Player Matchup

Janus
Janus
Ifcy
Janus
Level 163
God Stats
3W - 2L
1,410 SR
Queue Stats
44W - 35L
1,518 Elo+
Party 1
Thanatos
Thanatos
Oucf
Thanatos
Level 145
God Stats
4W - 3L
1,656 SR
Queue Stats
49W - 43L
1,450 Elo+
Party 1
Vamana
Vamana
Slipknaut
Vamana
Level 38
God Stats
2W - 0L
1,565 SR
Queue Stats
5W - 7L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
oLvcci
Kukulkan
Level 60
God Stats
14W - 10L
1,297 SR
Queue Stats
29W - 24L
1,579 Elo+
Party 1
Bellona
Bellona
xzGxz
Bellona
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 23L
1,486 Elo+
Party 1
Team Averages
Level 109
1,485 SR
1,518 Elo+

VS

Team Averages
Level 68
1,494 SR
1,483 Elo+
Agni
Agni
ChronitoFromHG
Agni
Level 41
God Stats
0W - 1L
1,719 SR
Queue Stats
12W - 16L
1,487 Elo+
Party 3
Cupid
Cupid
GUARDIANOOSE
Cupid
Level 156
God Stats
0W - 1L
1,231 SR
Queue Stats
13W - 18L
1,474 Elo+
Party 3
Bastet
Bastet
Nitriary
Bastet
Level 44
God Stats
5W - 7L
1,480 SR
Queue Stats
27W - 23L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
PrincessGweg
Guan Yu
Level 50
God Stats
0W - 3L
1,347 SR
Queue Stats
22W - 24L
1,403 Elo+
Party 2
Bake Kujira
Bake Kujira
aussie5162
Bake Kujira
Level 47
God Stats
3W - 3L
1,692 SR
Queue Stats
26W - 27L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ifcy
Janus
16
3 / 1 / 4
10,441
1,160
14,650
6,873
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Oucf
Thanatos
16
6 / 1 / 4
11,198
1,244
12,989
8,307
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
Slipknaut
Vamana
15
0 / 0 / 6
9,093
1,010
6,175
9,202
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
oLvcci
Kukulkan
15
0 / 2 / 5
9,103
1,011
5,944
6,627
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
xzGxz
Bellona
15
2 / 2 / 4
9,391
1,043
12,684
15,497
10,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Team 1 Tickets

278

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,973
1,108
15,958
9,754
3,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 4 / 1
9,271
1,030
2,801
11,673
4,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Nitriary
Bastet
14
1 / 1 / 4
9,077
1,009
6,587
10,084
4,096
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
PrincessGweg
Guan Yu
15
3 / 3 / 1
9,943
1,105
13,519
18,351
20,136
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bake Kujira
aussie5162
Bake Kujira
14
0 / 2 / 3
8,566
952
3,343
5,457
3,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
11
Kills
6
6
Deaths
11
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
1
4
1
0.38
W
Janus
Ifcy
Janus
3
1
4
5
L
Bastet
Nitriary
Bastet
1
1
4
3
W
Thanatos
Oucf
Thanatos
6
1
4
8
L
Guan Yu
PrincessGweg
Guan Yu
3
3
1
1.17
W
Vamana
Slipknaut
Vamana
0
0
6
3
L
Bake Kujira
aussie5162
Bake Kujira
0
2
3
0.75
W
Kukulkan
oLvcci
Kukulkan
0
2
5
1.25
W
Bellona
xzGxz
Bellona
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,442
Damage
42,208
46,506
Taken
55,319
27,331
Mitigated
35,309
7,779
Healing
4,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,958
1,292
0
0
9,754
3,552
0
4,254
5,061
34,382
1,220
L
2,801
819
0
60
11,673
4,119
0
2,457
9,069
0
21,498
W
Janus
Ifcy
Janus
14,650
355
0
532
6,873
2,199
0
3,223
3,650
39,563
320
L
Bastet
Nitriary
Bastet
6,587
1,952
0
698
10,084
4,096
0
3,895
5,744
0
13,322
W
Thanatos
Oucf
Thanatos
12,989
3,029
0
5,547
8,307
2,820
0
5,514
2,793
0
27,556
L
Guan Yu
PrincessGweg
Guan Yu
13,519
1,758
764
2,393
18,351
20,136
0
6,331
11,073
9,114
22,261
W
Vamana
Slipknaut
Vamana
6,175
2,875
0
948
9,202
8,881
0
4,923
4,279
0
10,703
L
Bake Kujira
aussie5162
Bake Kujira
3,343
1,149
0
400
5,457
3,406
0
2,168
3,064
7,837
0
W
Kukulkan
oLvcci
Kukulkan
5,944
132
0
0
6,627
2,511
0
2,046
4,581
26,673
0
W
Bellona
xzGxz
Bellona
12,684
3,734
0
752
15,497
10,920
0
7,524
7,973
0
20,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,226
Gold Earned
46,830
186
Minions Killed
181
10
Camps Cleared
5
1,014,300
Distance Traveled
816,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,973
1,108
63
7
2
184,814
0
L
Cupid
9,271
1,030
55
6
0
144,989
0
W
Janus
10,441
1,160
72
8
4
207,784
0
L
Bastet
9,077
1,009
15
2
2
210,002
0
W
Thanatos
11,198
1,244
22
2
5
217,872
0
L
Guan Yu
9,943
1,105
41
5
1
203,764
0
W
Vamana
9,093
1,010
18
2
1
220,781
0
L
Bake Kujira
8,566
952
7
1
0
72,877
0
W
Kukulkan
9,103
1,011
52
6
0
182,708
0
W
Bellona
9,391
1,043
22
2
0
185,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role