Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
D1SPUTH4
Loki
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 36L
1,402 Elo+
Party 2
Heimdallr
Heimdallr
IIExys_-
Heimdallr
Level 69
God Stats
2W - 1L
1,572 SR
Queue Stats
183W - 180L
1,451 Elo+
Solo
Geb
Geb
Kaito567567
Geb
Level 57
God Stats
7W - 4L
1,551 SR
Queue Stats
303W - 320L
1,457 Elo+
Solo
Hera
Hera
hmarcos1020
Hera
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 24L
1,466 Elo+
Party 2
Team Averages
Level 74
1,525 SR
1,455 Elo+

VS

Team Averages
Level 103
1,469 SR
1,475 Elo+
Khepri
Khepri
 
Khepri
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ArMiyazaki
Cthulhu
Level 65
God Stats
17W - 22L
1,552 SR
Queue Stats
140W - 189L
1,444 Elo+
Party 1
Hou Yi
Hou Yi
McGregor21
Hou Yi
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 92L
1,463 Elo+
Solo
Hun Batz
Hun Batz
jai_tomas
Hun Batz
Level 97
God Stats
0W - 2L
1,292 SR
Queue Stats
24W - 36L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 0 / 0
4,390
878
3,109
3,580
1,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Loki
7
3 / 0 / 1
4,209
842
1,955
2,942
984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
IIExys_-
Heimdallr
7
1 / 1 / 1
3,752
750
2,289
2,315
869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 0 / 2
3,848
770
1,743
5,018
3,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 0 / 2
4,520
904
2,857
2,308
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
4
0 / 2 / 1
3,068
614
737
4,209
2,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
 
Aphrodite
4
0 / 2 / 0
2,894
579
345
2,427
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ArMiyazaki
Cthulhu
5
0 / 2 / 0
3,411
682
2,612
4,332
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
McGregor21
Hou Yi
6
0 / 1 / 1
3,279
656
2,847
4,696
1,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hun Batz
jai_tomas
Hun Batz
6
1 / 1 / 0
3,492
698
1,325
4,001
1,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
1
1
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
L
Khepri
 
Khepri
0
2
1
0.25
L
Aphrodite
 
Aphrodite
0
2
0
0
L
Cthulhu
ArMiyazaki
Cthulhu
0
2
0
0
W
Loki
3
0
1
3.5
W
Heimdallr
IIExys_-
Heimdallr
1
1
1
1.5
W
0
0
2
1
L
Hou Yi
McGregor21
Hou Yi
0
1
1
0.5
W
2
0
2
3
L
Hun Batz
jai_tomas
Hun Batz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,953
Damage
7,866
16,163
Taken
19,665
6,671
Mitigated
9,161
6,894
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,109
1,481
0
2,533
3,580
1,039
45
2,152
968
21,485
7,550
L
Khepri
 
Khepri
737
65
0
1,156
4,209
2,492
0
1,111
3,098
4,881
0
L
Aphrodite
 
Aphrodite
345
0
66
787
2,427
818
0
1,235
1,192
6,651
0
L
Cthulhu
ArMiyazaki
Cthulhu
2,612
36
0
500
4,332
2,764
0
2,688
1,644
13,105
0
W
Loki
1,955
867
0
796
2,942
984
0
99
2,843
0
24,242
W
Heimdallr
IIExys_-
Heimdallr
2,289
960
0
847
2,315
869
80
252
2,063
0
22,776
W
1,743
666
0
2,004
5,018
3,099
0
188
4,830
11,667
0
L
Hou Yi
McGregor21
Hou Yi
2,847
1,332
0
1,303
4,696
1,550
0
1,418
3,278
0
19,348
W
2,857
949
0
714
2,308
680
0
543
1,765
22,023
1,246
L
Hun Batz
jai_tomas
Hun Batz
1,325
520
0
230
4,001
1,537
0
611
3,390
0
17,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,719
Gold Earned
16,144
181
Minions Killed
112
0
Camps Cleared
0
591,592
Distance Traveled
498,216
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,390
878
40
8
0
108,551
0
L
Khepri
3,068
614
6
1
0
101,292
2
L
Aphrodite
2,894
579
9
2
0
42,346
0
L
Cthulhu
3,411
682
34
7
0
122,591
1
W
Loki
4,209
842
46
9
0
134,156
1
W
Heimdallr
3,752
750
38
8
0
109,256
0
W
Geb
3,848
770
13
3
0
119,420
0
L
Hou Yi
3,279
656
31
6
0
108,857
4
W
Hera
4,520
904
44
9
0
120,209
0
L
Hun Batz
3,492
698
32
6
0
123,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role