Player Matchup

Kuzenbo
Kuzenbo
Guzmansito-777
Kuzenbo
Level 84
God Stats
1W - 2L
1,484 SR
Queue Stats
114W - 131L
1,459 Elo+
Party 1
Thanatos
Thanatos
Mrpepino_007
Thanatos
Level 72
God Stats
4W - 9L
1,473 SR
Queue Stats
91W - 83L
1,455 Elo+
Party 1
Zhong Kui
Zhong Kui
XxSt FishEr xX
Zhong Kui
Level 106
God Stats
4W - 5L
1,244 SR
Queue Stats
40W - 39L
1,430 Elo+
Solo
Izanami
Izanami
paulaa
Izanami
Level 27
God Stats
1W - 8L
1,178 SR
Queue Stats
34W - 56L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
shira1985
Morgan Le Fay
Level 184
God Stats
1W - 5L
1,422 SR
Queue Stats
466W - 483L
1,491 Elo+
Solo
Team Averages
Level 95
1,360 SR
1,446 Elo+

VS

Team Averages
Level 92
1,494 SR
1,487 Elo+
Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Get on the Sesh
Achilles
Level 98
God Stats
5W - 2L
1,500 SR
Queue Stats
175W - 158L
1,499 Elo+
Party 2
Izanami
Izanami
ReverseFlippyNip
Izanami
Level 112
God Stats
11W - 13L
1,555 SR
Queue Stats
144W - 149L
1,480 Elo+
Solo
Chang'e
Chang'e
XP4NDA SKILLSX
Chang'e
Level 80
God Stats
14W - 10L
1,428 SR
Queue Stats
166W - 164L
1,463 Elo+
Party 2
Fenrir
Fenrir
XXSNIPZMANIACXX
Fenrir
Level 102
God Stats
42W - 43L
1,486 SR
Queue Stats
126W - 122L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,296
420
3,890
12,024
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Mrpepino_007
Thanatos
12
2 / 4 / 0
7,075
472
7,056
14,415
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
XxSt FishEr xX
Zhong Kui
13
0 / 3 / 0
6,994
466
6,863
12,946
15,147
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
paulaa
Izanami
12
1 / 3 / 0
6,445
430
2,454
12,217
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
shira1985
Morgan Le Fay
13
0 / 3 / 0
7,194
480
9,561
8,136
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 2 / 4
7,801
520
3,922
10,081
7,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
16
3 / 0 / 5
9,554
637
9,738
15,396
11,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 4
8,828
589
12,569
7,325
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 3
8,668
578
8,481
11,127
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 2 / 2
8,454
564
3,731
13,898
6,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
14
15
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
4
1
W
Achilles
3
0
5
5.5
L
0
2
2
0.5
L
Thanatos
Mrpepino_007
Thanatos
2
4
0
0.5
W
2
0
4
4
W
3
0
3
4.5
W
6
2
2
3.5
L
Zhong Kui
XxSt FishEr xX
Zhong Kui
0
3
0
0
L
Izanami
paulaa
Izanami
1
3
0
0.33
L
Morgan Le Fay
shira1985
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,824
Damage
38,441
59,738
Taken
57,827
39,748
Mitigated
33,137
19,458
Healing
20,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,922
359
0
1,658
10,081
7,296
0
1,001
9,080
15,479
359
W
Achilles
9,738
1,578
0
5,075
15,396
11,664
0
5,317
10,079
0
64,950
L
3,890
1,184
0
3,424
12,024
11,920
0
3,384
8,640
20,068
1,887
L
Thanatos
Mrpepino_007
Thanatos
7,056
1,110
0
8,852
14,415
5,606
0
1,373
13,042
0
38,486
W
12,569
8,626
0
2,944
7,325
3,218
1,321
3,294
4,031
0
106,153
W
8,481
1,178
520
4,311
11,127
4,523
1,005
6,345
4,782
66,904
1,813
W
3,731
440
0
5,867
13,898
6,436
196
2,949
10,949
0
57,532
L
Zhong Kui
XxSt FishEr xX
Zhong Kui
6,863
511
0
2,654
12,946
15,147
0
0
12,946
50,476
2,765
L
Izanami
paulaa
Izanami
2,454
1,777
0
3,744
12,217
3,974
0
3,335
8,882
0
46,185
L
Morgan Le Fay
shira1985
Morgan Le Fay
9,561
1,113
0
784
8,136
3,101
0
4,114
4,022
63,721
493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
43,305
357
Minions Killed
516
0
Camps Cleared
0
1,318,791
Distance Traveled
1,512,437
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,801
520
15
1
0
310,723
0
W
Achilles
9,554
637
109
7
0
317,186
0
L
Kuzenbo
6,296
420
40
3
0
240,152
3
L
Thanatos
7,075
472
69
5
0
330,236
3
W
Izanami
8,828
589
181
12
0
257,634
0
W
Chang'e
8,668
578
121
8
0
290,912
0
W
Fenrir
8,454
564
90
6
0
335,982
0
L
Zhong Kui
6,994
466
79
5
0
240,441
0
L
Izanami
6,445
430
64
4
0
248,828
1
L
Morgan Le Fay
7,194
480
105
7
0
259,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role