Player Matchup

Erlang Shen
Erlang Shen
DaKiiD_Heartless
Erlang Shen
Level 119
God Stats
202W - 214L
1,460 SR
Queue Stats
204W - 220L
1,377 Elo+
Solo
Yu Huang
Yu Huang
LietKynes
Yu Huang
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,307 Elo+
Party 1
Hou Yi
Hou Yi
LietKynes6814
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,307 Elo+
Party 1
Team Averages
Level 69
1,487 SR
1,331 Elo+

VS

Team Averages
Level 101
1,456 SR
1,348 Elo+
Kukulkan
Kukulkan
NairbReinruof
Kukulkan
Level 89
God Stats
3W - 2L
1,675 SR
Queue Stats
24W - 28L
1,264 Elo+
Solo
Cu Chulainn
Cu Chulainn
WoIfpack_Reborn
Cu Chulainn
Level 125
God Stats
2W - 1L
1,208 SR
Queue Stats
106W - 98L
1,409 Elo+
Solo
Jormungandr
Jormungandr
m00nan8le
Jormungandr
Level 89
God Stats
91W - 96L
1,486 SR
Queue Stats
170W - 195L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaKiiD_Heartless
Erlang Shen
14
1 / 6 / 1
9,845
615
6,494
21,850
22,141
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
LietKynes
Yu Huang
16
3 / 5 / 1
10,090
631
12,211
13,872
6,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
1 / 2 / 1
9,930
621
7,252
13,815
5,983
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NairbReinruof
Kukulkan
18
4 / 1 / 5
11,907
744
13,862
10,872
4,863
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
WoIfpack_Reborn
Cu Chulainn
17
7 / 4 / 4
12,172
761
16,087
22,229
25,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
m00nan8le
Jormungandr
17
2 / 0 / 9
11,364
710
10,813
11,439
6,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
13
13
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DaKiiD_Heartless
Erlang Shen
1
6
1
0.25
L
Yu Huang
LietKynes
Yu Huang
3
5
1
0.7
L
1
2
1
0.75
W
Kukulkan
NairbReinruof
Kukulkan
4
1
5
6.5
W
Cu Chulainn
WoIfpack_Reborn
Cu Chulainn
7
4
4
2.25
W
Jormungandr
m00nan8le
Jormungandr
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,957
Damage
40,762
49,537
Taken
44,540
34,840
Mitigated
37,585
3,619
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DaKiiD_Heartless
Erlang Shen
6,494
3,146
0
2,129
21,850
22,141
0
9,331
12,504
0
27,595
L
Yu Huang
LietKynes
Yu Huang
12,211
1,508
195
714
13,872
6,716
0
6,298
7,562
45,449
880
L
7,252
3,796
0
581
13,815
5,983
0
8,883
4,920
0
29,427
W
Kukulkan
NairbReinruof
Kukulkan
13,862
741
0
972
10,872
4,863
1,019
3,181
7,670
65,510
285
W
Cu Chulainn
WoIfpack_Reborn
Cu Chulainn
16,087
4,625
0
4,409
22,229
25,748
0
5,908
16,321
0
42,947
W
Jormungandr
m00nan8le
Jormungandr
10,813
1,698
133
4,861
11,439
6,974
1,456
3,539
7,859
46,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,865
Gold Earned
35,443
157
Minions Killed
202
0
Camps Cleared
0
786,447
Distance Traveled
908,162
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,845
615
32
2
0
276,552
3
L
Yu Huang
10,090
631
77
5
0
243,241
0
L
Hou Yi
9,930
621
48
3
0
266,654
0
W
Kukulkan
11,907
744
104
7
0
289,713
0
W
Cu Chulainn
12,172
761
40
3
0
282,721
2
W
Jormungandr
11,364
710
58
4
0
335,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role