Player Matchup

Surtr
Surtr
BrEaD tO bUtTeR
Surtr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,335 Elo+
Party 2
Nu Wa
Nu Wa
DeadShott00x
Nu Wa
Level 118
God Stats
14W - 8L
1,653 SR
Queue Stats
183W - 197L
1,491 Elo+
Party 2
Aphrodite
Aphrodite
Doc11Alpha
Aphrodite
Level 92
God Stats
5W - 3L
1,609 SR
Queue Stats
58W - 55L
1,480 Elo+
Solo
Bellona
Bellona
JuanDeLaNooch
Bellona
Level 122
God Stats
16W - 13L
1,519 SR
Queue Stats
108W - 93L
1,496 Elo+
Solo
Cupid
Cupid
chaos DeCiMaTeR
Cupid
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 196L
1,444 Elo+
Party 2
Team Averages
Level 119
1,556 SR
1,449 Elo+

VS

Team Averages
Level 97
1,610 SR
1,451 Elo+
Charybdis
Charybdis
Astrophyisics-
Charybdis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 122L
1,527 Elo+
Solo
Arachne
Arachne
DrBurnstrum
Arachne
Level 47
God Stats
8W - 2L
1,485 SR
Queue Stats
24W - 20L
1,438 Elo+
Solo
Merlin
Merlin
Jaedus
Merlin
Level 102
God Stats
4W - 6L
1,525 SR
Queue Stats
18W - 27L
1,343 Elo+
Party 1
Athena
Athena
MrClux
Athena
Level 123
God Stats
5W - 1L
1,663 SR
Queue Stats
254W - 241L
1,469 Elo+
Party 1
Chang'e
Chang'e
NaturallMess
Chang'e
Level 127
God Stats
21W - 12L
1,879 SR
Queue Stats
238W - 232L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,339
521
6,353
14,511
13,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
2 / 2 / 0
8,060
504
14,390
9,719
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
Doc11Alpha
Aphrodite
12
1 / 3 / 1
7,438
465
4,129
14,083
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
12
2 / 2 / 1
7,311
457
7,397
13,580
9,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 1
7,554
472
8,413
11,542
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Astrophyisics-
Charybdis
14
1 / 2 / 4
8,147
509
8,510
12,843
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
DrBurnstrum
Arachne
16
11 / 1 / 0
9,749
609
10,056
12,359
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Jaedus
Merlin
14
0 / 1 / 2
7,236
452
6,731
10,756
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
MrClux
Athena
12
1 / 2 / 4
7,102
444
7,198
22,221
19,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
NaturallMess
Chang'e
15
1 / 1 / 2
8,964
560
8,910
15,701
6,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
7
Kills
14
14
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Astrophyisics-
Charybdis
1
2
4
1.5
L
1
4
0
0.25
L
2
2
0
1
L
Aphrodite
Doc11Alpha
Aphrodite
1
3
1
0.5
W
Arachne
DrBurnstrum
Arachne
11
1
0
11
W
Merlin
Jaedus
Merlin
0
1
2
1
L
Bellona
2
2
1
1.25
W
Athena
MrClux
Athena
1
2
4
1.5
W
Chang'e
NaturallMess
Chang'e
1
1
2
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,682
Damage
41,405
63,435
Taken
73,880
42,121
Mitigated
40,182
21,815
Healing
28,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Astrophyisics-
Charybdis
8,510
3,733
0
5,206
12,843
4,845
726
2,219
10,624
0
68,014
L
6,353
2,372
0
3,919
14,511
13,736
0
7,248
7,263
1,457
64,357
L
14,390
2,750
0
1,120
9,719
3,755
0
4,775
4,248
80,796
539
L
Aphrodite
Doc11Alpha
Aphrodite
4,129
1,408
3,455
6,845
14,083
10,998
60
5,107
8,518
29,170
0
W
Arachne
DrBurnstrum
Arachne
10,056
7,877
0
4,069
12,359
5,746
876
2,337
10,022
0
68,045
W
Merlin
Jaedus
Merlin
6,731
331
47
3,153
10,756
4,077
338
4,872
5,884
55,888
3,085
L
Bellona
7,397
884
0
2,274
13,580
9,067
0
2,526
10,894
0
54,628
W
Athena
MrClux
Athena
7,198
2,583
0
4,555
22,221
19,286
826
7,246
14,928
38,145
3,005
W
Chang'e
NaturallMess
Chang'e
8,910
1,426
840
10,677
15,701
6,228
375
1,897
13,050
73,666
1,345
L
8,413
4,913
218
3,984
11,542
4,565
0
1,631
9,911
0
65,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,702
Gold Earned
41,198
441
Minions Killed
479
0
Camps Cleared
0
1,465,470
Distance Traveled
1,552,143
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,147
509
90
6
0
289,210
2
L
Surtr
8,339
521
106
7
0
275,650
3
L
Nu Wa
8,060
504
126
8
0
284,425
2
L
Aphrodite
7,438
465
31
2
0
258,639
3
W
Arachne
9,749
609
91
6
0
398,603
0
W
Merlin
7,236
452
79
5
0
284,077
0
L
Bellona
7,311
457
74
5
0
360,943
0
W
Athena
7,102
444
60
4
0
298,296
2
W
Chang'e
8,964
560
159
10
0
281,957
10
L
Cupid
7,554
472
104
7
0
285,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role