Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CakeLion15
Geb
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,472 Elo+
Solo
Chaac
Chaac
Melonar
Chaac
Level 145
God Stats
4W - 5L
1,543 SR
Queue Stats
117W - 98L
1,493 Elo+
Solo
Hercules
Hercules
UK_SnapShot
Hercules
Level 112
God Stats
16W - 14L
1,382 SR
Queue Stats
344W - 329L
1,420 Elo+
Solo
Chernobog
Chernobog
natd27
Chernobog
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 89L
1,499 Elo+
Solo
Team Averages
Level 110
1,485 SR
1,477 Elo+

VS

Team Averages
Level 82
1,467 SR
1,402 Elo+
Loki
Loki
I00Deelo
Loki
Level 158
God Stats
4W - 6L
1,452 SR
Queue Stats
27W - 41L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
ScarZP
Sun Wukong
Level 66
God Stats
2W - 4L
1,359 SR
Queue Stats
216W - 244L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Toz_TermY
Cthulhu
Level 35
God Stats
11W - 11L
1,680 SR
Queue Stats
48W - 64L
1,363 Elo+
Solo
Medusa
Medusa
TroubeSenpai
Medusa
Level 88
God Stats
1W - 3L
1,280 SR
Queue Stats
33W - 44L
1,379 Elo+
Solo
Anubis
Anubis
tasita1976
Anubis
Level 65
God Stats
177W - 182L
1,564 SR
Queue Stats
426W - 426L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 4 / 1
6,517
543
7,551
7,654
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 0 / 0
5,710
476
1,666
5,441
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Melonar
Chaac
12
0 / 3 / 0
6,525
544
8,504
14,635
9,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
UK_SnapShot
Hercules
12
1 / 2 / 1
6,024
502
2,608
8,222
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
natd27
Chernobog
10
0 / 2 / 0
5,183
432
2,505
6,200
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
4 / 0 / 2
7,470
623
7,600
10,001
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
ScarZP
Sun Wukong
13
3 / 0 / 0
8,450
704
8,358
11,873
7,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Toz_TermY
Cthulhu
10
0 / 0 / 2
6,645
554
2,957
7,507
4,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
12
2 / 0 / 0
7,330
611
5,229
6,026
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
tasita1976
Anubis
13
2 / 2 / 1
7,444
620
3,458
7,243
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
11
11
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
1
0.38
L
0
0
0
0
W
Loki
4
0
2
5
L
Chaac
Melonar
Chaac
0
3
0
0
W
Sun Wukong
ScarZP
Sun Wukong
3
0
0
3
W
Cthulhu
Toz_TermY
Cthulhu
0
0
2
1
W
Medusa
2
0
0
2
L
Hercules
UK_SnapShot
Hercules
1
2
1
0.75
L
Chernobog
natd27
Chernobog
0
2
0
0
W
Anubis
tasita1976
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,834
Damage
27,602
42,152
Taken
42,650
21,426
Mitigated
22,290
13,307
Healing
15,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,551
482
0
1,550
7,654
2,708
0
2,638
5,016
55,409
1,277
L
1,666
0
0
1,487
5,441
3,558
0
1,057
4,384
20,907
0
W
Loki
7,600
2,158
0
4,782
10,001
3,747
0
1,471
8,449
0
58,385
L
Chaac
Melonar
Chaac
8,504
3,276
0
5,162
14,635
9,887
0
0
14,635
0
54,355
W
Sun Wukong
ScarZP
Sun Wukong
8,358
3,155
0
3,853
11,873
7,217
209
0
11,086
0
66,756
W
Cthulhu
Toz_TermY
Cthulhu
2,957
0
1,578
2,431
7,507
4,880
117
1,851
5,656
21,717
0
W
Medusa
5,229
1,040
0
750
6,026
2,367
433
1,017
5,009
0
61,820
L
Hercules
UK_SnapShot
Hercules
2,608
712
0
4,128
8,222
3,122
0
1,790
6,432
0
40,972
L
Chernobog
natd27
Chernobog
2,505
895
0
980
6,200
2,151
0
887
5,313
0
35,723
W
Anubis
tasita1976
Anubis
3,458
50
0
2,530
7,243
4,079
111
4,840
2,403
60,350
43

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
37,339
339
Minions Killed
443
0
Camps Cleared
0
1,197,034
Distance Traveled
1,278,461
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,517
543
85
7
0
233,571
2
L
Geb
5,710
476
32
3
0
219,961
0
W
Loki
7,470
623
78
7
0
297,871
0
L
Chaac
6,525
544
92
8
0
217,490
2
W
Sun Wukong
8,450
704
110
9
0
261,551
0
W
Cthulhu
6,645
554
21
2
0
252,999
0
W
Medusa
7,330
611
112
9
0
244,467
0
L
Hercules
6,024
502
73
6
0
293,060
0
L
Chernobog
5,183
432
57
5
0
232,952
2
W
Anubis
7,444
620
122
10
0
221,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role