Player Matchup

Camazotz
Camazotz
Chrzesci
Camazotz
Level 147
God Stats
9W - 3L
1,731 SR
Queue Stats
294W - 271L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
Fefe_13014
Baron Samedi
Level 144
God Stats
14W - 13L
1,608 SR
Queue Stats
141W - 144L
1,447 Elo+
Solo
Ymir
Ymir
TroubeSenpai
Ymir
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 44L
1,398 Elo+
Solo
Cernunnos
Cernunnos
YuMMY97
Cernunnos
Level 94
God Stats
63W - 55L
1,778 SR
Queue Stats
309W - 293L
1,600 Elo+
Solo
Danzaburou
Danzaburou
hades36
Danzaburou
Level 134
God Stats
4W - 5L
1,574 SR
Queue Stats
79W - 85L
1,451 Elo+
Solo
Team Averages
Level 121
1,638 SR
1,493 Elo+

VS

Team Averages
Level 119
1,374 SR
1,424 Elo+
Vamana
Vamana
 
Vamana
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AryaPunisher
Bacchus
Level 145
God Stats
10W - 7L
1,315 SR
Queue Stats
138W - 147L
1,511 Elo+
Solo
Merlin
Merlin
KindaOle27
Merlin
Level 124
God Stats
1W - 1L
1,283 SR
Queue Stats
1W - 3L
1,203 Elo+
Solo
Anhur
Anhur
Toz_TermY
Anhur
Level 35
God Stats
3W - 6L
1,271 SR
Queue Stats
48W - 64L
1,344 Elo+
Solo
Hel
Hel
l-ScaR3CroW-x
Hel
Level 174
God Stats
4W - 2L
1,500 SR
Queue Stats
107W - 101L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Chrzesci
Camazotz
16
6 / 1 / 1
10,008
667
8,117
13,673
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
Fefe_13014
Baron Samedi
13
1 / 4 / 3
6,963
464
7,916
11,246
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 5
7,377
492
4,368
11,607
10,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
YuMMY97
Cernunnos
12
2 / 3 / 2
7,100
473
8,353
9,653
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
hades36
Danzaburou
1
0 / 0 / 0
4,431
295
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 0 / 2
8,060
537
5,614
12,375
10,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
AryaPunisher
Bacchus
16
4 / 1 / 2
8,704
580
6,528
10,534
7,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
KindaOle27
Merlin
11
0 / 5 / 2
6,585
439
2,900
7,035
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Toz_TermY
Anhur
11
0 / 4 / 3
6,554
437
3,677
10,646
3,672
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 1 / 2
9,238
616
10,548
9,923
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
11
Kills
9
9
Deaths
11
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
2
2
W
Bacchus
AryaPunisher
Bacchus
4
1
2
5
L
Camazotz
Chrzesci
Camazotz
6
1
1
6.5
L
Baron Samedi
Fefe_13014
Baron Samedi
1
4
3
0.63
W
Merlin
KindaOle27
Merlin
0
5
2
0.2
W
Anhur
Toz_TermY
Anhur
0
4
3
0.38
L
2
1
5
4.5
L
Cernunnos
YuMMY97
Cernunnos
2
3
2
1
L
Danzaburou
hades36
Danzaburou
0
0
0
0
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,754
Damage
29,267
46,179
Taken
50,513
25,999
Mitigated
28,365
19,994
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,614
2,231
0
4,266
12,375
10,359
345
2,356
10,019
0
61,794
W
Bacchus
AryaPunisher
Bacchus
6,528
992
0
1,636
10,534
7,703
402
838
9,696
72,539
0
L
Camazotz
Chrzesci
Camazotz
8,117
1,951
0
9,986
13,673
6,049
540
3,774
9,746
0
85,053
L
Baron Samedi
Fefe_13014
Baron Samedi
7,916
247
871
3,346
11,246
5,108
0
8,097
2,492
50,178
0
W
Merlin
KindaOle27
Merlin
2,900
344
0
636
7,035
1,851
241
1,115
5,920
28,232
0
W
Anhur
Toz_TermY
Anhur
3,677
2,062
0
2,414
10,646
3,672
876
2,839
7,807
0
36,741
L
4,368
1,138
0
2,748
11,607
10,854
0
3,905
7,073
22,953
0
L
Cernunnos
YuMMY97
Cernunnos
8,353
4,893
0
3,043
9,653
3,988
0
2,872
6,592
0
49,840
L
Danzaburou
hades36
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
10,548
185
1,638
4,718
9,923
4,780
0
5,136
4,787
79,813
1,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,879
Gold Earned
39,141
331
Minions Killed
441
0
Camps Cleared
0
1,125,694
Distance Traveled
1,457,948
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,060
537
88
6
0
288,647
0
W
Bacchus
8,704
580
107
7
0
310,430
0
L
Camazotz
10,008
667
133
9
0
284,545
0
L
Baron Samedi
6,963
464
83
6
0
279,782
5
W
Merlin
6,585
439
44
3
0
290,302
0
W
Anhur
6,554
437
56
4
0
263,641
0
L
Ymir
7,377
492
27
2
0
299,600
0
L
Cernunnos
7,100
473
88
6
0
259,272
0
L
Danzaburou
4,431
295
0
0
0
2,495
0
W
Hel
9,238
616
146
10
0
304,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role