Player Matchup

Tyr
Tyr
LoveAndrew
Tyr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 27L
1,426 Elo+
Solo
Rama
Rama
itzzrenz
Rama
Level 175
God Stats
0W - 3L
1,500 SR
Queue Stats
548W - 544L
1,478 Elo+
Party 1
Ganesha
Ganesha
pedroleao13
Ganesha
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,362 Elo+
Solo
Ares
Ares
swapzoar
Ares
Level 162
God Stats
1W - 4L
1,431 SR
Queue Stats
28W - 32L
1,374 Elo+
Party 1
Fenrir
Fenrir
villaa99
Fenrir
Level 125
God Stats
2W - 2L
1,300 SR
Queue Stats
288W - 297L
1,497 Elo+
Solo
Team Averages
Level 127
1,446 SR
1,427 Elo+

VS

Team Averages
Level 109
1,523 SR
1,546 Elo+
Agni
Agni
DaBomb55
Agni
Level 106
God Stats
10W - 3L
1,545 SR
Queue Stats
591W - 584L
1,580 Elo+
Solo
Chaac
Chaac
Pižza
Chaac
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,637 Elo+
Solo
Kuzenbo
Kuzenbo
ReTurN_2_BaSe
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 54L
1,484 Elo+
Solo
Hou Yi
Hou Yi
bzone9
Hou Yi
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
377W - 359L
1,508 Elo+
Solo
Neith
Neith
namcoicloud
Neith
Level 123
God Stats
2W - 1L
1,571 SR
Queue Stats
102W - 79L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
8,175
681
8,453
16,337
16,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rama
13
0 / 6 / 3
7,981
665
6,134
11,050
5,303
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
pedroleao13
Ganesha
12
0 / 2 / 2
7,581
632
3,573
6,027
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
19
5 / 2 / 0
10,262
855
8,837
17,016
20,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
villaa99
Fenrir
13
1 / 6 / 2
7,474
623
5,018
11,151
5,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 1 / 12
9,107
759
10,859
7,916
4,209
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Pižza
Chaac
17
8 / 3 / 6
10,342
862
15,978
11,417
9,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
16
4 / 3 / 12
10,923
910
7,955
22,654
33,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
bzone9
Hou Yi
16
4 / 0 / 4
9,422
785
6,495
5,924
3,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
6 / 1 / 10
10,031
836
13,858
6,238
3,313
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
7
Kills
22
22
Deaths
8
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Agni
0
1
12
6
L
1
6
5
0.58
W
Chaac
Pižza
Chaac
8
3
6
3.67
W
Kuzenbo
4
3
12
3.33
W
Hou Yi
bzone9
Hou Yi
4
0
4
6
L
Rama
0
6
3
0.25
W
6
1
10
11
L
Ganesha
pedroleao13
Ganesha
0
2
2
0.5
L
Ares
5
2
0
2.5
L
Fenrir
villaa99
Fenrir
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,015
Damage
55,145
61,581
Taken
54,149
54,043
Mitigated
54,304
11,650
Healing
17,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
10,859
410
469
745
7,916
4,209
770
777
7,139
23,732
0
L
8,453
604
210
2,238
16,337
16,153
0
4,163
12,174
0
14,341
W
Chaac
Pižza
Chaac
15,978
2,632
91
2,157
11,417
9,846
840
2,834
8,583
0
35,092
W
Kuzenbo
7,955
3,194
494
7,555
22,654
33,810
648
5,341
17,313
15,525
1,227
W
Hou Yi
bzone9
Hou Yi
6,495
2,758
1,571
1,431
5,924
3,126
2,228
1,320
4,604
0
14,491
L
Rama
6,134
3,049
128
562
11,050
5,303
186
2,999
8,051
0
25,966
W
13,858
2,516
295
2,427
6,238
3,313
3,599
1,118
5,120
0
30,939
L
Ganesha
pedroleao13
Ganesha
3,573
96
448
1,492
6,027
6,017
0
3,056
2,971
12,008
1,877
L
Ares
8,837
1,380
0
5,281
17,016
20,935
0
3,726
13,290
14,972
1,273
L
Fenrir
villaa99
Fenrir
5,018
1,118
740
551
11,151
5,635
0
4,345
6,806
0
9,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,473
Gold Earned
49,825
98
Minions Killed
128
0
Camps Cleared
0
918,005
Distance Traveled
1,179,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,107
759
16
1
0
254,327
0
L
Tyr
8,175
681
13
1
0
210,235
0
W
Chaac
10,342
862
41
3
0
241,204
0
W
Kuzenbo
10,923
910
19
2
0
236,172
0
W
Hou Yi
9,422
785
18
2
0
232,693
0
L
Rama
7,981
665
43
4
0
169,715
0
W
Neith
10,031
836
34
3
0
214,671
0
L
Ganesha
7,581
632
1
0
0
117,980
0
L
Ares
10,262
855
24
2
0
245,255
0
L
Fenrir
7,474
623
17
1
0
174,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role