Player Matchup

Izanami
Izanami
Ackrite100
Izanami
Level 68
God Stats
2W - 3L
1,123 SR
Queue Stats
5W - 7L
1,390 Elo+
Party 1
Bellona
Bellona
CODEKINGS11
Bellona
Level 91
God Stats
2W - 2L
1,226 SR
Queue Stats
16W - 19L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
EGuzmanE
Gilgamesh
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,521 Elo+
Solo
Eset
Eset
SugaPlumShae
Eset
Level 129
God Stats
2W - 1L
1,478 SR
Queue Stats
81W - 67L
1,516 Elo+
Solo
Nu Wa
Nu Wa
VampireOfMercy
Nu Wa
Level 101
God Stats
3W - 2L
1,283 SR
Queue Stats
21W - 20L
1,476 Elo+
Party 1
Team Averages
Level 102
1,322 SR
1,475 Elo+

VS

Team Averages
Level 87
1,387 SR
1,379 Elo+
Nut
Nut
Abbe2hip
Nut
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,440 Elo+
Solo
Danzaburou
Danzaburou
DOSEMAN2227
Danzaburou
Level 61
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 14L
1,003 Elo+
Solo
Maui
Maui
Rdrpr0
Maui
Level 106
God Stats
1W - 2L
1,277 SR
Queue Stats
121W - 131L
1,460 Elo+
Solo
Ne Zha
Ne Zha
UliLimon
Ne Zha
Level 121
God Stats
8W - 12L
1,393 SR
Queue Stats
216W - 196L
1,491 Elo+
Solo
Scylla
Scylla
dieselzombie
Scylla
Level 80
God Stats
7W - 8L
1,508 SR
Queue Stats
81W - 69L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ackrite100
Izanami
8
0 / 2 / 1
4,991
499
4,359
5,203
1,634
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
CODEKINGS11
Bellona
10
0 / 0 / 2
5,509
551
1,797
7,469
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
EGuzmanE
Gilgamesh
11
0 / 0 / 0
5,906
591
2,769
5,440
4,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 0 / 0
6,450
645
3,754
3,150
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 2 / 0
5,155
516
3,690
4,049
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,707
471
3,355
4,568
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
DOSEMAN2227
Danzaburou
9
0 / 0 / 0
4,412
441
718
2,591
661
Maui
Rdrpr0
Maui
10
2 / 1 / 2
5,309
531
2,225
7,321
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
UliLimon
Ne Zha
11
2 / 0 / 1
5,798
580
4,766
8,487
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
8
0 / 3 / 0
4,477
448
1,067
4,592
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
4
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Izanami
Ackrite100
Izanami
0
2
1
0.25
W
Bellona
CODEKINGS11
Bellona
0
0
2
1
L
Danzaburou
DOSEMAN2227
Danzaburou
0
0
0
0
W
Gilgamesh
EGuzmanE
Gilgamesh
0
0
0
0
L
Maui
Rdrpr0
Maui
2
1
2
3
W
3
0
0
3
L
Ne Zha
UliLimon
Ne Zha
2
0
1
2.5
W
2
2
0
1
L
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,369
Damage
12,131
25,311
Taken
27,559
11,470
Mitigated
11,099
6,987
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,355
2,119
0
1,975
4,568
1,474
0
985
3,099
0
27,020
W
Izanami
Ackrite100
Izanami
4,359
2,792
0
785
5,203
1,634
173
1,558
3,645
0
30,165
W
Bellona
CODEKINGS11
Bellona
1,797
711
0
3,290
7,469
3,806
0
429
7,040
0
36,977
L
Danzaburou
DOSEMAN2227
Danzaburou
718
106
0
1,493
2,591
661
0
1,659
504
0
9,925
W
Gilgamesh
EGuzmanE
Gilgamesh
2,769
555
0
1,079
5,440
4,179
0
0
5,440
0
33,463
L
Maui
Rdrpr0
Maui
2,225
383
0
2,619
7,321
4,072
0
1,457
5,584
17,298
0
W
3,754
57
0
1,150
3,150
928
0
749
2,401
42,280
1,754
L
Ne Zha
UliLimon
Ne Zha
4,766
1,429
0
2,156
8,487
3,677
0
644
7,498
0
46,047
W
3,690
1,097
69
614
4,049
923
13
556
3,493
19,600
0
L
Scylla
1,067
70
0
730
4,592
1,215
0
1,388
3,005
27,214
189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
24,703
300
Minions Killed
223
0
Camps Cleared
0
963,408
Distance Traveled
931,348
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,707
471
48
5
0
174,315
0
W
Izanami
4,991
499
52
5
0
195,378
0
W
Bellona
5,509
551
71
7
0
230,039
0
L
Danzaburou
4,412
441
16
2
0
153,723
0
W
Gilgamesh
5,906
591
67
7
0
182,896
3
L
Maui
5,309
531
20
2
0
213,838
0
W
Eset
6,450
645
78
8
0
194,187
1
L
Ne Zha
5,798
580
81
8
0
245,992
0
W
Nu Wa
5,155
516
32
3
0
160,908
1
L
Scylla
4,477
448
58
6
0
143,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role