Player Matchup

Jing Wei
Jing Wei
As5wiFT
Jing Wei
Level 120
God Stats
1W - 3L
1,446 SR
Queue Stats
43W - 30L
1,625 Elo+
Party 1
Neith
Neith
DevilPapouth
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,810 Elo+
Solo
Chiron
Chiron
SkyblueRose232
Chiron
Level 149
God Stats
0W - 2L
1,284 SR
Queue Stats
212W - 204L
1,529 Elo+
Solo
Ratatoskr
Ratatoskr
deformed
Ratatoskr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 63L
1,575 Elo+
Solo
Jormungandr
Jormungandr
ray2k13
Jormungandr
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,572 Elo+
Party 1
Team Averages
Level 118
1,446 SR
1,622 Elo+

VS

Team Averages
Level 133
1,581 SR
1,513 Elo+
Chernobog
Chernobog
AluAlu
Chernobog
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 271L
1,520 Elo+
Solo
Neith
Neith
ArtiWawa
Neith
Level 124
God Stats
3W - 2L
1,711 SR
Queue Stats
255W - 274L
1,590 Elo+
Solo
Amaterasu
Amaterasu
PROFESSsORJANUS
Amaterasu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 131L
1,488 Elo+
Solo
Sobek
Sobek
iNChris
Sobek
Level 102
God Stats
3W - 3L
1,495 SR
Queue Stats
376W - 376L
1,486 Elo+
Solo
Kumbhakarna
Kumbhakarna
yo_soy-N-
Kumbhakarna
Level 143
God Stats
4W - 1L
1,702 SR
Queue Stats
273W - 271L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
As5wiFT
Jing Wei
15
0 / 6 / 6
8,915
594
14,093
15,250
8,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 6 / 6
8,971
598
14,938
14,375
8,436
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 2 / 4
11,331
755
24,280
13,605
8,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ratatoskr
deformed
Ratatoskr
16
2 / 7 / 3
9,384
626
10,550
20,950
21,178
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ray2k13
Jormungandr
15
1 / 6 / 5
9,099
607
23,462
23,664
32,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AluAlu
Chernobog
18
5 / 3 / 14
11,167
744
16,422
15,309
8,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
ArtiWawa
Neith
19
7 / 1 / 14
11,653
777
20,298
15,704
9,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
PROFESSsORJANUS
Amaterasu
20
12 / 2 / 15
12,433
829
18,988
24,934
30,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
iNChris
Sobek
16
0 / 4 / 19
10,079
672
14,319
22,815
32,289
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
yo_soy-N-
Kumbhakarna
18
3 / 1 / 18
12,023
802
9,457
25,193
29,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
9
Kills
27
27
Deaths
11
24
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AluAlu
Chernobog
5
3
14
4
W
Neith
ArtiWawa
Neith
7
1
14
14
L
Jing Wei
As5wiFT
Jing Wei
0
6
6
0.5
L
1
6
6
0.67
W
Amaterasu
PROFESSsORJANUS
Amaterasu
12
2
15
9.75
L
5
2
4
3.5
L
Ratatoskr
deformed
Ratatoskr
2
7
3
0.5
W
Sobek
iNChris
Sobek
0
4
19
2.38
L
Jormungandr
ray2k13
Jormungandr
1
6
5
0.58
W
Kumbhakarna
yo_soy-N-
Kumbhakarna
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,323
Damage
79,484
87,844
Taken
103,955
79,406
Mitigated
110,504
21,699
Healing
48,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AluAlu
Chernobog
16,422
8,929
1,555
2,460
15,309
8,611
2,631
4,931
9,958
0
33,595
W
Neith
ArtiWawa
Neith
20,298
9,575
1,788
5,441
15,704
9,558
3,056
4,726
10,565
0
45,709
L
Jing Wei
As5wiFT
Jing Wei
14,093
10,854
203
1,170
15,250
8,972
976
4,682
10,360
0
26,280
L
14,938
6,248
0
1,419
14,375
8,436
0
4,825
9,333
0
25,266
W
Amaterasu
PROFESSsORJANUS
Amaterasu
18,988
7,162
3,664
9,896
24,934
30,127
2,053
3,662
20,952
0
27,012
L
24,280
7,334
2,400
2,514
13,605
8,562
274
3,378
9,884
0
51,119
L
Ratatoskr
deformed
Ratatoskr
10,550
2,330
1,064
5,560
20,950
21,178
0
5,025
15,540
0
17,385
W
Sobek
iNChris
Sobek
14,319
442
5,309
6,705
22,815
32,289
334
3,918
18,576
23,177
1,416
L
Jormungandr
ray2k13
Jormungandr
23,462
3,629
2,050
5,319
23,664
32,258
72
4,537
18,794
37,368
694
W
Kumbhakarna
yo_soy-N-
Kumbhakarna
9,457
423
5,412
5,926
25,193
29,919
342
3,823
21,136
23,534
1,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,700
Gold Earned
57,355
158
Minions Killed
186
0
Camps Cleared
0
1,134,723
Distance Traveled
1,494,786
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,167
744
47
3
0
279,542
0
W
Neith
11,653
777
55
4
0
283,007
0
L
Jing Wei
8,915
594
33
2
0
218,917
0
L
Neith
8,971
598
23
2
0
194,803
0
W
Amaterasu
12,433
829
24
2
0
314,972
0
L
Chiron
11,331
755
60
4
0
239,867
0
L
Ratatoskr
9,384
626
15
1
0
264,110
0
W
Sobek
10,079
672
24
2
0
311,084
2
L
Jormungandr
9,099
607
27
2
0
217,026
0
W
Kumbhakarna
12,023
802
36
2
0
306,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role