
Hachiman
Level 126
God Stats
4W - 5L
1,020 SR
Queue Stats
24W - 21L
1,451 Elo+
Party 1
Mercury
Mercury
Agusch05
Mercury
Level 109
God Stats
4W - 4L
1,422 SR
Queue Stats
286W - 286L
1,550 Elo+
Solo
Team Averages
Level 131
1,367 SR
1,493 Elo+

VS

Team Averages
Level 124
1,578 SR
1,510 Elo+
Hera
Hera
GhighSD
Hera
Level 89
God Stats
4W - 2L
1,685 SR
Queue Stats
51W - 31L
1,597 Elo+
Solo
Izanami
Izanami
JudasLeo
Izanami
Level 148
God Stats
8W - 7L
1,575 SR
Queue Stats
278W - 273L
1,486 Elo+
Solo
Athena
Athena
Sevrange
Athena
Level 146
God Stats
2W - 3L
1,523 SR
Queue Stats
41W - 38L
1,527 Elo+
Solo
Skadi
Skadi
br030307
Skadi
Level 69
God Stats
2W - 5L
1,767 SR
Queue Stats
223W - 239L
1,467 Elo+
Solo
Osiris
Osiris
ilunne
Osiris
Level 169
God Stats
1W - 3L
1,343 SR
Queue Stats
73W - 76L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 1 / 3
6,295
525
5,310
7,176
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
 
Cerberus
11
1 / 0 / 2
6,208
517
4,036
8,523
5,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
ALEXmster
Surtr
11
1 / 1 / 2
6,886
574
7,814
15,609
13,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
Ace_Umbra
Hachiman
12
3 / 1 / 1
6,912
576
6,088
7,416
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Agusch05
Mercury
13
4 / 1 / 3
6,911
576
4,796
7,784
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
GhighSD
Hera
12
2 / 1 / 0
6,575
548
5,528
6,574
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JudasLeo
Izanami
11
0 / 3 / 1
6,157
513
4,905
7,866
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Athena
Sevrange
Athena
10
1 / 1 / 1
5,907
492
5,233
9,524
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
br030307
Skadi
11
0 / 2 / 1
5,310
443
1,502
6,105
2,172
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
ilunne
Osiris
10
1 / 3 / 1
6,032
503
8,544
13,679
14,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
4
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
3
2.5
W
Cerberus
 
Cerberus
1
0
2
2
W
Surtr
ALEXmster
Surtr
1
1
2
2
W
Hachiman
Ace_Umbra
Hachiman
3
1
1
3.5
W
Mercury
Agusch05
Mercury
4
1
3
5.5
L
Hera
GhighSD
Hera
2
1
0
2
L
Izanami
JudasLeo
Izanami
0
3
1
0.17
L
Athena
Sevrange
Athena
1
1
1
1.5
L
Skadi
br030307
Skadi
0
2
1
0.25
L
Osiris
ilunne
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,044
Damage
25,712
46,508
Taken
43,748
27,557
Mitigated
30,489
18,133
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,310
446
484
3,016
7,176
2,780
0
4,342
2,834
38,121
950
W
Cerberus
 
Cerberus
4,036
358
0
2,693
8,523
5,408
0
2,496
6,027
23,188
0
W
Surtr
ALEXmster
Surtr
7,814
3,999
0
6,320
15,609
13,174
6
414
15,195
582
56,226
W
Hachiman
Ace_Umbra
Hachiman
6,088
3,250
0
4,587
7,416
2,768
1,105
1,433
5,983
0
51,797
W
Mercury
Agusch05
Mercury
4,796
2,517
0
1,033
7,784
3,427
0
1,659
6,125
0
56,646
L
Hera
GhighSD
Hera
5,528
954
0
2,469
6,574
2,545
0
1,409
5,005
59,944
1,052
L
Izanami
JudasLeo
Izanami
4,905
3,232
0
2,004
7,866
3,111
0
1,020
6,846
0
56,881
L
Athena
Sevrange
Athena
5,233
1,863
0
1,864
9,524
8,399
0
3,651
5,634
21,874
0
L
Skadi
br030307
Skadi
1,502
820
0
2,374
6,105
2,172
0
1,751
4,072
0
37,056
L
Osiris
ilunne
Osiris
8,544
3,480
0
2,714
13,679
14,262
0
896
12,783
0
44,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
29,981
392
Minions Killed
371
0
Camps Cleared
0
1,166,149
Distance Traveled
1,096,879
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,295
525
76
6
0
226,306
0
W
Cerberus
6,208
517
44
4
0
245,792
5
W
Surtr
6,886
574
86
7
0
192,013
0
W
Hachiman
6,912
576
94
8
0
208,638
2
W
Mercury
6,911
576
92
8
0
293,400
0
L
Hera
6,575
548
105
9
0
230,136
6
L
Izanami
6,157
513
83
7
0
211,107
2
L
Athena
5,907
492
43
4
0
253,108
4
L
Skadi
5,310
443
63
5
0
201,875
0
L
Osiris
6,032
503
77
6
0
200,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role