Player Matchup

Cernunnos
Cernunnos
Gold III
 
Cernunnos
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold II
BongLord
Odin
Gold II
Level 148
God Stats
15W - 13L
1,523 SR
Queue Stats
301W - 306L
1,586 MMR
Solo
Chronos
Chronos
Platinum III
VinceeS
Chronos
Platinum III
Level 153
God Stats
6W - 4L
1,844 SR
Queue Stats
147W - 134L
1,702 MMR
Party 1
Ravana
Ravana
Gold IV
xNeesia
Ravana
Gold IV
Level 209
God Stats
12W - 1L
1,467 SR
Queue Stats
368W - 368L
1,335 MMR
Party 1
Bacchus
Bacchus
Silver II
zgolumz
Bacchus
Silver II
Level 75
God Stats
5W - 6L
1,752 SR
Queue Stats
12W - 23L
1,477 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,617 SR
1,520 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,581 SR
1,506 MMR
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
Bobytics
Hun Batz
Gold V
Level 163
God Stats
3W - 3L
1,415 SR
Queue Stats
63W - 58L
1,384 MMR
Party 2
Athena
Athena
Gold IV
TheMantizShrimp
Athena
Gold IV
Level 156
God Stats
5W - 2L
1,758 SR
Queue Stats
54W - 42L
1,511 MMR
Solo
Medusa
Medusa
Silver I
TroubeSenpai
Medusa
Silver I
Level 88
God Stats
0W - 1L
1,481 SR
Queue Stats
3W - 2L
1,592 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
ninjackks
Morgan Le Fay
Silver I
Level 174
God Stats
15W - 13L
1,753 SR
Queue Stats
87W - 81L
1,542 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
2 / 1 / 5
11,404
600
14,907
17,883
8,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
18
3 / 0 / 4
11,800
621
15,179
16,946
19,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
VinceeS
Chronos
18
3 / 2 / 2
11,464
603
9,669
13,322
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ravana
xNeesia
Ravana
18
6 / 0 / 4
10,842
571
11,668
9,607
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
zgolumz
Bacchus
16
1 / 0 / 9
10,153
534
7,188
15,978
16,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
HachimanAresAo Kuang

VS

Bans
AwilixThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
0 / 3 / 0
9,250
487
10,157
22,396
17,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Bobytics
Hun Batz
15
1 / 3 / 1
8,303
437
6,244
14,726
6,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 3 / 1
8,316
438
7,155
16,349
21,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
16
1 / 3 / 1
9,516
501
5,425
11,752
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ninjackks
Morgan Le Fay
16
0 / 3 / 1
8,907
469
8,747
12,568
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
5
4.5
L
Fenrir
 
Fenrir
0
3
0
0
L
Hun Batz
Bobytics
Hun Batz
1
3
1
0.5
W
Odin
3
0
4
5
L
1
3
1
0.5
L
Medusa
1
3
1
0.5
W
Chronos
VinceeS
Chronos
3
2
2
2
L
Morgan Le Fay
ninjackks
Morgan Le Fay
0
3
1
0.17
W
Ravana
xNeesia
Ravana
6
0
4
8
W
Bacchus
zgolumz
Bacchus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,611
Damage
37,728
73,736
Taken
77,791
55,531
Mitigated
55,891
26,641
Healing
18,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,907
8,191
0
10,007
17,883
8,468
2,610
4,019
13,709
0
138,055
L
Fenrir
 
Fenrir
10,157
1,800
0
6,868
22,396
17,659
0
2,949
18,242
0
70,215
L
Hun Batz
Bobytics
Hun Batz
6,244
397
0
5,860
14,726
6,216
0
3,123
11,527
0
72,210
W
Odin
15,179
2,279
0
5,565
16,946
19,490
72
1,651
14,432
16,194
74,623
L
7,155
2,052
0
4,309
16,349
21,488
0
4,162
12,018
29,487
0
L
Medusa
5,425
1,452
0
837
11,752
4,701
0
2,174
9,566
0
72,042
W
Chronos
VinceeS
Chronos
9,669
3,088
0
4,152
13,322
5,325
395
4,258
8,750
111,113
1,152
L
Morgan Le Fay
ninjackks
Morgan Le Fay
8,747
554
0
922
12,568
5,827
0
6,331
5,744
76,910
531
W
Ravana
xNeesia
Ravana
11,668
3,265
0
2,897
9,607
5,850
973
3,070
6,259
0
106,655
W
Bacchus
zgolumz
Bacchus
7,188
843
0
4,020
15,978
16,398
47
4,117
11,548
27,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,663
Gold Earned
44,292
672
Minions Killed
560
0
Camps Cleared
0
2,060,039
Distance Traveled
1,996,219
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,404
600
184
10
0
376,013
0
L
Fenrir
9,250
487
127
7
0
380,731
0
L
Hun Batz
8,303
437
105
6
0
420,634
0
W
Odin
11,800
621
147
8
0
398,725
0
L
Athena
8,316
438
39
2
0
414,701
7
L
Medusa
9,516
501
130
7
0
386,674
2
W
Chronos
11,464
603
176
9
0
377,677
9
L
Morgan Le Fay
8,907
469
159
8
0
393,479
0
W
Ravana
10,842
571
144
8
0
452,933
5
W
Bacchus
10,153
534
21
1
0
454,691
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role