Player Matchup

Cupid
Cupid
 
Cupid
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
LowKeyGold
King Arthur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,458 Elo+
Solo
Ymir
Ymir
VyruzInferno
Ymir
Level 97
God Stats
4W - 6L
1,405 SR
Queue Stats
93W - 111L
1,347 Elo+
Party 1
Team Averages
Level 122
1,468 SR
1,435 Elo+

VS

Team Averages
Level 115
1,528 SR
1,465 Elo+
King Arthur
King Arthur
Coldonble
King Arthur
Level 125
God Stats
0W - 2L
1,338 SR
Queue Stats
16W - 21L
1,504 Elo+
Solo
Skadi
Skadi
elhcas
Skadi
Level 123
God Stats
10W - 7L
1,599 SR
Queue Stats
253W - 290L
1,385 Elo+
Solo
Chang'e
Chang'e
pinkprint2077
Chang'e
Level 96
God Stats
70W - 56L
1,646 SR
Queue Stats
87W - 77L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
3 / 0 / 1
7,664
697
9,830
7,271
3,029
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
LowKeyGold
King Arthur
12
0 / 2 / 2
6,868
624
4,924
13,060
9,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 3
7,142
649
6,345
10,550
11,265
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coldonble
King Arthur
11
0 / 2 / 2
6,942
631
6,179
10,742
9,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
elhcas
Skadi
13
2 / 1 / 0
7,840
713
9,527
6,569
3,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
11
0 / 1 / 1
6,951
632
7,088
10,882
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
2
2
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
1
3.5
L
King Arthur
Coldonble
King Arthur
0
2
2
0.5
W
King Arthur
LowKeyGold
King Arthur
0
2
2
0.5
W
1
0
3
2.5
L
Skadi
elhcas
Skadi
2
1
0
2
L
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,099
Damage
22,794
30,881
Taken
28,193
23,441
Mitigated
18,619
6,065
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,830
5,294
510
2,039
7,271
3,029
0
1,412
5,659
0
29,319
L
King Arthur
Coldonble
King Arthur
6,179
974
0
525
10,742
9,583
102
1,876
8,858
0
17,525
W
King Arthur
LowKeyGold
King Arthur
4,924
363
0
1,983
13,060
9,147
0
3,165
9,453
0
16,690
W
6,345
876
595
938
10,550
11,265
0
2,544
7,509
20,496
0
L
Skadi
elhcas
Skadi
9,527
3,134
0
1,887
6,569
3,971
306
2,702
3,867
0
32,743
L
Chang'e
7,088
448
2,581
5,496
10,882
5,065
124
1,897
8,977
24,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,674
Gold Earned
21,733
94
Minions Killed
118
0
Camps Cleared
0
587,907
Distance Traveled
592,104
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,664
697
41
4
0
179,225
0
L
King Arthur
6,942
631
20
2
0
201,968
1
W
King Arthur
6,868
624
27
2
0
203,592
1
W
Ymir
7,142
649
26
2
0
205,090
0
L
Skadi
7,840
713
56
5
0
184,068
3
L
Chang'e
6,951
632
42
4
0
206,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role