Player Matchup

Thanatos
Thanatos
LALARIKU
Thanatos
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 140L
1,473 Elo+
Party 1
Atlas
Atlas
O7_Leonardo_O7
Atlas
Level 32
God Stats
1W - 3L
1,302 SR
Queue Stats
13W - 24L
1,117 Elo+
Party 3
Izanami
Izanami
Phenomenal_v2
Izanami
Level 34
God Stats
6W - 5L
1,500 SR
Queue Stats
25W - 31L
1,181 Elo+
Party 3
Bellona
Bellona
killercaleb1
Bellona
Level 46
God Stats
24W - 15L
1,635 SR
Queue Stats
84W - 85L
1,455 Elo+
Party 1
Hades
Hades
spooky_gelatine5
Hades
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 141L
1,459 Elo+
Solo
Team Averages
Level 70
1,487 SR
1,337 Elo+

VS

Team Averages
Level 96
1,470 SR
1,383 Elo+
Ra
Ra
ItsEnTruDeR
Ra
Level 128
God Stats
8W - 14L
1,265 SR
Queue Stats
178W - 183L
1,418 Elo+
Solo
Neith
Neith
Misspigeon
Neith
Level 69
God Stats
142W - 118L
1,471 SR
Queue Stats
150W - 138L
1,397 Elo+
Party 2
Maui
Maui
TanjiroKamado
Maui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,384 Elo+
Party 2
Loki
Loki
Uakhornet750
Loki
Level 170
God Stats
51W - 47L
1,551 SR
Queue Stats
131W - 149L
1,445 Elo+
Solo
Janus
Janus
issa_david0228
Janus
Level 45
God Stats
13W - 12L
1,565 SR
Queue Stats
235W - 217L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LALARIKU
Thanatos
11
3 / 0 / 2
6,411
583
2,953
9,283
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 4
6,278
571
3,997
8,452
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Izanami
10
4 / 1 / 1
6,083
553
3,149
5,169
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
killercaleb1
Bellona
12
3 / 0 / 0
6,997
636
4,925
7,230
7,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 1 / 0
7,079
644
3,316
5,947
2,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,680
516
2,351
6,393
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
8
2 / 3 / 0
5,456
496
7,264
7,345
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
4,929
448
1,013
8,026
3,642
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 0
5,712
519
1,388
8,666
6,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 0
5,049
459
2,314
4,800
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
14
Kills
4
4
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Thanatos
LALARIKU
Thanatos
3
0
2
4
L
Neith
2
3
0
0.67
W
2
2
4
2
W
Izanami
4
1
1
4.5
L
0
4
1
0.13
L
0
3
0
0
L
1
1
0
1
W
Bellona
killercaleb1
Bellona
3
0
0
3
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,340
Damage
14,330
36,081
Taken
35,230
22,182
Mitigated
16,043
16,626
Healing
5,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,351
400
168
1,244
6,393
2,374
0
3,200
3,193
38,371
0
W
Thanatos
LALARIKU
Thanatos
2,953
352
0
8,287
9,283
4,004
0
34
9,249
0
44,149
L
Neith
7,264
2,549
0
1,067
7,345
2,626
42
1,858
5,487
0
26,682
W
3,997
1,493
0
828
8,452
6,694
0
1,852
6,466
20,951
0
W
Izanami
3,149
1,970
0
948
5,169
1,812
0
562
4,558
0
36,369
L
1,013
346
0
545
8,026
3,642
17
1,776
6,250
18,062
1,316
L
1,388
64
0
2,119
8,666
6,039
0
0
7,975
0
25,389
L
2,314
253
0
0
4,800
1,362
0
358
4,442
26,569
0
W
Bellona
killercaleb1
Bellona
4,925
1,409
0
2,608
7,230
7,113
0
231
6,959
0
43,682
W
3,316
464
0
3,955
5,947
2,559
780
2,701
3,202
50,158
3,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,848
Gold Earned
26,826
328
Minions Killed
198
0
Camps Cleared
0
1,099,910
Distance Traveled
1,012,550
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,680
516
63
6
0
184,966
1
W
Thanatos
6,411
583
67
6
0
262,205
0
L
Neith
5,456
496
34
3
0
200,952
4
W
Atlas
6,278
571
15
1
0
211,066
2
W
Izanami
6,083
553
62
6
0
221,529
4
L
Maui
4,929
448
31
3
0
195,897
0
L
Loki
5,712
519
18
2
0
213,810
2
L
Janus
5,049
459
52
5
0
216,925
0
W
Bellona
6,997
636
89
8
0
216,298
0
W
Hades
7,079
644
95
9
0
188,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role