Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BlickyGlick
Fafnir
Level 142
God Stats
4W - 0L
1,952 SR
Queue Stats
24W - 18L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
DRipp_62
Danzaburou
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,440 Elo+
Party 1
Team Averages
Level 142
1,651 SR
1,460 Elo+

VS

Team Averages
Level 120
1,484 SR
1,497 Elo+
Artemis
Artemis
BAD-BELLE_SYL81
Artemis
Level 106
God Stats
8W - 7L
1,574 SR
Queue Stats
23W - 23L
1,463 Elo+
Party 2
Chiron
Chiron
MrRiptwitch
Chiron
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,478 Elo+
Solo
Geb
Geb
l3MCxFENNEC
Geb
Level 106
God Stats
0W - 1L
1,377 SR
Queue Stats
5W - 4L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 1 / 1
7,197
720
8,332
6,408
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
12
0 / 0 / 2
6,828
683
2,296
8,753
7,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
DRipp_62
Danzaburou
13
2 / 0 / 1
7,765
777
5,413
6,395
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,700
670
7,741
5,248
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
12
0 / 0 / 1
7,057
706
6,901
6,506
2,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
6,248
625
3,980
8,811
6,780
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
1
1
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
1
1.5
L
1
1
0
1
W
Fafnir
0
0
2
1
W
Danzaburou
DRipp_62
Danzaburou
2
0
1
2.5
L
Chiron
0
0
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,041
Damage
18,622
21,556
Taken
20,565
13,050
Mitigated
11,091
6,025
Healing
2,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,332
5,596
0
2,039
6,408
2,776
380
1,264
5,137
26,939
0
L
7,741
1,229
0
214
5,248
1,951
0
1,522
3,606
0
24,009
W
Fafnir
2,296
722
0
1,645
8,753
7,395
313
1,120
7,619
9,745
2,439
W
Danzaburou
DRipp_62
Danzaburou
5,413
1,602
0
2,341
6,395
2,879
1,008
1,589
4,792
0
32,887
L
Chiron
6,901
2,371
466
1,627
6,506
2,360
200
3,610
2,625
0
42,993
L
3,980
273
0
334
8,811
6,780
0
4,477
4,151
16,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,790
Gold Earned
20,005
128
Minions Killed
146
0
Camps Cleared
0
576,890
Distance Traveled
576,899
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,197
720
52
5
0
193,605
6
L
Artemis
6,700
670
37
4
0
189,762
1
W
Fafnir
6,828
683
24
2
0
183,850
0
W
Danzaburou
7,765
777
52
5
0
199,435
1
L
Chiron
7,057
706
87
9
0
197,905
0
L
Geb
6,248
625
22
2
0
189,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role