Player Matchup

Kuzenbo
Kuzenbo
Insieminator
Kuzenbo
Level 43
God Stats
2W - 4L
1,358 SR
Queue Stats
44W - 54L
1,414 Elo+
Party 1
Xing Tian
Xing Tian
SCOOBERT BD
Xing Tian
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
lord derpingham
Sylvanus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,358 Elo+
Party 1
Team Averages
Level 76
1,453 SR
1,437 Elo+

VS

Team Averages
Level 54
1,461 SR
1,538 Elo+
Hachiman
Hachiman
Kvnggtutt
Hachiman
Level 81
God Stats
2W - 3L
1,135 SR
Queue Stats
11W - 7L
1,464 Elo+
Party 2
Achilles
Achilles
MoneyMazzMontana
Achilles
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 7L
1,464 Elo+
Party 2
Chang'e
Chang'e
StylinJuice
Chang'e
Level 63
God Stats
14W - 4L
1,748 SR
Queue Stats
146W - 62L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Insieminator
Kuzenbo
13
0 / 4 / 0
7,932
610
7,469
11,410
13,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
SCOOBERT BD
Xing Tian
13
0 / 3 / 0
7,495
577
11,132
19,866
14,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
13
0 / 5 / 0
7,635
587
9,814
11,099
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kvnggtutt
Hachiman
15
5 / 0 / 4
9,690
745
11,721
10,165
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 0 / 3
9,808
754
9,503
12,347
9,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
StylinJuice
Chang'e
16
1 / 0 / 10
9,778
752
14,193
13,010
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
12
12
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Insieminator
Kuzenbo
0
4
0
0
W
Hachiman
Kvnggtutt
Hachiman
5
0
4
7
W
6
0
3
7.5
L
Xing Tian
SCOOBERT BD
Xing Tian
0
3
0
0
W
Chang'e
StylinJuice
Chang'e
1
0
10
6
L
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,415
Damage
35,417
42,375
Taken
35,522
33,208
Mitigated
19,555
8,820
Healing
15,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Insieminator
Kuzenbo
7,469
2,252
76
81
11,410
13,061
49
3,952
7,429
29,351
914
W
Hachiman
Kvnggtutt
Hachiman
11,721
7,105
0
2,614
10,165
4,373
782
7,446
2,538
0
41,308
W
9,503
2,795
0
290
12,347
9,643
204
9,287
2,557
0
27,757
L
Xing Tian
SCOOBERT BD
Xing Tian
11,132
345
0
5,483
19,866
14,563
0
6,859
12,967
32,140
558
W
Chang'e
StylinJuice
Chang'e
14,193
341
4,028
8,305
13,010
5,539
581
9,409
3,290
55,190
2,705
L
Sylvanus
9,814
3,556
1,641
1,539
11,099
5,584
32
2,648
8,430
25,650
6,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,062
Gold Earned
29,276
132
Minions Killed
210
0
Camps Cleared
0
675,964
Distance Traveled
746,997
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,932
610
43
3
0
237,819
0
W
Hachiman
9,690
745
68
5
0
243,124
1
W
Achilles
9,808
754
48
4
0
255,046
1
L
Xing Tian
7,495
577
31
2
0
239,236
0
W
Chang'e
9,778
752
94
7
0
248,827
0
L
Sylvanus
7,635
587
58
4
0
198,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role